Player Matchup

Ishtar
Ishtar
BeastHunter99
Ishtar
Level 154
God Stats
18W - 19L
1,531 SR
Queue Stats
163W - 205L
1,515 Elo+
Party 1
Artio
Artio
Bruhn05
Artio
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 103L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
Hidndeath
Zhong Kui
Level 147
God Stats
2W - 3L
1,565 SR
Queue Stats
150W - 205L
1,492 Elo+
Party 1
Team Averages
Level 115
1,532 SR
1,488 Elo+

VS

Team Averages
Level 58
1,418 SR
1,277 Elo+
Cu Chulainn
Cu Chulainn
FredZeppelin
Cu Chulainn
Level 87
God Stats
19W - 29L
1,470 SR
Queue Stats
433W - 389L
1,580 Elo+
Solo
Ah Puch
Ah Puch
Real_shanks
Ah Puch
Level 40
God Stats
10W - 12L
1,422 SR
Queue Stats
12W - 33L
1,142 Elo+
Party 2
Danzaburou
Danzaburou
emakshamouta
Danzaburou
Level 47
God Stats
13W - 29L
1,362 SR
Queue Stats
27W - 100L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 7
12,363
824
31,523
18,125
10,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artio
Bruhn05
Artio
17
6 / 2 / 5
11,754
784
9,139
19,283
27,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Hidndeath
Zhong Kui
15
2 / 3 / 8
10,157
677
8,668
14,728
11,104
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FredZeppelin
Cu Chulainn
16
2 / 2 / 4
10,689
713
17,367
21,392
23,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Real_shanks
Ah Puch
14
1 / 6 / 2
9,443
630
12,529
18,251
8,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
emakshamouta
Danzaburou
15
3 / 8 / 3
10,876
725
10,753
19,369
9,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
6
6
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
Artio
Bruhn05
Artio
6
2
5
4.25
L
Cu Chulainn
FredZeppelin
Cu Chulainn
2
2
4
2
W
Zhong Kui
Hidndeath
Zhong Kui
2
3
8
2
L
Ah Puch
Real_shanks
Ah Puch
1
6
2
0.33
L
Danzaburou
emakshamouta
Danzaburou
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,330
Damage
40,649
52,136
Taken
59,012
48,797
Mitigated
41,928
18,438
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,523
20,759
0
8,657
18,125
10,110
2,663
5,531
12,161
0
96,314
W
Artio
Bruhn05
Artio
9,139
2,015
1,070
4,832
19,283
27,583
296
2,987
15,691
14,948
0
L
Cu Chulainn
FredZeppelin
Cu Chulainn
17,367
3,860
0
4,886
21,392
23,744
0
6,748
14,644
0
56,091
W
Zhong Kui
Hidndeath
Zhong Kui
8,668
759
0
3,879
14,728
11,104
450
4,044
10,288
43,686
0
L
Ah Puch
Real_shanks
Ah Puch
12,529
677
473
4,096
18,251
8,811
249
5,126
13,125
35,032
0
L
Danzaburou
emakshamouta
Danzaburou
10,753
5,702
0
2,794
19,369
9,373
678
6,002
13,367
0
22,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
31,008
197
Minions Killed
148
0
Camps Cleared
0
818,407
Distance Traveled
721,443
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,363
824
120
8
0
270,906
0
W
Artio
11,754
784
16
1
0
299,211
0
L
Cu Chulainn
10,689
713
65
4
0
286,722
1
W
Zhong Kui
10,157
677
61
4
0
248,290
0
L
Ah Puch
9,443
630
52
3
0
215,634
0
L
Danzaburou
10,876
725
31
2
0
219,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role