Player Matchup

Poseidon
Poseidon
BambooDisc0
Poseidon
Level 107
God Stats
5W - 3L
1,751 SR
Queue Stats
30W - 27L
1,554 Elo+
Solo
Ne Zha
Ne Zha
LEMMINGBLUR
Ne Zha
Level 121
God Stats
1W - 1L
1,624 SR
Queue Stats
51W - 45L
1,554 Elo+
Solo
Cerberus
Cerberus
SPQRMayhem
Cerberus
Level 158
God Stats
5W - 3L
1,514 SR
Queue Stats
103W - 121L
1,519 Elo+
Party 1
Izanami
Izanami
Shaems
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,476 Elo+
Party 1
Horus
Horus
TangoDashOne
Horus
Level 100
God Stats
24W - 18L
1,572 SR
Queue Stats
573W - 632L
1,458 Elo+
Solo
Team Averages
Level 122
1,592 SR
1,512 Elo+

VS

Team Averages
Level 116
1,540 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
AxelFenixYT
Tyr
Level 126
God Stats
18W - 16L
1,551 SR
Queue Stats
175W - 179L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
J20P
Ah Muzen Cab
Level 147
God Stats
8W - 5L
1,631 SR
Queue Stats
334W - 277L
1,582 Elo+
Party 2
Nike
Nike
Nomad336
Nike
Level 91
God Stats
19W - 12L
1,684 SR
Queue Stats
256W - 253L
1,538 Elo+
Solo
Merlin
Merlin
ThiiTOS
Merlin
Level 57
God Stats
0W - 1L
1,332 SR
Queue Stats
10W - 21L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BambooDisc0
Poseidon
14
6 / 3 / 6
9,276
580
16,452
9,765
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
14
12 / 4 / 2
9,692
606
9,591
14,375
6,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
SPQRMayhem
Cerberus
15
5 / 2 / 6
9,902
619
11,838
17,535
14,452
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Shaems
Izanami
12
0 / 3 / 4
8,003
500
7,136
11,365
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 12
8,677
542
5,961
16,235
15,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 5 / 2
8,189
512
8,677
16,242
7,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 6 / 3
9,117
570
8,870
18,349
11,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
J20P
Ah Muzen Cab
15
6 / 2 / 2
9,048
566
12,639
12,708
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
8
0 / 4 / 4
6,484
405
5,270
13,794
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
ThiiTOS
Merlin
11
0 / 8 / 2
6,993
437
7,878
11,446
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
13
13
Deaths
25
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
5
2
1
L
3
6
3
0.75
W
Poseidon
BambooDisc0
Poseidon
6
3
6
3
L
Ah Muzen Cab
J20P
Ah Muzen Cab
6
2
2
3.5
W
Ne Zha
12
4
2
3.25
L
Nike
0
4
4
0.5
W
Cerberus
SPQRMayhem
Cerberus
5
2
6
4
W
Izanami
Shaems
Izanami
0
3
4
0.67
W
2
1
12
8
L
Merlin
ThiiTOS
Merlin
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,978
Damage
43,334
69,275
Taken
72,539
43,235
Mitigated
32,897
22,702
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,677
1,276
0
2,260
16,242
7,300
0
6,494
9,748
0
56,980
L
8,870
1,784
0
4,870
18,349
11,159
0
9,874
8,475
0
61,469
W
Poseidon
BambooDisc0
Poseidon
16,452
3,441
0
1,054
9,765
3,433
607
1,261
8,504
77,408
0
L
Ah Muzen Cab
J20P
Ah Muzen Cab
12,639
6,288
0
7,033
12,708
4,642
0
2,998
9,710
0
75,828
W
Ne Zha
9,591
2,249
0
1,408
14,375
6,027
0
2,072
12,112
0
58,047
L
Nike
5,270
398
0
3,775
13,794
5,547
0
4,073
9,721
0
12,331
W
Cerberus
SPQRMayhem
Cerberus
11,838
1,908
0
6,872
17,535
14,452
648
1,908
15,627
65,265
0
W
Izanami
Shaems
Izanami
7,136
4,807
0
4,309
11,365
3,662
1,373
565
10,800
0
60,047
W
5,961
2,926
1,909
7,150
16,235
15,661
61
2,414
13,821
0
15,796
L
Merlin
ThiiTOS
Merlin
7,878
756
0
164
11,446
4,249
990
4,851
6,595
48,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,550
Gold Earned
39,831
522
Minions Killed
384
0
Camps Cleared
0
1,540,774
Distance Traveled
1,392,231
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,189
512
78
5
0
322,748
0
L
Tyr
9,117
570
105
7
0
282,278
3
W
Poseidon
9,276
580
133
8
0
316,745
2
L
Ah Muzen Cab
9,048
566
97
6
0
286,774
0
W
Ne Zha
9,692
606
83
5
0
319,131
4
L
Nike
6,484
405
16
1
0
223,611
2
W
Cerberus
9,902
619
160
10
0
295,716
4
W
Izanami
8,003
500
114
7
0
275,777
3
W
Horus
8,677
542
32
2
0
333,405
3
L
Merlin
6,993
437
88
6
0
276,820
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role