Player Matchup

Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Da Rubenzahl
Cerberus
Level 117
God Stats
15W - 13L
1,704 SR
Queue Stats
84W - 71L
1,593 Elo+
Solo
Agni
Agni
XtremeNRG
Agni
Level 146
God Stats
3W - 4L
1,520 SR
Queue Stats
44W - 31L
1,604 Elo+
Party 2
Sol
Sol
realgooddude35
Sol
Level 141
God Stats
3W - 2L
1,573 SR
Queue Stats
99W - 86L
1,536 Elo+
Solo
Team Averages
Level 139
1,559 SR
1,547 Elo+

VS

Team Averages
Level 144
1,534 SR
1,489 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Razolith
Cliodhna
Level 158
God Stats
9W - 5L
1,610 SR
Queue Stats
178W - 154L
1,521 Elo+
Party 1
Hercules
Hercules
SynetikYT
Hercules
Level 148
God Stats
11W - 5L
1,495 SR
Queue Stats
191W - 192L
1,481 Elo+
Party 1
Anubis
Anubis
ThePurpleCrow
Anubis
Level 125
God Stats
9W - 10L
1,313 SR
Queue Stats
38W - 43L
1,505 Elo+
Solo
Hachiman
Hachiman
carlosescobar499
Hachiman
Level 136
God Stats
3W - 1L
1,752 SR
Queue Stats
30W - 30L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 2 / 0
4,813
802
3,626
4,938
4,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
 
Tsukuyomi
9
0 / 0 / 1
4,501
750
2,811
3,390
1,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Da Rubenzahl
Cerberus
6
0 / 0 / 0
2,618
436
0
0
0
Agni
12
0 / 0 / 2
5,468
911
2,939
2,216
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
4,725
788
2,612
3,085
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 0 / 2
5,102
850
1,632
4,132
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Razolith
Cliodhna
10
1 / 0 / 0
5,072
845
1,713
2,758
1,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
SynetikYT
Hercules
10
0 / 0 / 2
4,822
804
2,607
3,579
2,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 1
4,910
818
758
3,542
1,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
4,776
796
1,982
2,001
737
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
3
3
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
0
1
L
Tsukuyomi
 
Tsukuyomi
0
0
1
0.5
W
Xing Tian
 
Xing Tian
1
0
2
2
L
Cerberus
Da Rubenzahl
Cerberus
0
0
0
0
W
Cliodhna
Razolith
Cliodhna
1
0
0
1
W
Hercules
SynetikYT
Hercules
0
0
2
1
W
0
2
1
0.25
L
Agni
0
0
2
1
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,988
Damage
8,692
13,629
Taken
16,012
7,997
Mitigated
8,491
2,641
Healing
3,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,626
841
0
840
4,938
4,566
0
696
4,163
71
8,968
L
Tsukuyomi
 
Tsukuyomi
2,811
418
0
18
3,390
1,453
0
646
2,624
0
10,420
W
Xing Tian
 
Xing Tian
1,632
173
0
596
4,132
2,454
0
1,591
2,541
5,910
0
L
Cerberus
Da Rubenzahl
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
Razolith
Cliodhna
1,713
0
0
0
2,758
1,023
0
417
2,341
0
14,026
W
Hercules
SynetikYT
Hercules
2,607
1,081
0
792
3,579
2,653
0
994
2,585
0
12,969
W
758
0
0
919
3,542
1,624
28
1,579
1,963
14,867
0
L
Agni
2,939
258
0
1,429
2,216
738
0
117
2,057
24,495
0
W
1,982
1,232
0
837
2,001
737
0
934
1,067
0
8,354
L
2,612
661
0
354
3,085
1,240
1,384
931
2,119
11,787
977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,125
Gold Earned
24,682
108
Minions Killed
103
0
Camps Cleared
0
488,302
Distance Traveled
631,239
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,813
802
5
1
0
134,962
1
L
Tsukuyomi
4,501
750
11
2
0
110,999
3
W
Xing Tian
5,102
850
4
1
0
135,472
2
L
Cerberus
2,618
436
0
0
0
0
0
W
Cliodhna
5,072
845
21
4
0
145,379
1
W
Hercules
4,822
804
27
5
0
131,504
0
W
Anubis
4,910
818
38
6
0
124,821
3
L
Agni
5,468
911
62
10
0
139,640
2
W
Hachiman
4,776
796
13
2
0
94,063
1
L
Sol
4,725
788
30
5
0
102,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role