Player Matchup

Atlas
Atlas
IVL 0wNd j00
Atlas
Level 80
God Stats
11W - 4L
1,728 SR
Queue Stats
466W - 491L
1,615 Elo+
Solo
Mulan
Mulan
TenWildAbras
Mulan
Level 158
God Stats
14W - 9L
1,634 SR
Queue Stats
239W - 153L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
TenWildPancham
Heimdallr
Level 128
God Stats
4W - 3L
1,518 SR
Queue Stats
194W - 132L
1,657 Elo+
Party 1
Serqet
Serqet
TenWildSlowpoke
Serqet
Level 145
God Stats
1W - 1L
1,284 SR
Queue Stats
216W - 142L
1,660 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TenWildZubats
Morgan Le Fay
Level 146
God Stats
9W - 2L
1,852 SR
Queue Stats
150W - 99L
1,642 Elo+
Party 1
Team Averages
Level 131
1,603 SR
1,645 Elo+

VS

Team Averages
Level 133
1,593 SR
1,584 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
A Cheeky Grin
Charybdis
Level 158
God Stats
18W - 16L
1,710 SR
Queue Stats
386W - 376L
1,581 Elo+
Solo
Amaterasu
Amaterasu
FailureTWOstop
Amaterasu
Level 122
God Stats
3W - 5L
1,604 SR
Queue Stats
5W - 7L
1,715 Elo+
Solo
Cthulhu
Cthulhu
Michael_co19
Cthulhu
Level 125
God Stats
213W - 205L
1,590 SR
Queue Stats
238W - 229L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
RolenDankBud
Ah Puch
Level 140
God Stats
196W - 171L
1,562 SR
Queue Stats
206W - 187L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
9,994
769
12,067
14,980
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 5 / 7
9,974
767
19,289
19,059
19,258
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
TenWildPancham
Heimdallr
18
8 / 1 / 10
10,793
830
14,738
11,701
6,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 10
9,547
734
9,864
8,978
5,665
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TenWildZubats
Morgan Le Fay
17
6 / 1 / 12
10,183
783
19,286
11,075
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 4 / 6
9,322
717
9,663
19,809
17,237
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
A Cheeky Grin
Charybdis
15
2 / 5 / 7
8,838
680
14,574
16,191
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
FailureTWOstop
Amaterasu
14
2 / 8 / 4
8,396
646
6,436
18,759
18,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Michael_co19
Cthulhu
16
2 / 2 / 8
9,443
726
11,575
17,519
18,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
RolenDankBud
Ah Puch
16
1 / 6 / 6
8,921
686
11,434
15,291
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
25
Kills
10
10
Deaths
25
53
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
6
1.5
L
Charybdis
A Cheeky Grin
Charybdis
2
5
7
1.1
L
Amaterasu
FailureTWOstop
Amaterasu
2
8
4
0.5
W
2
2
14
4.5
L
Cthulhu
Michael_co19
Cthulhu
2
2
8
3
L
Ah Puch
RolenDankBud
Ah Puch
1
6
6
0.67
W
4
5
7
1.5
W
Heimdallr
TenWildPancham
Heimdallr
8
1
10
13
W
5
1
10
10
W
Morgan Le Fay
TenWildZubats
Morgan Le Fay
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,244
Damage
53,682
65,793
Taken
87,569
55,497
Mitigated
69,451
13,572
Healing
15,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,663
1,936
0
2,938
19,809
17,237
0
7,671
11,325
0
16,194
L
Charybdis
A Cheeky Grin
Charybdis
14,574
6,420
0
3,471
16,191
7,853
47
5,119
10,591
0
38,261
L
Amaterasu
FailureTWOstop
Amaterasu
6,436
3,295
0
2,719
18,759
18,344
0
4,423
13,707
0
15,609
W
12,067
4,918
0
3,971
14,980
17,105
287
4,830
10,150
29,835
0
L
Cthulhu
Michael_co19
Cthulhu
11,575
672
1,394
3,484
17,519
18,354
0
7,965
9,322
34,431
0
L
Ah Puch
RolenDankBud
Ah Puch
11,434
297
0
1,131
15,291
7,663
0
4,642
10,269
37,549
0
W
19,289
2,714
0
2,785
19,059
19,258
730
5,614
13,445
0
47,736
W
Heimdallr
TenWildPancham
Heimdallr
14,738
8,062
0
2,502
11,701
6,587
3,843
3,595
8,106
0
44,475
W
9,864
2,643
0
220
8,978
5,665
129
4,038
4,940
0
15,411
W
Morgan Le Fay
TenWildZubats
Morgan Le Fay
19,286
2,175
276
3,818
11,075
6,882
67
4,932
6,143
37,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,491
Gold Earned
44,920
242
Minions Killed
194
0
Camps Cleared
0
1,422,993
Distance Traveled
1,392,035
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,322
717
18
1
0
313,464
4
L
Charybdis
8,838
680
46
4
0
247,035
4
L
Amaterasu
8,396
646
27
2
0
287,746
2
W
Atlas
9,994
769
36
3
0
295,326
5
L
Cthulhu
9,443
726
50
4
0
304,903
4
L
Ah Puch
8,921
686
53
4
0
238,887
0
W
Mulan
9,974
767
57
4
0
260,950
1
W
Heimdallr
10,793
830
87
7
0
298,550
0
W
Serqet
9,547
734
16
1
0
294,576
0
W
Morgan Le Fay
10,183
783
46
4
0
273,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role