Player Matchup

Sol
Sol
LavenderFire746
Sol
Level 67
God Stats
36W - 32L
1,536 SR
Queue Stats
149W - 160L
1,383 Elo+
Solo
Chronos
Chronos
danilofla2525
Chronos
Level 122
God Stats
11W - 5L
1,587 SR
Queue Stats
552W - 586L
1,428 Elo+
Solo
Cernunnos
Cernunnos
darthnacho
Cernunnos
Level 122
God Stats
18W - 16L
1,541 SR
Queue Stats
230W - 215L
1,483 Elo+
Solo
Tyr
Tyr
kingbowser324
Tyr
Level 107
God Stats
15W - 15L
1,431 SR
Queue Stats
186W - 229L
1,464 Elo+
Solo
Kali
Kali
young_demigodWNF
Kali
Level 122
God Stats
2W - 0L
1,728 SR
Queue Stats
45W - 42L
1,442 Elo+
Solo
Team Averages
Level 108
1,565 SR
1,440 Elo+

VS

Team Averages
Level 73
1,596 SR
1,353 Elo+
Erlang Shen
Erlang Shen
Endertronic
Erlang Shen
Level 122
God Stats
2W - 4L
1,436 SR
Queue Stats
135W - 156L
1,385 Elo+
Solo
Lancelot
Lancelot
EvilestSnow3
Lancelot
Level 69
God Stats
12W - 8L
1,542 SR
Queue Stats
259W - 301L
1,330 Elo+
Solo
Ishtar
Ishtar
iTkB ATENEA
Ishtar
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,294 Elo+
Party 1
Agni
Agni
iTkB RAZIEL
Agni
Level 108
God Stats
4W - 3L
1,697 SR
Queue Stats
194W - 214L
1,430 Elo+
Party 1
Ymir
Ymir
iTkBAZRAEL
Ymir
Level 27
God Stats
6W - 1L
1,805 SR
Queue Stats
38W - 51L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
9,771
575
13,700
16,187
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
14
2 / 3 / 13
8,541
502
7,189
9,649
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
darthnacho
Cernunnos
17
16 / 0 / 2
10,636
626
14,802
9,179
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 3 / 5
8,757
515
9,304
17,024
17,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 0 / 12
9,099
535
7,183
18,128
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Endertronic
Erlang Shen
13
4 / 7 / 0
8,724
513
13,374
17,052
8,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
EvilestSnow3
Lancelot
10
1 / 5 / 0
6,999
412
10,692
13,535
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
12
1 / 5 / 2
7,124
419
4,958
10,202
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 3
6,927
407
7,168
10,736
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 7 / 2
6,921
407
4,115
18,360
18,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
28
Kills
7
7
Deaths
28
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Endertronic
Erlang Shen
4
7
0
0.57
L
Lancelot
EvilestSnow3
Lancelot
1
5
0
0.2
W
3
1
5
5.5
W
Chronos
2
3
13
2.83
W
Cernunnos
darthnacho
Cernunnos
16
0
2
17
L
Ishtar
1
5
2
0.4
L
0
4
3
0.38
L
1
7
2
0.29
W
4
3
5
2.17
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,178
Damage
40,307
70,167
Taken
69,885
41,038
Mitigated
40,266
31,409
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Endertronic
Erlang Shen
13,374
8,703
0
3,072
17,052
8,668
738
3,586
12,867
0
49,154
L
Lancelot
EvilestSnow3
Lancelot
10,692
1,670
0
2,790
13,535
5,483
0
2,896
10,500
0
47,887
W
13,700
5,708
152
11,543
16,187
7,590
2,453
4,271
11,916
77,393
7,836
W
Chronos
7,189
1,351
63
1,184
9,649
4,010
3,860
1,491
8,158
49,603
4,971
W
Cernunnos
darthnacho
Cernunnos
14,802
8,048
0
6,379
9,179
3,884
2,337
1,358
7,821
0
78,616
L
Ishtar
4,958
2,969
0
2,207
10,202
3,652
0
1,247
8,904
0
37,629
L
7,168
230
0
577
10,736
4,414
56
6,402
4,334
43,732
0
L
4,115
1,567
80
1,048
18,360
18,049
0
5,709
12,558
25,568
0
W
9,304
2,374
0
4,768
17,024
17,650
395
2,720
14,304
0
46,833
W
7,183
4,774
119
7,201
18,128
7,904
93
1,443
16,685
0
59,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
36,695
498
Minions Killed
310
0
Camps Cleared
0
1,560,281
Distance Traveled
1,490,501
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,724
513
70
4
0
269,232
1
L
Lancelot
6,999
412
75
4
0
363,313
0
W
Sol
9,771
575
139
8
0
263,436
5
W
Chronos
8,541
502
86
5
0
300,548
2
W
Cernunnos
10,636
626
111
7
0
316,635
5
L
Ishtar
7,124
419
69
4
0
258,800
0
L
Agni
6,927
407
62
4
0
315,405
3
L
Ymir
6,921
407
34
2
0
283,751
0
W
Tyr
8,757
515
68
4
0
334,000
0
W
Kali
9,099
535
94
6
0
345,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role