Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Dormias
He Bo
Level 145
God Stats
5W - 3L
1,646 SR
Queue Stats
455W - 292L
1,618 Elo+
Party 2
Eset
Eset
N0CK3Y
Eset
Level 106
God Stats
2W - 0L
1,665 SR
Queue Stats
40W - 45L
1,492 Elo+
Solo
Team Averages
Level 132
1,562 SR
1,522 Elo+

VS

Team Averages
Level 132
1,462 SR
1,510 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AstralFever
Kumbhakarna
Level 83
God Stats
2W - 1L
1,727 SR
Queue Stats
38W - 23L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Broly840
Morgan Le Fay
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,531 Elo+
Party 1
Hercules
Hercules
Riukotsu
Hercules
Level 158
God Stats
1W - 11L
1,104 SR
Queue Stats
207W - 223L
1,437 Elo+
Solo
Chiron
Chiron
icezizzle
Chiron
Level 149
God Stats
1W - 3L
1,478 SR
Queue Stats
61W - 66L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
6 / 1 / 14
9,394
854
19,496
12,306
7,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
 
Jormungandr
15
2 / 2 / 15
9,255
841
10,225
15,410
16,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
 
Hades
15
2 / 2 / 18
8,564
779
5,735
13,921
14,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Dormias
He Bo
17
11 / 2 / 11
10,069
915
14,741
11,077
5,862
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
N0CK3Y
Eset
15
2 / 5 / 10
8,405
764
8,194
11,182
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
3 / 3 / 5
8,109
737
12,000
10,231
4,872
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
AstralFever
Kumbhakarna
15
3 / 6 / 7
8,351
759
6,486
19,992
12,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Broly840
Morgan Le Fay
14
3 / 5 / 3
7,851
714
12,618
10,196
4,887
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Riukotsu
Hercules
13
1 / 4 / 5
7,202
655
5,845
12,765
14,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
icezizzle
Chiron
12
1 / 5 / 3
7,236
658
7,513
9,409
4,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
34
23
Kills
11
12
Deaths
23
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
1
14
13
W
Jormungandr
 
Jormungandr
2
2
15
4.75
W
Hades
 
Hades
2
2
18
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
5
1.83
L
Kumbhakarna
AstralFever
Kumbhakarna
3
6
7
1.08
L
Morgan Le Fay
Broly840
Morgan Le Fay
3
5
3
0.9
W
He Bo
Dormias
He Bo
11
2
11
8.25
W
Eset
N0CK3Y
Eset
2
5
10
1.4
L
Hercules
Riukotsu
Hercules
1
4
5
0.88
L
Chiron
icezizzle
Chiron
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,391
Damage
44,462
63,896
Taken
62,593
49,599
Mitigated
40,118
22,740
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
19,496
10,218
569
2,431
12,306
7,404
1,364
4,001
8,305
0
38,266
W
Jormungandr
 
Jormungandr
10,225
1,420
2,027
5,307
15,410
16,243
89
3,747
11,663
18,464
0
W
Hades
 
Hades
5,735
828
913
2,485
13,921
14,072
679
4,163
9,758
10,434
0
L
Ah Muzen Cab
 
Ah Muzen Cab
12,000
3,359
243
3,275
10,231
4,872
0
8,188
2,043
0
28,622
L
Kumbhakarna
AstralFever
Kumbhakarna
6,486
187
1,050
3,216
19,992
12,265
0
12,114
7,878
13,397
0
L
Morgan Le Fay
Broly840
Morgan Le Fay
12,618
1,594
290
1,244
10,196
4,887
0
6,297
3,899
21,574
0
W
He Bo
Dormias
He Bo
14,741
735
2,525
2,555
11,077
5,862
36
2,443
8,634
22,018
0
W
Eset
N0CK3Y
Eset
8,194
38
2,163
1,765
11,182
6,018
0
4,750
6,432
21,372
0
L
Hercules
Riukotsu
Hercules
5,845
563
995
3,306
12,765
14,077
0
6,720
6,045
0
11,818
L
Chiron
icezizzle
Chiron
7,513
1,980
2,410
1,893
9,409
4,017
0
5,576
3,807
0
15,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
38,749
144
Minions Killed
101
0
Camps Cleared
0
1,037,010
Distance Traveled
898,920
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,394
854
36
3
0
204,566
1
W
Jormungandr
9,255
841
20
2
0
216,495
0
W
Hades
8,564
779
22
2
0
185,694
0
L
Ah Muzen Cab
8,109
737
32
3
0
204,969
1
L
Kumbhakarna
8,351
759
17
2
0
174,206
0
L
Morgan Le Fay
7,851
714
19
2
0
183,347
0
W
He Bo
10,069
915
22
2
0
224,359
0
W
Eset
8,405
764
44
4
0
205,896
0
L
Hercules
7,202
655
10
1
0
197,904
1
L
Chiron
7,236
658
23
2
0
138,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role