Player Matchup

Merlin
Merlin
ApoloCreed15618
Merlin
Level 109
God Stats
21W - 19L
1,566 SR
Queue Stats
301W - 286L
1,458 Elo+
Solo
Xbalanque
Xbalanque
Astequinha
Xbalanque
Level 64
God Stats
3W - 1L
1,807 SR
Queue Stats
31W - 35L
1,497 Elo+
Solo
Anubis
Anubis
Astro7 Rocky
Anubis
Level 101
God Stats
2W - 5L
1,355 SR
Queue Stats
276W - 286L
1,429 Elo+
Solo
Cabrakan
Cabrakan
LaJambaJuice
Cabrakan
Level 99
God Stats
14W - 7L
1,657 SR
Queue Stats
530W - 507L
1,441 Elo+
Solo
Athena
Athena
Maryjane4205331
Athena
Level 88
God Stats
14W - 6L
1,626 SR
Queue Stats
118W - 138L
1,444 Elo+
Solo
Team Averages
Level 92
1,602 SR
1,454 Elo+

VS

Team Averages
Level 115
1,622 SR
1,447 Elo+
Baron Samedi
Baron Samedi
Armin4123
Baron Samedi
Level 60
God Stats
10W - 7L
1,565 SR
Queue Stats
200W - 208L
1,471 Elo+
Solo
Chaac
Chaac
Laviathon10
Chaac
Level 156
God Stats
12W - 10L
1,442 SR
Queue Stats
421W - 422L
1,414 Elo+
Solo
Poseidon
Poseidon
Lord Kidomaru
Poseidon
Level 129
God Stats
2W - 0L
1,731 SR
Queue Stats
57W - 51L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Twaynepain
Gilgamesh
Level 85
God Stats
4W - 3L
1,561 SR
Queue Stats
102W - 109L
1,479 Elo+
Solo
Discordia
Discordia
nomarmango
Discordia
Level 143
God Stats
1W - 0L
1,811 SR
Queue Stats
19W - 23L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,756
563
3,907
5,555
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Astequinha
Xbalanque
10
0 / 2 / 0
5,577
465
5,745
7,152
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
1 / 6 / 0
5,978
498
4,973
8,946
3,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
LaJambaJuice
Cabrakan
8
0 / 1 / 0
5,445
454
2,050
9,537
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 3 / 0
5,634
470
4,855
11,625
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Armin4123
Baron Samedi
11
2 / 0 / 5
6,470
539
5,163
8,199
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 3
7,545
629
8,720
9,755
5,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
Lord Kidomaru
Poseidon
12
3 / 0 / 2
6,929
577
8,379
6,782
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Twaynepain
Gilgamesh
11
3 / 1 / 2
6,788
566
3,870
9,807
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
nomarmango
Discordia
12
1 / 0 / 1
6,773
564
3,506
6,656
2,503
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
13
13
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Baron Samedi
Armin4123
Baron Samedi
2
0
5
4.5
L
Xbalanque
Astequinha
Xbalanque
0
2
0
0
L
Anubis
1
6
0
0.17
L
Cabrakan
LaJambaJuice
Cabrakan
0
1
0
0
W
4
1
3
5.5
W
Poseidon
Lord Kidomaru
Poseidon
3
0
2
4
L
0
3
0
0
W
Gilgamesh
Twaynepain
Gilgamesh
3
1
2
4
W
Discordia
nomarmango
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
29,638
42,815
Taken
41,199
21,341
Mitigated
21,865
14,069
Healing
20,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,907
195
0
908
5,555
2,234
0
2,410
3,145
50,508
0
W
Baron Samedi
Armin4123
Baron Samedi
5,163
656
901
3,419
8,199
6,382
29
3,831
4,368
29,877
3,978
L
Xbalanque
Astequinha
Xbalanque
5,745
1,530
0
2,601
7,152
3,030
632
4,273
2,879
0
41,216
L
Anubis
4,973
377
0
2,394
8,946
3,371
0
371
7,941
38,295
0
L
Cabrakan
LaJambaJuice
Cabrakan
2,050
405
232
3,915
9,537
7,623
0
5,471
4,022
15,199
0
W
8,720
2,542
0
5,361
9,755
5,528
1,003
5,270
4,485
0
53,597
W
Poseidon
Lord Kidomaru
Poseidon
8,379
1,588
0
3,844
6,782
2,028
558
1,478
5,304
55,135
318
L
4,855
1,914
0
4,019
11,625
5,083
0
4,321
7,186
33,578
0
W
Gilgamesh
Twaynepain
Gilgamesh
3,870
1,182
0
2,573
9,807
5,424
0
2,753
7,054
0
43,283
W
Discordia
nomarmango
Discordia
3,506
221
36
4,098
6,656
2,503
712
2,453
4,203
51,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
34,505
325
Minions Killed
409
0
Camps Cleared
0
1,142,821
Distance Traveled
1,194,152
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,756
563
94
8
0
231,183
0
W
Baron Samedi
6,470
539
47
4
0
216,507
2
L
Xbalanque
5,577
465
74
6
0
232,594
3
L
Anubis
5,978
498
57
5
0
197,372
5
L
Cabrakan
5,445
454
27
2
0
209,138
0
W
Chaac
7,545
629
104
9
0
242,265
1
W
Poseidon
6,929
577
99
8
0
259,529
3
L
Athena
5,634
470
73
6
0
272,534
0
W
Gilgamesh
6,788
566
70
6
0
255,465
0
W
Discordia
6,773
564
89
7
0
220,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role