Player Matchup

King Arthur
King Arthur
Faupoy
King Arthur
Level 128
God Stats
50W - 72L
1,486 SR
Queue Stats
693W - 634L
1,565 Elo+
Solo
Anubis
Anubis
IceStorm1
Anubis
Level 106
God Stats
27W - 31L
1,425 SR
Queue Stats
50W - 57L
1,438 Elo+
Solo
Mercury
Mercury
Prab110
Mercury
Level 109
God Stats
4W - 2L
1,408 SR
Queue Stats
134W - 156L
1,429 Elo+
Solo
Team Averages
Level 114
1,440 SR
1,477 Elo+

VS

Team Averages
Level 99
1,482 SR
1,463 Elo+
Eset
Eset
GreekMichelakos
Eset
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,318 Elo+
Solo
Ymir
Ymir
SehZuTyp
Ymir
Level 69
God Stats
14W - 14L
1,498 SR
Queue Stats
33W - 26L
1,570 Elo+
Party 1
Neith
Neith
kuschelsofa
Neith
Level 127
God Stats
0W - 4L
1,448 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Faupoy
King Arthur
15
3 / 1 / 3
8,667
722
8,825
11,013
12,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
IceStorm1
Anubis
14
0 / 0 / 6
8,359
697
6,656
3,009
1,669
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Prab110
Mercury
14
3 / 0 / 3
9,145
762
4,675
7,486
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,801
650
2,642
6,954
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
1 / 1 / 0
7,902
659
4,398
12,021
13,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 1
7,497
625
8,143
4,076
2,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Faupoy
King Arthur
3
1
3
4.5
L
0
4
1
0.13
W
Anubis
IceStorm1
Anubis
0
0
6
3
W
Mercury
Prab110
Mercury
3
0
3
4.5
L
Ymir
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,156
Damage
15,183
21,508
Taken
23,051
18,159
Mitigated
19,019
5,394
Healing
2,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Faupoy
King Arthur
8,825
939
0
725
11,013
12,276
0
3,008
8,005
0
30,901
L
2,642
335
238
413
6,954
3,070
0
2,222
4,732
29,187
0
W
Anubis
IceStorm1
Anubis
6,656
771
0
2,447
3,009
1,669
0
968
2,041
40,620
0
W
Mercury
Prab110
Mercury
4,675
2,665
0
2,222
7,486
4,214
0
3,163
4,323
0
29,135
L
Ymir
4,398
1,287
160
899
12,021
13,892
0
3,881
8,140
23,796
0
L
8,143
3,417
0
559
4,076
2,057
0
630
3,446
0
26,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,171
Gold Earned
23,200
157
Minions Killed
141
0
Camps Cleared
0
683,191
Distance Traveled
629,123
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,667
722
39
3
0
229,495
0
L
Eset
7,801
650
57
5
0
198,238
3
W
Anubis
8,359
697
73
6
0
198,830
4
W
Mercury
9,145
762
45
4
0
254,866
6
L
Ymir
7,902
659
33
3
0
224,875
0
L
Neith
7,497
625
51
4
0
206,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role