Player Matchup

Thor
Thor
ALDOCFH97
Thor
Level 141
God Stats
4W - 5L
1,407 SR
Queue Stats
96W - 99L
1,476 Elo+
Party 1
Cerberus
Cerberus
El Jamememes
Cerberus
Level 109
God Stats
8W - 12L
1,640 SR
Queue Stats
61W - 44L
1,610 Elo+
Party 1
Ishtar
Ishtar
Kuro no saber
Ishtar
Level 154
God Stats
27W - 14L
1,611 SR
Queue Stats
68W - 54L
1,609 Elo+
Party 1
Janus
Janus
TYShenlong
Janus
Level 146
God Stats
1W - 2L
1,531 SR
Queue Stats
58W - 49L
1,536 Elo+
Solo
Chaac
Chaac
TheBrians7044
Chaac
Level 106
God Stats
0W - 1L
1,474 SR
Queue Stats
28W - 35L
1,406 Elo+
Party 1
Team Averages
Level 131
1,533 SR
1,527 Elo+

VS

Team Averages
Level 136
1,582 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
G-Bahamut
Tsukuyomi
Level 160
God Stats
15W - 15L
1,557 SR
Queue Stats
351W - 355L
1,512 Elo+
Solo
Bacchus
Bacchus
InsaneGhost9822
Bacchus
Level 108
God Stats
3W - 1L
1,616 SR
Queue Stats
31W - 32L
1,494 Elo+
Party 2
Freya
Freya
Ithrios
Freya
Level 128
God Stats
4W - 0L
1,741 SR
Queue Stats
18W - 8L
1,634 Elo+
Party 3
Chernobog
Chernobog
NukerFlakes
Chernobog
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,612 Elo+
Party 3
Chaac
Chaac
TheMysticalTuna
Chaac
Level 156
God Stats
3W - 2L
1,498 SR
Queue Stats
50W - 75L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
1 / 4 / 0
7,082
472
3,438
12,398
5,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
El Jamememes
Cerberus
11
2 / 1 / 1
7,698
513
5,182
10,725
9,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 3
7,365
491
8,103
13,014
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
11
1 / 2 / 0
6,895
460
3,578
5,669
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 0
8,324
555
7,053
10,939
11,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
G-Bahamut
Tsukuyomi
14
4 / 2 / 2
8,434
562
8,052
12,833
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 0 / 4
7,586
506
4,552
8,260
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Ithrios
Freya
14
4 / 0 / 3
7,995
533
8,646
8,920
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chernobog
NukerFlakes
Chernobog
12
1 / 3 / 4
7,098
473
6,207
9,048
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 1
7,488
499
7,478
10,973
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
11
11
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
0
0.25
L
Cerberus
El Jamememes
Cerberus
2
1
1
2.5
W
Tsukuyomi
G-Bahamut
Tsukuyomi
4
2
2
2.5
W
1
0
4
3
W
Freya
Ithrios
Freya
4
0
3
5.5
L
1
3
3
0.83
W
Chernobog
NukerFlakes
Chernobog
1
3
4
1
L
Janus
1
2
0
0.5
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,354
Damage
34,935
52,745
Taken
50,034
34,467
Mitigated
28,688
15,062
Healing
21,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,438
430
0
3,717
12,398
5,445
0
3,107
8,938
0
54,489
L
Cerberus
El Jamememes
Cerberus
5,182
108
0
2,684
10,725
9,959
176
4,090
6,335
20,096
5,903
W
Tsukuyomi
G-Bahamut
Tsukuyomi
8,052
3,101
0
5,323
12,833
5,075
0
2,197
10,636
0
72,249
W
4,552
449
0
1,936
8,260
8,300
0
2,375
5,885
19,561
3,666
W
Freya
Ithrios
Freya
8,646
3,208
0
4,947
8,920
3,915
0
3,444
5,476
62,921
0
L
8,103
4,978
0
4,907
13,014
5,363
1,096
2,045
10,949
0
55,537
W
Chernobog
NukerFlakes
Chernobog
6,207
4,012
0
2,307
9,048
3,048
470
1,344
7,704
0
52,773
L
Janus
3,578
38
0
600
5,669
2,330
0
2,927
2,574
43,241
0
L
7,053
1,889
0
3,154
10,939
11,370
0
0
10,113
0
64,995
W
7,478
2,736
0
7,432
10,973
8,350
0
0
10,973
0
48,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
38,601
447
Minions Killed
418
0
Camps Cleared
0
1,425,045
Distance Traveled
1,473,425
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,082
472
91
6
0
317,081
0
L
Cerberus
7,698
513
58
4
0
288,323
4
W
Tsukuyomi
8,434
562
114
8
0
314,508
5
W
Bacchus
7,586
506
37
2
0
322,950
3
W
Freya
7,995
533
108
7
0
296,501
6
L
Ishtar
7,365
491
95
6
0
307,640
5
W
Chernobog
7,098
473
80
5
0
280,890
1
L
Janus
6,895
460
79
5
0
215,364
5
L
Chaac
8,324
555
124
8
0
296,637
1
W
Chaac
7,488
499
79
5
0
258,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role