Player Matchup

Osiris
Osiris
Dorely
Osiris
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 109L
1,621 Elo+
Party 1
Hachiman
Hachiman
GrilledCactus
Hachiman
Level 107
God Stats
1W - 1L
1,268 SR
Queue Stats
77W - 64L
1,573 Elo+
Solo
Artio
Artio
Kudevii
Artio
Level 147
God Stats
1W - 2L
1,423 SR
Queue Stats
187W - 164L
1,613 Elo+
Party 1
Merlin
Merlin
NoLimitFiend
Merlin
Level 130
God Stats
3W - 1L
1,441 SR
Queue Stats
151W - 144L
1,488 Elo+
Solo
Tyr
Tyr
SHM0P
Tyr
Level 157
God Stats
11W - 6L
1,759 SR
Queue Stats
160W - 127L
1,619 Elo+
Party 1
Team Averages
Level 133
1,478 SR
1,583 Elo+

VS

Team Averages
Level 115
1,560 SR
1,513 Elo+
Chaac
Chaac
BeeIo
Chaac
Level 106
God Stats
0W - 1L
1,824 SR
Queue Stats
53W - 55L
1,455 Elo+
Solo
Anhur
Anhur
Cleome
Anhur
Level 67
God Stats
0W - 2L
1,295 SR
Queue Stats
98W - 78L
1,539 Elo+
Party 2
He Bo
He Bo
JahnnySpidz
He Bo
Level 130
God Stats
3W - 6L
1,438 SR
Queue Stats
263W - 253L
1,549 Elo+
Solo
Cabrakan
Cabrakan
VictoryCar
Cabrakan
Level 146
God Stats
2W - 1L
1,741 SR
Queue Stats
149W - 130L
1,554 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXDark WolfXx 2
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dorely
Osiris
13
2 / 2 / 11
8,021
1,003
3,438
8,819
7,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
GrilledCactus
Hachiman
13
5 / 2 / 10
8,002
1,000
10,940
7,999
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
Kudevii
Artio
13
0 / 4 / 11
7,425
928
1,837
13,863
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
13
4 / 3 / 9
7,727
966
7,044
7,110
2,762
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
SHM0P
Tyr
16
7 / 3 / 9
9,236
1,155
8,267
11,222
13,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BeeIo
Chaac
16
5 / 3 / 3
8,764
1,096
9,760
10,574
10,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Cleome
Anhur
13
1 / 4 / 4
6,411
801
5,312
7,633
3,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 5 / 4
7,159
895
10,477
8,236
3,654
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
VictoryCar
Cabrakan
13
4 / 6 / 8
7,969
996
9,529
9,360
7,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
xXDark WolfXx 2
Tsukuyomi
1
0 / 0 / 0
2,128
266
0
0
0

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
18
Kills
13
14
Deaths
18
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
BeeIo
Chaac
5
3
3
2.17
L
Anhur
Cleome
Anhur
1
4
4
0.75
W
Osiris
Dorely
Osiris
2
2
11
3.75
W
Hachiman
GrilledCactus
Hachiman
5
2
10
5
L
3
5
4
1
W
Artio
Kudevii
Artio
0
4
11
1.38
W
Merlin
4
3
9
2.83
W
Tyr
SHM0P
Tyr
7
3
9
3.83
L
Cabrakan
VictoryCar
Cabrakan
4
6
8
1.33
L
Tsukuyomi
xXDark WolfXx 2
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,526
Damage
35,078
49,013
Taken
35,803
40,733
Mitigated
24,382
16,109
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BeeIo
Chaac
9,760
1,012
372
3,742
10,574
10,093
0
2,471
8,103
0
26,151
L
Anhur
Cleome
Anhur
5,312
2,454
102
1,316
7,633
3,337
0
2,410
5,223
0
9,396
W
Osiris
Dorely
Osiris
3,438
1,538
2,021
1,943
8,819
7,755
594
3,468
5,351
0
9,573
W
Hachiman
GrilledCactus
Hachiman
10,940
6,298
407
1,940
7,999
3,460
2,732
2,791
5,208
0
19,449
L
10,477
764
0
709
8,236
3,654
0
2,366
5,870
19,282
0
W
Artio
Kudevii
Artio
1,837
220
1,722
2,729
13,863
13,621
138
5,739
8,124
4,620
0
W
Merlin
7,044
381
1,470
830
7,110
2,762
38
3,237
3,873
20,616
0
W
Tyr
SHM0P
Tyr
8,267
947
1,003
2,044
11,222
13,135
414
4,771
6,451
0
17,163
L
Cabrakan
VictoryCar
Cabrakan
9,529
943
84
343
9,360
7,298
0
1,634
7,726
12,902
0
L
Tsukuyomi
xXDark WolfXx 2
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
32,431
94
Minions Killed
78
0
Camps Cleared
0
803,385
Distance Traveled
606,397
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,764
1,096
39
5
0
168,122
0
L
Anhur
6,411
801
9
1
0
147,234
0
W
Osiris
8,021
1,003
6
1
0
158,432
1
W
Hachiman
8,002
1,000
23
3
0
159,168
1
L
He Bo
7,159
895
20
3
0
149,176
1
W
Artio
7,425
928
8
1
0
175,033
0
W
Merlin
7,727
966
37
5
0
144,707
0
W
Tyr
9,236
1,155
20
3
0
166,045
0
L
Cabrakan
7,969
996
10
1
0
141,865
0
L
Tsukuyomi
2,128
266
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role