Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TheeNexus
Chaac
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 139L
1,424 Elo+
Solo
Ah Puch
Ah Puch
cianciototo
Ah Puch
Level 127
God Stats
0W - 4L
1,154 SR
Queue Stats
220W - 428L
1,182 Elo+
Party 1
Team Averages
Level 105
1,385 SR
1,369 Elo+

VS

Team Averages
Level 68
1,740 SR
1,575 Elo+
Bellona
Bellona
AnitaDiqinme
Bellona
Level 89
God Stats
8W - 1L
1,646 SR
Queue Stats
46W - 20L
1,618 Elo+
Party 2
Hou Yi
Hou Yi
Wooterz
Hou Yi
Level 26
God Stats
4W - 0L
1,684 SR
Queue Stats
13W - 11L
1,445 Elo+
Party 2
Eset
Eset
allstarnoobtopro
Eset
Level 88
God Stats
2W - 0L
1,889 SR
Queue Stats
42W - 13L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
3
0 / 0 / 0
3,827
638
0
308
117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
TheeNexus
Chaac
9
0 / 3 / 1
4,391
732
4,485
8,280
3,932
Ah Puch
cianciototo
Ah Puch
10
1 / 1 / 0
5,022
837
3,004
4,359
1,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnitaDiqinme
Bellona
8
0 / 1 / 4
5,218
870
3,626
7,686
5,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Wooterz
Hou Yi
9
2 / 0 / 1
5,025
838
2,620
3,090
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
5,869
978
4,326
2,803
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
W
Bellona
AnitaDiqinme
Bellona
0
1
4
2
L
Chaac
TheeNexus
Chaac
0
3
1
0.17
W
Hou Yi
Wooterz
Hou Yi
2
0
1
2.5
W
2
0
2
3
L
Ah Puch
cianciototo
Ah Puch
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,489
Damage
10,572
12,947
Taken
13,579
5,729
Mitigated
8,154
2,998
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
51
308
117
0
0
308
0
2,200
W
Bellona
AnitaDiqinme
Bellona
3,626
1,635
798
875
7,686
5,529
378
1,221
6,465
0
14,760
L
Chaac
TheeNexus
Chaac
4,485
999
135
1,630
8,280
3,932
0
2,828
5,452
0
10,032
W
Hou Yi
Wooterz
Hou Yi
2,620
1,718
0
92
3,090
1,222
752
1,134
1,956
0
7,781
W
4,326
225
505
847
2,803
1,403
544
670
2,133
17,833
0
L
Ah Puch
cianciototo
Ah Puch
3,004
133
0
1,182
4,359
1,680
0
1,498
2,861
16,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,240
Gold Earned
16,112
53
Minions Killed
71
0
Camps Cleared
0
238,733
Distance Traveled
341,545
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,827
638
3
1
0
5,430
0
W
Bellona
5,218
870
21
4
0
116,414
2
L
Chaac
4,391
732
6
1
0
113,977
2
W
Hou Yi
5,025
838
15
3
0
112,846
0
W
Eset
5,869
978
35
6
0
112,285
2
L
Ah Puch
5,022
837
44
7
0
119,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role