Player Matchup

Zeus
Zeus
AndyrewSushi
Zeus
Level 73
God Stats
2W - 1L
1,804 SR
Queue Stats
111W - 102L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HadesBabyDaddy
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 1
Susano
Susano
MavenJay
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,467 Elo+
Party 1
Thanatos
Thanatos
XCrazyBBgun101
Thanatos
Level 109
God Stats
2W - 1L
1,825 SR
Queue Stats
57W - 43L
1,484 Elo+
Party 1
Nox
Nox
YungDovahkin
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,384 Elo+
Party 1
Team Averages
Level 81
1,626 SR
1,452 Elo+

VS

Team Averages
Level 125
1,455 SR
1,436 Elo+
Charybdis
Charybdis
FreeBallinBRNR
Charybdis
Level 63
God Stats
1W - 4L
1,040 SR
Queue Stats
264W - 311L
1,323 Elo+
Party 2
Ishtar
Ishtar
HP PistolPete
Ishtar
Level 153
God Stats
1W - 2L
1,445 SR
Queue Stats
221W - 220L
1,577 Elo+
Party 2
Nemesis
Nemesis
TearingCoyote59
Nemesis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 343L
1,396 Elo+
Party 2
Ne Zha
Ne Zha
chaos angel 17
Ne Zha
Level 148
God Stats
1W - 0L
1,735 SR
Queue Stats
99W - 105L
1,452 Elo+
Solo
Hercules
Hercules
xxChAoSxxRaGexx
Hercules
Level 106
God Stats
1W - 1L
1,556 SR
Queue Stats
114W - 106L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 9
10,241
788
18,283
14,663
6,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
HadesBabyDaddy
Morgan Le Fay
14
2 / 8 / 9
8,406
647
12,212
15,838
7,220
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
MavenJay
Susano
14
3 / 6 / 11
9,137
703
14,284
13,658
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
17
11 / 5 / 7
10,683
822
17,352
18,825
9,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 11
9,657
743
6,984
10,857
5,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FreeBallinBRNR
Charybdis
17
4 / 6 / 14
10,578
814
11,413
15,626
8,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
13 / 4 / 14
12,112
932
22,762
17,728
10,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
9 / 4 / 16
11,196
861
11,653
20,046
21,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 8 / 7
9,861
759
9,170
13,976
6,961
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
17
1 / 3 / 19
9,720
748
10,378
22,425
22,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
102
25
Kills
32
32
Deaths
25
47
Assists
70
Player
Kills
Deaths
Assists
KDA
L
6
8
9
1.31
W
Charybdis
FreeBallinBRNR
Charybdis
4
6
14
1.83
W
13
4
14
5
L
Morgan Le Fay
HadesBabyDaddy
Morgan Le Fay
2
8
9
0.81
L
Susano
MavenJay
Susano
3
6
11
1.42
W
9
4
16
4.25
L
Thanatos
11
5
7
2.9
L
3
5
11
1.7
W
5
8
7
1.06
W
Hercules
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,115
Damage
65,376
73,841
Taken
89,801
35,111
Mitigated
69,856
25,838
Healing
28,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,283
1,918
563
1,685
14,663
6,197
557
0
13,921
38,123
0
W
Charybdis
FreeBallinBRNR
Charybdis
11,413
3,998
1,119
2,513
15,626
8,003
2,717
9,079
6,547
0
24,933
W
22,762
10,224
1,956
6,696
17,728
10,468
3,366
6,765
10,963
0
48,290
L
Morgan Le Fay
HadesBabyDaddy
Morgan Le Fay
12,212
2,487
775
2,345
15,838
7,220
491
0
15,559
14,709
0
L
Susano
MavenJay
Susano
14,284
1,809
1,392
2,287
13,658
6,488
0
0
13,277
0
21,143
W
11,653
2,242
856
5,322
20,046
21,856
661
6,381
13,665
0
18,816
L
Thanatos
17,352
5,996
2,196
12,002
18,825
9,577
710
0
18,072
0
24,089
L
6,984
594
1,310
1,283
10,857
5,629
57
0
10,667
14,928
0
W
9,170
2,909
468
1,020
13,976
6,961
550
6,487
7,489
0
19,136
W
Hercules
10,378
937
965
7,965
22,425
22,568
541
8,767
13,658
0
15,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,124
Gold Earned
53,467
91
Minions Killed
115
0
Camps Cleared
0
1,066,193
Distance Traveled
1,151,854
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,241
788
32
2
0
195,930
0
W
Charybdis
10,578
814
36
3
0
219,338
0
W
Ishtar
12,112
932
40
3
0
210,877
1
L
Morgan Le Fay
8,406
647
8
1
0
193,733
0
L
Susano
9,137
703
16
1
0
218,770
0
W
Nemesis
11,196
861
11
1
0
252,706
0
L
Thanatos
10,683
822
24
2
0
262,397
2
L
Nox
9,657
743
11
1
0
195,363
0
W
Ne Zha
9,861
759
19
1
0
222,080
0
W
Hercules
9,720
748
9
1
0
246,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role