Player Matchup

Izanami
Izanami
carlos52696
Izanami
Level 64
God Stats
6W - 5L
1,438 SR
Queue Stats
77W - 88L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
cflon123
Baron Samedi
Level 88
God Stats
4W - 3L
1,688 SR
Queue Stats
30W - 20L
1,386 Elo+
Solo
Jormungandr
Jormungandr
vieras_loki
Jormungandr
Level 70
God Stats
2W - 2L
1,619 SR
Queue Stats
87W - 103L
1,337 Elo+
Solo
Hercules
Hercules
vulgir
Hercules
Level 88
God Stats
20W - 20L
1,444 SR
Queue Stats
206W - 221L
1,254 Elo+
Solo
Arachne
Arachne
wavyocean1
Arachne
Level 68
God Stats
64W - 58L
1,467 SR
Queue Stats
213W - 237L
1,376 Elo+
Solo
Team Averages
Level 76
1,531 SR
1,347 Elo+

VS

Team Averages
Level 74
1,381 SR
1,319 Elo+
Ao Kuang
Ao Kuang
DeePinoAss_BOI
Ao Kuang
Level 65
God Stats
1W - 5L
1,128 SR
Queue Stats
43W - 62L
1,307 Elo+
Solo
Vulcan
Vulcan
dictipplees
Vulcan
Level 76
God Stats
6W - 7L
1,353 SR
Queue Stats
95W - 96L
1,299 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
keeton201
Ah Muzen Cab
Level 63
God Stats
45W - 51L
1,354 SR
Queue Stats
60W - 73L
1,231 Elo+
Solo
Hades
Hades
lIdredgenIl
Hades
Level 43
God Stats
12W - 5L
1,500 SR
Queue Stats
77W - 74L
1,345 Elo+
Solo
Ymir
Ymir
rulomoreno72
Ymir
Level 122
God Stats
9W - 3L
1,571 SR
Queue Stats
251W - 262L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
carlos52696
Izanami
9
0 / 3 / 0
5,828
416
7,048
10,165
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
cflon123
Baron Samedi
12
2 / 4 / 1
6,790
485
4,480
10,044
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
vieras_loki
Jormungandr
10
0 / 2 / 2
5,886
420
6,170
15,302
8,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
vulgir
Hercules
11
1 / 4 / 0
6,191
442
6,165
14,773
10,534
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
wavyocean1
Arachne
7
0 / 4 / 1
5,059
361
4,792
7,976
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
8 / 0 / 3
8,089
578
10,195
13,190
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
12
1 / 2 / 4
7,648
546
4,341
4,956
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
keeton201
Ah Muzen Cab
11
3 / 1 / 3
6,642
474
9,055
10,068
3,973
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 0 / 4
7,950
568
7,182
7,756
4,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

11
3 / 0 / 4
7,614
544
8,536
12,211
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
17
17
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
0
3
9.5
L
Izanami
carlos52696
Izanami
0
3
0
0
L
Baron Samedi
cflon123
Baron Samedi
2
4
1
0.63
W
Vulcan
1
2
4
1.5
W
Ah Muzen Cab
keeton201
Ah Muzen Cab
3
1
3
4.5
W
2
0
4
4
W
3
0
4
5
L
Jormungandr
vieras_loki
Jormungandr
0
2
2
0.5
L
Hercules
vulgir
Hercules
1
4
0
0.25
L
Arachne
wavyocean1
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
39,309
58,260
Taken
48,181
30,066
Mitigated
23,703
15,505
Healing
23,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
10,195
3,377
0
9,180
13,190
5,375
61
1,986
11,204
48,647
0
L
Izanami
carlos52696
Izanami
7,048
4,958
0
2,118
10,165
3,758
168
5,654
4,448
0
48,808
L
Baron Samedi
cflon123
Baron Samedi
4,480
276
0
2,119
10,044
4,223
185
6,896
3,148
49,293
0
W
Vulcan
4,341
2,049
330
1,601
4,956
2,373
864
2,155
2,736
49,315
0
W
Ah Muzen Cab
keeton201
Ah Muzen Cab
9,055
3,742
0
3,310
10,068
3,973
112
3,139
6,890
0
38,034
W
7,182
1,033
303
4,970
7,756
4,571
852
377
6,898
51,349
0
W
8,536
2,492
204
3,835
12,211
7,411
0
2,887
9,067
34,071
0
L
Jormungandr
vieras_loki
Jormungandr
6,170
2,206
0
5,854
15,302
8,447
10
4,776
10,444
36,480
604
L
Hercules
vulgir
Hercules
6,165
1,774
0
4,256
14,773
10,534
0
8,959
5,774
0
32,564
L
Arachne
wavyocean1
Arachne
4,792
3,049
0
1,158
7,976
3,104
0
3,969
4,007
0
17,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
37,943
302
Minions Killed
369
0
Camps Cleared
0
1,122,650
Distance Traveled
1,291,086
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,089
578
78
6
0
305,464
1
L
Izanami
5,828
416
84
6
0
233,388
0
L
Baron Samedi
6,790
485
85
6
0
229,809
2
W
Vulcan
7,648
546
89
6
0
249,566
2
W
Ah Muzen Cab
6,642
474
57
4
0
257,502
2
W
Hades
7,950
568
101
7
0
230,502
1
W
Ymir
7,614
544
44
3
0
248,052
6
L
Jormungandr
5,886
420
59
4
0
215,292
2
L
Hercules
6,191
442
54
4
0
225,137
0
L
Arachne
5,059
361
20
1
0
219,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role