Player Matchup

Rama
Rama
Dezhan21
Rama
Level 25
God Stats
5W - 1L
1,838 SR
Queue Stats
95W - 81L
1,493 Elo+
Party 2
Cabrakan
Cabrakan
Garmonts
Cabrakan
Level 156
God Stats
1W - 1L
1,938 SR
Queue Stats
69W - 35L
1,668 Elo+
Party 2
Hera
Hera
Garstar9372
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,327 Elo+
Party 4
Anhur
Anhur
Neakoh
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
Spooderman17
Guan Yu
Level 115
God Stats
1W - 0L
1,509 SR
Queue Stats
52W - 34L
1,497 Elo+
Party 4
Team Averages
Level 85
1,657 SR
1,500 Elo+

VS

Team Averages
Level 76
1,471 SR
1,486 Elo+
Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
NyxKilll
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,580 Elo+
Party 1
Fafnir
Fafnir
Ur Kitten Me573
Fafnir
Level 75
God Stats
4W - 7L
1,357 SR
Queue Stats
167W - 171L
1,428 Elo+
Party 3
Artemis
Artemis
heyyyo221
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
10 / 5 / 11
10,951
913
17,927
11,816
5,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
Garmonts
Cabrakan
17
3 / 4 / 20
10,038
837
13,071
20,557
28,660
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 3 / 15
10,474
873
19,989
9,389
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Neakoh
Anhur
15
3 / 4 / 21
9,747
812
11,302
12,746
6,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Spooderman17
Guan Yu
17
4 / 2 / 16
9,884
824
15,532
18,631
21,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
7 / 7 / 8
9,263
772
14,917
16,549
10,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
 
Eset
15
2 / 6 / 12
8,385
699
11,021
13,328
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
NyxKilll
Terra
15
4 / 3 / 11
9,231
769
8,322
20,066
29,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 9
8,007
667
5,052
18,360
22,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
heyyyo221
Artemis
15
5 / 6 / 7
8,995
750
21,172
17,728
7,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
65
26
Kills
18
18
Deaths
27
83
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
7
7
8
1.57
L
Eset
 
Eset
2
6
12
1.33
W
Rama
10
5
11
3.1
W
Cabrakan
Garmonts
Cabrakan
3
4
20
3.25
W
6
3
15
4.5
W
Anhur
Neakoh
Anhur
3
4
21
3.38
L
Terra
NyxKilll
Terra
4
3
11
3.17
W
Guan Yu
Spooderman17
Guan Yu
4
2
16
6
L
0
5
9
0.9
L
Artemis
heyyyo221
Artemis
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,821
Damage
60,484
73,139
Taken
86,031
67,407
Mitigated
75,996
24,956
Healing
30,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
14,917
2,131
1,897
2,416
16,549
10,118
0
4,398
12,151
0
19,444
L
Eset
 
Eset
11,021
197
3,005
2,148
13,328
5,988
178
3,209
10,119
22,181
0
W
Rama
17,927
14,332
0
1,809
11,816
5,527
2,029
3,086
8,412
0
38,594
W
Cabrakan
Garmonts
Cabrakan
13,071
1,786
2,725
5,415
20,557
28,660
641
6,237
13,992
23,393
0
W
19,989
6,260
1,011
1,074
9,389
5,439
2,172
3,745
5,542
36,845
0
W
Anhur
Neakoh
Anhur
11,302
4,486
1,134
2,138
12,746
6,586
2,785
4,547
8,049
0
27,812
L
Terra
NyxKilll
Terra
8,322
880
3,492
4,922
20,066
29,858
0
9,936
10,130
15,328
0
W
Guan Yu
Spooderman17
Guan Yu
15,532
935
4,866
4,784
18,631
21,195
688
6,780
11,509
0
22,425
L
5,052
1,767
1,699
3,456
18,360
22,222
0
7,997
10,363
12,622
0
L
Artemis
heyyyo221
Artemis
21,172
12,142
1,908
5,154
17,728
7,810
0
7,520
10,208
0
37,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,094
Gold Earned
43,881
131
Minions Killed
84
0
Camps Cleared
0
1,088,098
Distance Traveled
1,069,097
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,263
772
9
1
0
244,713
1
L
Eset
8,385
699
17
1
0
207,918
1
W
Rama
10,951
913
42
4
0
193,673
0
W
Cabrakan
10,038
837
13
1
0
211,712
0
W
Hera
10,474
873
30
3
0
214,506
0
W
Anhur
9,747
812
32
3
0
200,673
1
L
Terra
9,231
769
11
1
0
243,697
0
W
Guan Yu
9,884
824
14
1
0
267,534
0
L
Fafnir
8,007
667
16
1
0
190,249
5
L
Artemis
8,995
750
31
3
0
182,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role