Player Matchup

Achilles
Achilles
 
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MaverickLaw
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,460 Elo+
Solo
Ne Zha
Ne Zha
Purdue
Ne Zha
Level 97
God Stats
4W - 10L
1,355 SR
Queue Stats
165W - 167L
1,568 Elo+
Solo
Zhong Kui
Zhong Kui
Zho Sahaal
Zhong Kui
Level 144
God Stats
2W - 2L
1,575 SR
Queue Stats
78W - 83L
1,517 Elo+
Solo
He Bo
He Bo
billy-ball
He Bo
Level 146
God Stats
3W - 7L
1,264 SR
Queue Stats
399W - 386L
1,519 Elo+
Solo
Team Averages
Level 108
1,439 SR
1,513 Elo+

VS

Team Averages
Level 107
1,482 SR
1,518 Elo+
Chaac
Chaac
ArnoldG915
Chaac
Level 104
God Stats
1W - 3L
1,336 SR
Queue Stats
52W - 43L
1,551 Elo+
Solo
Charybdis
Charybdis
Lenna27
Charybdis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 39L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
Loki D Britania
Cu Chulainn
Level 149
God Stats
4W - 0L
1,752 SR
Queue Stats
191W - 212L
1,521 Elo+
Solo
Merlin
Merlin
ThePainFull
Merlin
Level 108
God Stats
1W - 0L
1,398 SR
Queue Stats
65W - 54L
1,498 Elo+
Party 1
Maui
Maui
Warlaw
Maui
Level 150
God Stats
1W - 0L
1,424 SR
Queue Stats
27W - 20L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
5 / 4 / 2
9,949
711
15,927
19,222
25,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 8 / 4
8,292
592
10,789
18,080
8,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Purdue
Ne Zha
19
4 / 2 / 5
9,867
705
21,223
15,663
9,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Zho Sahaal
Zhong Kui
14
1 / 5 / 2
8,305
593
6,286
11,863
8,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
14
0 / 4 / 4
8,357
597
7,380
9,645
4,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 2 / 14
10,176
727
17,640
20,661
20,216
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Lenna27
Charybdis
17
8 / 3 / 11
10,941
782
16,155
14,306
7,894
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Loki D Britania
Cu Chulainn
17
3 / 2 / 14
10,023
716
14,148
27,401
23,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
18
3 / 3 / 13
10,632
759
12,976
10,252
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Warlaw
Maui
18
5 / 1 / 14
11,751
839
4,714
15,738
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
10
Kills
23
23
Deaths
11
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
4
2
1.5
W
Chaac
4
2
14
5.5
W
Charybdis
Lenna27
Charybdis
8
3
11
4.5
W
Cu Chulainn
Loki D Britania
Cu Chulainn
3
2
14
5
L
0
8
4
0.25
L
Ne Zha
Purdue
Ne Zha
4
2
5
3.25
W
Merlin
3
3
13
3.17
W
Maui
Warlaw
Maui
5
1
14
12
L
Zhong Kui
Zho Sahaal
Zhong Kui
1
5
2
0.4
L
He Bo
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,605
Damage
65,633
74,473
Taken
88,358
56,730
Mitigated
73,255
26,937
Healing
41,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,927
1,907
1,353
6,731
19,222
25,218
356
6,142
13,080
0
21,570
W
Chaac
17,640
1,186
4,362
7,649
20,661
20,216
944
5,584
14,787
0
28,952
W
Charybdis
Lenna27
Charybdis
16,155
7,986
1,445
2,678
14,306
7,894
4,604
1,007
12,851
0
35,408
W
Cu Chulainn
Loki D Britania
Cu Chulainn
14,148
1,864
1,245
11,064
27,401
23,604
423
5,463
21,659
2,598
24,482
L
10,789
1,070
959
4,159
18,080
8,599
0
5,380
12,700
0
24,426
L
Ne Zha
Purdue
Ne Zha
21,223
2,532
1,510
6,176
15,663
9,960
406
2,008
13,655
0
39,173
W
Merlin
12,976
1,221
4,838
2,310
10,252
5,291
1,137
440
9,714
33,965
0
W
Maui
Warlaw
Maui
4,714
496
1,513
4,394
15,738
16,250
674
1,172
14,326
12,734
0
L
Zhong Kui
Zho Sahaal
Zhong Kui
6,286
476
909
1,960
11,863
8,725
468
3,180
8,683
10,038
0
L
He Bo
7,380
757
1,286
1,894
9,645
4,228
393
1,453
8,192
21,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
53,523
120
Minions Killed
142
0
Camps Cleared
0
1,177,105
Distance Traveled
1,342,218
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,949
711
17
1
0
212,290
0
W
Chaac
10,176
727
16
1
0
302,673
0
W
Charybdis
10,941
782
56
4
0
233,497
2
W
Cu Chulainn
10,023
716
17
1
0
273,517
0
L
Pele
8,292
592
23
2
0
241,996
0
L
Ne Zha
9,867
705
29
2
0
274,763
2
W
Merlin
10,632
759
38
3
0
245,675
1
W
Maui
11,751
839
15
1
0
286,856
4
L
Zhong Kui
8,305
593
12
1
0
194,213
4
L
He Bo
8,357
597
39
3
0
253,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role