Player Matchup

Hercules
Hercules
Masters
 
Hercules
Masters
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Masters
I-Main-Asuri
Freya
Masters
Level 159
God Stats
1W - 3L
1,452 SR
Queue Stats
564W - 574L
2,371 MMR
Solo
Chang'e
Chang'e
Masters
STRYTER56765
Chang'e
Masters
Level 155
God Stats
5W - 5L
1,662 SR
Queue Stats
247W - 225L
2,545 MMR
Solo
Athena
Athena
Diamond IV
Xl Patty Xl
Athena
Diamond IV
Level 160
God Stats
179W - 134L
1,715 SR
Queue Stats
465W - 466L
2,266 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,566 SR
2,036 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 116
1,749 SR
2,711 MMR
He Bo
He Bo
Masters
Jotaro
He Bo
Masters
Level 81
God Stats
24W - 6L
1,811 SR
Queue Stats
91W - 59L
2,910 MMR
Party 2
Cupid
Cupid
Diamond IV
SippleNlippage
Cupid
Diamond IV
Level 108
God Stats
3W - 1L
1,673 SR
Queue Stats
290W - 282L
2,075 MMR
Solo
Ymir
Ymir
Masters
iPlomp
Ymir
Masters
Level 143
God Stats
15W - 9L
1,692 SR
Queue Stats
338W - 315L
2,783 MMR
Party 3
Pele
Pele
Masters
Örbit
Pele
Masters
Level 160
God Stats
2W - 2L
2,071 SR
Queue Stats
65W - 32L
2,878 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Diamond I
ΑIina
Ah Muzen Cab
Diamond I
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 12L
2,910 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 5 / 3
10,971
477
13,055
27,615
31,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
 
Fenrir
15
3 / 7 / 3
9,794
426
8,644
25,749
12,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 4 / 0
11,085
482
8,811
17,095
9,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
STRYTER56765
Chang'e
16
1 / 6 / 4
9,809
426
10,662
21,910
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
13
0 / 4 / 6
8,883
386
8,365
21,109
28,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GebBakasuraLancelotNe Zha

VS

Bans
HadesAo KuangNemesisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jotaro
He Bo
20
9 / 4 / 8
13,971
607
24,323
17,278
10,658
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 1 / 7
13,670
594
9,015
15,557
7,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
iPlomp
Ymir
17
1 / 0 / 13
12,079
525
7,152
19,821
25,405
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Örbit
Pele
20
6 / 2 / 8
14,214
618
21,241
23,735
19,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
ΑIina
Ah Muzen Cab
20
6 / 1 / 11
14,225
618
21,466
14,229
7,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
8
Kills
26
26
Deaths
8
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
3
0.7
L
Fenrir
 
Fenrir
3
7
3
0.64
L
2
4
0
0.5
W
He Bo
Jotaro
He Bo
9
4
8
3.25
L
Chang'e
STRYTER56765
Chang'e
1
6
4
0.5
W
4
1
7
7.5
L
Athena
0
4
6
0.75
W
Ymir
iPlomp
Ymir
1
0
13
7.5
W
Pele
Örbit
Pele
6
2
8
5
W
Ah Muzen Cab
ΑIina
Ah Muzen Cab
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,537
Damage
83,197
113,478
Taken
90,620
91,606
Mitigated
71,125
31,177
Healing
41,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,055
6,122
0
10,672
27,615
31,957
24
4,378
23,167
0
87,100
L
Fenrir
 
Fenrir
8,644
1,967
0
2,617
25,749
12,943
0
6,140
19,532
0
81,627
L
8,811
2,717
0
6,657
17,095
9,016
310
3,829
12,655
98,240
172
W
He Bo
Jotaro
He Bo
24,323
2,308
449
6,734
17,278
10,658
91
8,231
8,967
150,192
0
L
Chang'e
STRYTER56765
Chang'e
10,662
215
1,792
7,383
21,910
9,677
0
9,044
12,389
91,165
0
W
9,015
5,445
619
8,897
15,557
7,751
8,019
4,574
10,672
0
133,340
L
Athena
8,365
2,138
0
2,056
21,109
28,013
0
6,169
13,955
27,296
2,057
W
Ymir
iPlomp
Ymir
7,152
1,474
0
6,275
19,821
25,405
633
5,864
13,055
26,705
2,922
W
Pele
Örbit
Pele
21,241
6,442
0
12,296
23,735
19,588
5,211
5,348
18,315
0
119,561
W
Ah Muzen Cab
ΑIina
Ah Muzen Cab
21,466
10,313
0
6,559
14,229
7,723
5,670
4,375
9,840
0
132,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,542
Gold Earned
68,159
639
Minions Killed
749
0
Camps Cleared
0
2,045,371
Distance Traveled
2,279,600
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,971
477
144
6
0
415,197
3
L
Fenrir
9,794
426
129
6
0
397,229
3
L
Freya
11,085
482
153
7
0
416,792
3
W
He Bo
13,971
607
169
7
0
443,816
2
L
Chang'e
9,809
426
160
7
0
379,017
2
W
Cupid
13,670
594
175
8
0
415,111
7
L
Athena
8,883
386
53
2
0
437,136
6
W
Ymir
12,079
525
40
2
0
452,957
0
W
Pele
14,214
618
160
7
0
507,445
5
W
Ah Muzen Cab
14,225
618
205
9
0
460,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role