Player Matchup

Zeus
Zeus
AllllllTheWork
Zeus
Level 122
God Stats
6W - 3L
1,539 SR
Queue Stats
234W - 175L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
BuddStufff
Danzaburou
Level 117
God Stats
3W - 5L
1,326 SR
Queue Stats
253W - 207L
1,525 Elo+
Party 1
Scylla
Scylla
ChaoticRedTV
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 71L
1,510 Elo+
Party 1
Terra
Terra
JackAttack7300
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,613 Elo+
Solo
Cerberus
Cerberus
heyrefustink
Cerberus
Level 137
God Stats
3W - 2L
1,811 SR
Queue Stats
163W - 147L
1,537 Elo+
Party 1
Team Averages
Level 98
1,535 SR
1,544 Elo+

VS

Team Averages
Level 88
1,511 SR
1,436 Elo+
Agni
Agni
ChubblLife
Agni
Level 123
God Stats
0W - 1L
1,324 SR
Queue Stats
83W - 105L
1,387 Elo+
Solo
Ne Zha
Ne Zha
Ihaveblink
Ne Zha
Level 29
God Stats
1W - 2L
1,483 SR
Queue Stats
52W - 63L
1,461 Elo+
Solo
Terra
Terra
JOKO13
Terra
Level 157
God Stats
4W - 1L
1,883 SR
Queue Stats
465W - 492L
1,441 Elo+
Solo
Persephone
Persephone
KingSavageWolfi
Persephone
Level 107
God Stats
1W - 3L
1,366 SR
Queue Stats
177W - 202L
1,431 Elo+
Solo
Tiamat
Tiamat
TunaCan507
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 12
11,621
894
22,520
10,164
4,162
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
BuddStufff
Danzaburou
18
3 / 3 / 16
10,587
814
12,037
17,214
8,867
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
18
4 / 5 / 16
10,948
842
12,058
10,935
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 5 / 14
10,658
820
12,396
21,602
22,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
heyrefustink
Cerberus
17
5 / 3 / 18
11,467
882
8,831
23,953
30,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 7
9,408
724
15,052
12,543
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
Ihaveblink
Ne Zha
18
10 / 7 / 3
11,015
847
24,545
17,132
9,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
JOKO13
Terra
18
3 / 4 / 11
10,048
773
7,922
23,663
23,168
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
KingSavageWolfi
Persephone
10
0 / 6 / 3
7,490
576
3,703
8,263
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
TunaCan507
Tiamat
18
2 / 4 / 13
10,113
778
14,539
17,416
10,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
54
27
Kills
17
19
Deaths
27
76
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
3
12
5.33
W
Danzaburou
BuddStufff
Danzaburou
3
3
16
3.67
W
Scylla
4
5
16
2.4
L
2
6
7
0.92
L
Ne Zha
Ihaveblink
Ne Zha
10
7
3
1.64
L
Terra
JOKO13
Terra
3
4
11
2.13
W
5
5
14
2.4
L
Persephone
KingSavageWolfi
Persephone
0
6
3
0.25
L
Tiamat
TunaCan507
Tiamat
2
4
13
2.13
W
Cerberus
heyrefustink
Cerberus
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,842
Damage
65,761
83,868
Taken
79,017
70,913
Mitigated
51,872
34,053
Healing
32,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,520
1,117
3,234
2,161
10,164
4,162
1,974
4,399
5,765
43,354
0
W
Danzaburou
BuddStufff
Danzaburou
12,037
2,837
760
5,907
17,214
8,867
3,326
10,117
7,097
0
31,583
W
Scylla
12,058
1,020
0
693
10,935
4,668
1,565
4,064
6,871
23,204
0
L
15,052
1,133
1,156
1,499
12,543
5,050
434
8,373
4,008
28,793
0
L
Ne Zha
Ihaveblink
Ne Zha
24,545
5,010
929
4,194
17,132
9,348
1,581
11,027
5,677
0
41,007
L
Terra
JOKO13
Terra
7,922
738
7,327
9,858
23,663
23,168
280
17,159
6,015
15,157
0
W
12,396
1,009
7,935
5,032
21,602
22,633
510
10,697
10,905
21,412
0
L
Persephone
KingSavageWolfi
Persephone
3,703
172
0
449
8,263
3,473
96
5,549
2,550
10,670
0
L
Tiamat
TunaCan507
Tiamat
14,539
146
2,159
5,104
17,416
10,833
390
12,283
4,962
29,492
0
W
Cerberus
heyrefustink
Cerberus
8,831
649
485
7,846
23,953
30,583
670
11,939
12,014
23,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,281
Gold Earned
48,074
172
Minions Killed
123
0
Camps Cleared
0
1,204,306
Distance Traveled
1,059,349
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,621
894
40
3
0
250,729
0
W
Danzaburou
10,587
814
34
3
0
251,850
1
W
Scylla
10,948
842
25
2
0
224,390
1
L
Agni
9,408
724
23
2
0
208,660
1
L
Ne Zha
11,015
847
29
2
0
222,827
0
L
Terra
10,048
773
21
2
0
246,849
1
W
Terra
10,658
820
28
2
0
244,280
0
L
Persephone
7,490
576
14
1
0
138,000
1
L
Tiamat
10,113
778
36
3
0
243,013
0
W
Cerberus
11,467
882
45
3
0
233,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role