Player Matchup

Cthulhu
Cthulhu
Dark_Nips_Rises
Cthulhu
Level 160
God Stats
10W - 5L
1,600 SR
Queue Stats
424W - 371L
1,554 Elo+
Party 1
Ishtar
Ishtar
Go-Go_Mumbo
Ishtar
Level 160
God Stats
2W - 2L
1,497 SR
Queue Stats
347W - 345L
1,503 Elo+
Party 1
Geb
Geb
WTF_POTATO
Geb
Level 158
God Stats
1W - 1L
1,214 SR
Queue Stats
125W - 114L
1,478 Elo+
Party 1
Hel
Hel
aruclan40
Hel
Level 140
God Stats
1W - 0L
1,301 SR
Queue Stats
22W - 25L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
htienoM
Hou Yi
Level 156
God Stats
7W - 7L
1,460 SR
Queue Stats
282W - 266L
1,565 Elo+
Party 1
Team Averages
Level 155
1,414 SR
1,531 Elo+

VS

Team Averages
Level 127
1,419 SR
1,419 Elo+
Awilix
Awilix
 
Awilix
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Flargnarf
Yemoja
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Solo
Bellona
Bellona
SmackDaddyDDJ
Bellona
Level 144
God Stats
26W - 32L
1,442 SR
Queue Stats
463W - 501L
1,460 Elo+
Party 2
Da Ji
Da Ji
cryowolf
Da Ji
Level 160
God Stats
4W - 7L
1,406 SR
Queue Stats
616W - 647L
1,518 Elo+
Solo
Sobek
Sobek
littlecoyote
Sobek
Level 104
God Stats
0W - 2L
1,248 SR
Queue Stats
121W - 127L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
6,603
1,321
8,255
5,001
5,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
11
1 / 2 / 6
6,305
1,261
4,335
4,756
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 7
6,289
1,258
1,781
6,476
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
3 / 0 / 6
6,700
1,340
5,940
4,216
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
htienoM
Hou Yi
12
4 / 2 / 5
6,637
1,327
5,346
5,856
2,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
4 / 4 / 0
5,981
1,196
3,579
6,682
3,004
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Flargnarf
Yemoja
5
0 / 0 / 0
4,392
878
0
0
0
Bellona
11
0 / 2 / 4
5,215
1,043
3,733
10,565
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
cryowolf
Da Ji
6
0 / 2 / 0
4,445
889
1,319
2,886
1,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 3
5,348
1,070
5,074
9,400
8,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
10
Kills
4
6
Deaths
10
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
4
0
1
W
1
1
7
4.5
L
Yemoja
Flargnarf
Yemoja
0
0
0
0
W
Ishtar
1
2
6
2
L
Bellona
0
2
4
1
W
1
1
7
4.5
W
3
0
6
6
L
Da Ji
cryowolf
Da Ji
0
2
0
0
W
Hou Yi
htienoM
Hou Yi
4
2
5
3.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
13,705
26,305
Taken
29,533
18,408
Mitigated
20,822
10,673
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,579
818
407
692
6,682
3,004
0
3,011
3,671
0
7,050
W
8,255
27
1,554
364
5,001
5,384
302
998
3,852
15,369
0
L
Yemoja
Flargnarf
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
4,335
2,399
498
851
4,756
2,289
1,504
432
4,280
0
14,704
L
Bellona
3,733
736
611
3,643
10,565
8,251
0
6,030
4,535
0
7,999
W
1,781
91
485
1,061
6,476
6,065
370
1,218
5,176
2,427
0
W
5,940
1,121
3,149
1,675
4,216
1,958
690
1,606
2,565
6,893
0
L
Da Ji
cryowolf
Da Ji
1,319
0
214
94
2,886
1,345
0
1,511
1,375
0
1,764
W
Hou Yi
htienoM
Hou Yi
5,346
2,853
360
676
5,856
2,712
643
820
4,915
0
10,860
L
5,074
174
181
1,712
9,400
8,222
0
5,424
3,976
10,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
25,381
59
Minions Killed
22
0
Camps Cleared
0
598,233
Distance Traveled
381,216
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,981
1,196
2
0
0
93,041
0
W
Cthulhu
6,603
1,321
16
3
0
128,070
1
L
Yemoja
4,392
878
0
0
0
0
0
W
Ishtar
6,305
1,261
29
6
0
99,032
1
L
Bellona
5,215
1,043
8
2
0
118,631
1
W
Geb
6,289
1,258
2
0
0
126,972
2
W
Hel
6,700
1,340
4
1
0
126,027
0
L
Da Ji
4,445
889
1
0
0
44,778
0
W
Hou Yi
6,637
1,327
8
2
0
118,132
0
L
Sobek
5,348
1,070
11
2
0
124,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role