Player Matchup

Loki
Loki
 
Loki
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GwwynDK
Tyr
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 249L
1,436 Elo+
Party 1
Ymir
Ymir
X_BOMS_X
Ymir
Level 65
God Stats
0W - 2L
1,339 SR
Queue Stats
160W - 195L
1,456 Elo+
Party 1
Janus
Janus
Xx_lucas19_xXD1
Janus
Level 68
God Stats
6W - 11L
1,418 SR
Queue Stats
197W - 261L
1,430 Elo+
Party 1
Izanami
Izanami
tres_grudado
Izanami
Level 148
God Stats
9W - 13L
1,426 SR
Queue Stats
540W - 628L
1,438 Elo+
Solo
Team Averages
Level 80
1,437 SR
1,452 Elo+

VS

Team Averages
Level 90
1,556 SR
1,407 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EmersonGTX
Neith
Level 120
God Stats
7W - 7L
1,540 SR
Queue Stats
101W - 111L
1,454 Elo+
Solo
Kukulkan
Kukulkan
LaRikas
Kukulkan
Level 127
God Stats
1W - 0L
1,739 SR
Queue Stats
52W - 58L
1,437 Elo+
Solo
Arachne
Arachne
Xx Thoth xX01
Arachne
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 26L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
uGhosTh
Cthulhu
Level 13
God Stats
6W - 9L
1,501 SR
Queue Stats
11W - 19L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 2 / 3
9,161
509
9,601
18,494
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tyr
16
2 / 0 / 1
9,725
540
13,540
19,138
22,567
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
11
1 / 3 / 7
7,930
441
7,614
17,258
20,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 4 / 2
8,785
488
7,060
12,179
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
tres_grudado
Izanami
14
4 / 3 / 4
9,275
515
11,878
15,772
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 1 / 0
9,509
528
12,229
18,304
24,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
15
5 / 2 / 3
9,317
518
10,690
9,614
3,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
LaRikas
Kukulkan
17
4 / 1 / 6
10,490
583
16,759
11,466
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
15
3 / 6 / 4
9,329
518
10,829
19,942
8,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
uGhosTh
Cthulhu
12
0 / 4 / 8
8,015
445
8,238
13,745
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
14
Kills
12
12
Deaths
14
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
2
3
2.75
W
Tyr
 
Tyr
0
1
0
0
W
Neith
5
2
3
3.25
L
Tyr
2
0
1
2.5
W
Kukulkan
LaRikas
Kukulkan
4
1
6
7
L
Ymir
1
3
7
1.5
W
Arachne
3
6
4
0.83
L
3
4
2
1
L
Izanami
tres_grudado
Izanami
4
3
4
2
W
Cthulhu
uGhosTh
Cthulhu
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,693
Damage
58,745
82,841
Taken
73,071
63,840
Mitigated
55,231
25,828
Healing
20,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,601
1,748
0
7,944
18,494
8,299
0
6,264
12,230
0
83,606
W
Tyr
 
Tyr
12,229
2,892
0
7,949
18,304
24,795
0
203
18,101
7,919
67,463
W
Neith
10,690
5,279
0
3,269
9,614
3,988
2,100
2,397
7,217
0
66,122
L
Tyr
13,540
2,817
0
7,466
19,138
22,567
18
3,302
15,836
150
81,640
W
Kukulkan
LaRikas
Kukulkan
16,759
896
0
3,350
11,466
5,589
0
4,410
7,056
104,272
0
L
Ymir
7,614
750
223
2,839
17,258
20,478
0
7,786
9,472
22,783
2,175
W
Arachne
10,829
7,896
0
4,975
19,942
8,502
425
3,962
15,980
0
68,754
L
7,060
1,442
0
1,086
12,179
5,547
0
4,057
8,122
68,138
0
L
Izanami
tres_grudado
Izanami
11,878
8,147
0
6,270
15,772
6,949
684
5,323
10,449
35
82,459
W
Cthulhu
uGhosTh
Cthulhu
8,238
706
0
1,276
13,745
12,357
0
3,414
10,331
26,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,876
Gold Earned
46,660
550
Minions Killed
541
0
Camps Cleared
0
1,767,021
Distance Traveled
1,788,818
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,161
509
132
7
0
383,824
2
W
Tyr
9,509
528
144
8
0
364,536
6
W
Neith
9,317
518
104
6
0
302,585
2
L
Tyr
9,725
540
136
8
0
395,069
2
W
Kukulkan
10,490
583
167
9
0
361,878
0
L
Ymir
7,930
441
34
2
0
330,139
2
W
Arachne
9,329
518
90
5
0
380,379
4
L
Janus
8,785
488
118
7
0
337,425
4
L
Izanami
9,275
515
130
7
0
320,564
6
W
Cthulhu
8,015
445
36
2
0
379,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role