Player Matchup

Baron Samedi
Baron Samedi
ChiquiJz
Baron Samedi
Level 145
God Stats
2W - 3L
1,384 SR
Queue Stats
171W - 197L
1,477 Elo+
Party 1
Charybdis
Charybdis
Fati1906
Charybdis
Level 126
God Stats
4W - 4L
1,306 SR
Queue Stats
178W - 192L
1,518 Elo+
Party 1
Xing Tian
Xing Tian
Karzhen
Xing Tian
Level 69
God Stats
1W - 1L
1,406 SR
Queue Stats
76W - 72L
1,577 Elo+
Solo
Thanatos
Thanatos
Osblack5050
Thanatos
Level 127
God Stats
9W - 3L
1,705 SR
Queue Stats
442W - 429L
1,521 Elo+
Solo
Yu Huang
Yu Huang
UrocCanceltht
Yu Huang
Level 145
God Stats
2W - 1L
1,372 SR
Queue Stats
11W - 15L
1,498 Elo+
Solo
Team Averages
Level 122
1,435 SR
1,518 Elo+

VS

Team Averages
Level 113
1,552 SR
1,513 Elo+
Hera
Hera
CrownedMinerva
Hera
Level 160
God Stats
50W - 36L
1,642 SR
Queue Stats
150W - 145L
1,524 Elo+
Party 2
Artemis
Artemis
DivineVale
Artemis
Level 24
God Stats
19W - 11L
1,629 SR
Queue Stats
34W - 24L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
MBQ MAYHEM
Jormungandr
Level 160
God Stats
13W - 11L
1,578 SR
Queue Stats
596W - 619L
1,564 Elo+
Solo
Chaac
Chaac
RenHashira
Chaac
Level 67
God Stats
16W - 11L
1,467 SR
Queue Stats
27W - 36L
1,416 Elo+
Solo
Loki
Loki
SpadedLife
Loki
Level 154
God Stats
6W - 5L
1,442 SR
Queue Stats
103W - 94L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiquiJz
Baron Samedi
18
4 / 0 / 2
11,980
749
15,665
9,433
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
Fati1906
Charybdis
20
2 / 0 / 0
13,150
822
8,859
12,933
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Karzhen
Xing Tian
18
2 / 3 / 3
11,409
713
5,339
19,060
17,025
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Osblack5050
Thanatos
18
2 / 5 / 5
11,713
732
10,785
17,690
9,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
UrocCanceltht
Yu Huang
19
0 / 1 / 7
11,890
743
9,716
8,286
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 1
8,956
560
2,849
3,181
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DivineVale
Artemis
20
1 / 2 / 5
11,575
723
12,015
15,206
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
MBQ MAYHEM
Jormungandr
17
0 / 3 / 6
10,366
648
10,430
15,256
14,593
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
18
4 / 4 / 2
11,121
695
8,541
20,431
14,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 1 / 2
11,109
694
8,789
11,514
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
8
9
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChiquiJz
Baron Samedi
4
0
2
5
L
0
0
1
0.5
L
Artemis
DivineVale
Artemis
1
2
5
1.75
W
Charybdis
Fati1906
Charybdis
2
0
0
2
W
Xing Tian
Karzhen
Xing Tian
2
3
3
1.17
L
Jormungandr
MBQ MAYHEM
Jormungandr
0
3
6
1
W
Thanatos
Osblack5050
Thanatos
2
5
5
0.9
L
Chaac
4
4
2
1.25
L
3
1
2
4
W
Yu Huang
UrocCanceltht
Yu Huang
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,364
Damage
42,624
67,402
Taken
65,588
43,499
Mitigated
42,602
24,154
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChiquiJz
Baron Samedi
15,665
1,152
2,082
3,101
9,433
6,749
2,716
2,312
7,093
45,041
0
L
2,849
390
0
144
3,181
1,179
0
1,370
1,811
4,192
0
L
Artemis
DivineVale
Artemis
12,015
4,750
0
6,649
15,206
7,023
0
6,213
8,913
0
60,443
W
Charybdis
Fati1906
Charybdis
8,859
3,879
0
5,091
12,933
6,098
6,879
2,007
10,834
0
81,764
W
Xing Tian
Karzhen
Xing Tian
5,339
412
325
3,026
19,060
17,025
401
3,237
13,733
24,946
0
L
Jormungandr
MBQ MAYHEM
Jormungandr
10,430
2,213
114
3,106
15,256
14,593
0
6,489
8,719
44,371
0
W
Thanatos
Osblack5050
Thanatos
10,785
2,316
0
9,214
17,690
9,489
652
4,228
13,284
0
34,333
L
Chaac
8,541
1,032
0
4,669
20,431
14,345
233
11,760
8,517
0
38,750
L
8,789
1,538
0
0
11,514
5,462
0
4,716
6,798
0
42,418
W
Yu Huang
UrocCanceltht
Yu Huang
9,716
1,068
138
1,177
8,286
4,138
1,727
1,037
7,249
47,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,142
Gold Earned
53,127
369
Minions Killed
309
0
Camps Cleared
0
1,659,744
Distance Traveled
1,232,736
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,980
749
57
4
0
356,446
3
L
Hera
8,956
560
8
1
0
130,101
0
L
Artemis
11,575
723
106
7
0
269,500
2
W
Charybdis
13,150
822
135
8
0
326,749
3
W
Xing Tian
11,409
713
34
2
0
321,315
1
L
Jormungandr
10,366
648
58
4
0
250,590
0
W
Thanatos
11,713
732
47
3
0
347,274
1
L
Chaac
11,121
695
66
4
0
276,729
0
L
Loki
11,109
694
71
4
0
305,816
3
W
Yu Huang
11,890
743
96
6
0
307,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role