Player Matchup

Hades
Hades
BdaddyKush
Hades
Level 106
God Stats
3W - 5L
1,370 SR
Queue Stats
155W - 135L
1,524 Elo+
Party 2
Camazotz
Camazotz
Fuzzzy Naval
Camazotz
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 108L
1,428 Elo+
Party 2
Kuzenbo
Kuzenbo
Mr Darkling
Kuzenbo
Level 147
God Stats
1W - 1L
1,813 SR
Queue Stats
103W - 105L
1,372 Elo+
Solo
Kumbhakarna
Kumbhakarna
MyFingerDidit
Kumbhakarna
Level 29
God Stats
1W - 3L
1,355 SR
Queue Stats
23W - 48L
1,256 Elo+
Party 2
Merlin
Merlin
xMr614DagreeZx
Merlin
Level 160
God Stats
4W - 3L
1,631 SR
Queue Stats
492W - 555L
1,419 Elo+
Solo
Team Averages
Level 106
1,534 SR
1,400 Elo+

VS

Team Averages
Level 131
1,409 SR
1,373 Elo+
Ne Zha
Ne Zha
C0braKaiNvrDies
Ne Zha
Level 160
God Stats
5W - 8L
1,379 SR
Queue Stats
195W - 239L
1,372 Elo+
Party 1
Hou Yi
Hou Yi
Munishi
Hou Yi
Level 87
God Stats
2W - 2L
1,354 SR
Queue Stats
249W - 271L
1,417 Elo+
Party 1
Eset
Eset
SniffedGlue
Eset
Level 158
God Stats
3W - 5L
1,291 SR
Queue Stats
253W - 291L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
ZLESH
Sun Wukong
Level 128
God Stats
3W - 0L
1,662 SR
Queue Stats
29W - 33L
1,355 Elo+
Party 1
Ravana
Ravana
dragonscoldsoul
Ravana
Level 123
God Stats
1W - 1L
1,359 SR
Queue Stats
126W - 148L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
8 / 9 / 6
12,101
712
20,459
22,869
16,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Fuzzzy Naval
Camazotz
20
3 / 4 / 12
12,096
712
12,174
22,304
12,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Mr Darkling
Kuzenbo
19
2 / 6 / 13
12,073
710
14,523
30,222
51,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
MyFingerDidit
Kumbhakarna
15
0 / 9 / 8
10,308
606
5,870
29,178
33,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 4 / 10
12,460
733
30,596
16,845
15,307
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 24
12,963
763
26,021
25,567
15,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Munishi
Hou Yi
20
11 / 5 / 17
13,957
821
28,785
18,785
10,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 4 / 24
12,195
717
21,899
15,051
8,451
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
ZLESH
Sun Wukong
19
7 / 3 / 11
12,077
710
10,118
19,481
20,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 5 / 12
12,616
742
13,268
21,626
19,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
120
19
Kills
32
32
Deaths
19
49
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hades
8
9
6
1.22
W
4
2
24
8
L
Camazotz
Fuzzzy Naval
Camazotz
3
4
12
2.25
L
Kuzenbo
Mr Darkling
Kuzenbo
2
6
13
1.42
W
Hou Yi
Munishi
Hou Yi
11
5
17
3.9
L
Kumbhakarna
MyFingerDidit
Kumbhakarna
0
9
8
0.44
W
2
4
24
3.5
W
Sun Wukong
ZLESH
Sun Wukong
7
3
11
4.17
W
8
5
12
2.8
L
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,622
Damage
100,091
121,418
Taken
100,510
130,031
Mitigated
74,048
33,716
Healing
39,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
20,459
599
3,056
4,378
22,869
16,838
0
4,423
18,446
32,151
0
W
26,021
4,902
1,142
12,318
25,567
15,767
2,406
18,677
6,890
0
56,934
L
Camazotz
Fuzzzy Naval
Camazotz
12,174
2,789
1,687
8,988
22,304
12,444
517
2,712
19,592
0
28,718
L
Kuzenbo
Mr Darkling
Kuzenbo
14,523
4,520
1,334
3,517
30,222
51,835
652
4,701
25,521
27,216
0
W
Hou Yi
Munishi
Hou Yi
28,785
14,551
2,426
3,450
18,785
10,238
3,420
12,805
5,980
0
57,223
L
Kumbhakarna
MyFingerDidit
Kumbhakarna
5,870
370
1,141
2,442
29,178
33,607
123
6,976
22,202
9,497
0
W
21,899
1,272
5,280
3,050
15,051
8,451
592
11,869
3,182
39,876
0
W
Sun Wukong
ZLESH
Sun Wukong
10,118
1,634
679
5,048
19,481
20,512
665
14,037
5,444
0
20,405
W
13,268
3,281
617
5,738
21,626
19,080
806
14,060
7,566
0
30,602
L
30,596
1,741
2,142
5,031
16,845
15,307
2,084
3,087
13,758
65,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,038
Gold Earned
63,808
170
Minions Killed
194
0
Camps Cleared
0
1,363,686
Distance Traveled
1,484,980
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,101
712
39
2
0
249,464
0
W
Ne Zha
12,963
763
46
3
0
328,145
0
L
Camazotz
12,096
712
33
2
0
296,781
0
L
Kuzenbo
12,073
710
27
2
0
285,533
2
W
Hou Yi
13,957
821
46
3
0
286,056
2
L
Kumbhakarna
10,308
606
4
0
0
256,091
0
W
Eset
12,195
717
47
3
0
283,600
3
W
Sun Wukong
12,077
710
19
1
0
327,642
1
W
Ravana
12,616
742
36
2
0
259,537
4
L
Merlin
12,460
733
67
4
0
275,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role