Player Matchup

Scylla
Scylla
An Abusive Yeti
Scylla
Level 109
God Stats
2W - 0L
1,730 SR
Queue Stats
20W - 23L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
FunkCoffin
Sun Wukong
Level 155
God Stats
1W - 0L
1,702 SR
Queue Stats
41W - 37L
1,651 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vybranium
Ah Muzen Cab
Level 156
God Stats
2W - 1L
1,594 SR
Queue Stats
53W - 60L
1,551 Elo+
Party 2
Team Averages
Level 140
1,675 SR
1,581 Elo+

VS

Team Averages
Level 135
1,573 SR
1,554 Elo+
Chaac
Chaac
BIGMONEYCASH
Chaac
Level 122
God Stats
2W - 1L
1,315 SR
Queue Stats
8W - 13L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mother
Ah Muzen Cab
Level 158
God Stats
2W - 1L
1,903 SR
Queue Stats
47W - 38L
1,660 Elo+
Party 1
Discordia
Discordia
whitetigerbd
Discordia
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 14
10,061
774
8,094
9,458
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
FunkCoffin
Sun Wukong
16
9 / 0 / 8
11,236
864
20,544
15,822
15,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Vybranium
Ah Muzen Cab
15
8 / 1 / 5
10,638
818
13,003
10,076
4,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,271
636
9,393
17,437
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
Mother
Ah Muzen Cab
13
0 / 7 / 2
8,185
630
6,891
18,756
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
whitetigerbd
Discordia
13
1 / 7 / 1
8,174
629
8,709
9,820
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
3
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
2
4
1
0.63
W
Sun Wukong
FunkCoffin
Sun Wukong
9
0
8
13
L
Ah Muzen Cab
Mother
Ah Muzen Cab
0
7
2
0.14
W
Ah Muzen Cab
Vybranium
Ah Muzen Cab
8
1
5
10.5
L
Discordia
whitetigerbd
Discordia
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,641
Damage
24,993
35,356
Taken
46,013
23,669
Mitigated
23,313
9,479
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,094
410
0
1,722
9,458
3,781
1,837
2,753
6,490
38,179
0
L
9,393
1,542
166
4,591
17,437
13,158
0
3,944
13,493
0
25,179
W
Sun Wukong
FunkCoffin
Sun Wukong
20,544
5,100
469
4,916
15,822
15,376
0
3,273
11,986
0
42,083
L
Ah Muzen Cab
Mother
Ah Muzen Cab
6,891
2,573
0
5,347
18,756
7,226
0
2,886
15,870
0
41,953
W
Ah Muzen Cab
Vybranium
Ah Muzen Cab
13,003
5,079
0
2,372
10,076
4,512
817
2,787
7,168
0
51,772
L
Discordia
whitetigerbd
Discordia
8,709
176
0
0
9,820
2,929
0
1,329
8,491
27,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,935
Gold Earned
24,630
178
Minions Killed
163
0
Camps Cleared
0
746,241
Distance Traveled
630,600
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,061
774
69
5
0
236,796
3
L
Chaac
8,271
636
44
3
0
211,184
3
W
Sun Wukong
11,236
864
42
3
0
257,948
3
L
Ah Muzen Cab
8,185
630
77
6
0
205,277
3
W
Ah Muzen Cab
10,638
818
67
5
0
251,497
2
L
Discordia
8,174
629
42
3
0
214,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role