Player Matchup

Ishtar
Ishtar
Dthatboymax
Ishtar
Level 107
God Stats
3W - 5L
1,714 SR
Queue Stats
87W - 78L
1,513 Elo+
Party 4
Zhong Kui
Zhong Kui
GunnarVingren03
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 40L
1,531 Elo+
Party 1
Maui
Maui
I Bari I
Maui
Level 128
God Stats
1W - 0L
1,547 SR
Queue Stats
126W - 115L
1,559 Elo+
Party 4
Tyr
Tyr
Paper Pacche
Tyr
Level 27
God Stats
4W - 1L
1,862 SR
Queue Stats
37W - 24L
1,654 Elo+
Party 4
Mercury
Mercury
WorstBugsBunny-_
Mercury
Level 135
God Stats
8W - 5L
1,463 SR
Queue Stats
157W - 154L
1,511 Elo+
Party 1
Team Averages
Level 85
1,617 SR
1,554 Elo+

VS

Team Averages
Level 77
1,462 SR
1,472 Elo+
Agni
Agni
Animegamerholic
Agni
Level 49
God Stats
4W - 4L
1,424 SR
Queue Stats
41W - 54L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
LobatoXY
Danzaburou
Level 38
God Stats
9W - 18L
1,412 SR
Queue Stats
51W - 56L
1,437 Elo+
Solo
Ymir
Ymir
SaTizFactionz
Ymir
Level 159
God Stats
0W - 2L
1,533 SR
Queue Stats
14W - 12L
1,530 Elo+
Party 2
Atlas
Atlas
TheDemiGodOW
Atlas
Level 123
God Stats
6W - 5L
1,662 SR
Queue Stats
451W - 497L
1,426 Elo+
Party 3
Neith
Neith
elsalvy79
Neith
Level 14
God Stats
2W - 2L
1,279 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
5 / 0 / 1
6,401
640
7,042
6,642
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Zhong Kui
GunnarVingren03
Zhong Kui
10
4 / 2 / 4
5,850
585
6,927
8,550
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
0 / 0 / 10
5,674
567
3,107
7,749
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 3
5,668
567
5,808
5,570
2,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
4 / 0 / 3
5,816
582
3,907
6,065
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,026
503
5,487
5,897
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LobatoXY
Danzaburou
8
0 / 4 / 0
4,386
439
2,726
6,609
1,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
5,126
513
3,324
7,781
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 4 / 0
4,104
410
2,416
8,630
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
elsalvy79
Neith
7
0 / 4 / 1
4,269
427
2,288
6,146
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
2
2
Deaths
14
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Ishtar
5
0
1
5.5
W
Zhong Kui
GunnarVingren03
Zhong Kui
4
2
4
3
W
Maui
0
0
10
5
L
Danzaburou
LobatoXY
Danzaburou
0
4
0
0
W
1
0
3
2.5
L
0
1
0
0
L
0
4
0
0
W
4
0
3
5.5
L
Neith
elsalvy79
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
16,241
34,576
Taken
35,063
18,139
Mitigated
14,991
13,965
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,487
591
0
1,831
5,897
2,086
0
1,820
4,077
28,771
0
W
Ishtar
7,042
4,063
0
4,469
6,642
2,562
90
871
5,771
0
45,621
W
Zhong Kui
GunnarVingren03
Zhong Kui
6,927
1,101
0
4,726
8,550
5,308
429
2,688
5,816
35,340
0
W
Maui
3,107
994
0
2,350
7,749
5,350
125
2,970
4,725
17,324
0
L
Danzaburou
LobatoXY
Danzaburou
2,726
1,026
0
1,178
6,609
1,763
0
550
6,059
0
23,858
W
5,808
414
0
2,145
5,570
2,705
0
2,249
3,131
0
34,445
L
3,324
649
0
625
7,781
4,402
0
1,087
6,694
28,798
0
L
2,416
820
31
1,105
8,630
4,100
0
2,490
6,140
8,360
0
W
3,907
1,968
0
275
6,065
2,214
0
2,131
3,906
0
31,690
L
Neith
elsalvy79
Neith
2,288
1,192
0
1,156
6,146
2,640
0
4,087
2,059
0
13,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,409
Gold Earned
22,911
297
Minions Killed
188
0
Camps Cleared
0
1,020,668
Distance Traveled
886,549
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,026
503
47
5
0
182,335
0
W
Ishtar
6,401
640
76
8
0
172,757
2
W
Zhong Kui
5,850
585
65
7
0
178,655
2
W
Maui
5,674
567
21
2
0
196,020
1
L
Danzaburou
4,386
439
35
4
0
175,556
0
W
Tyr
5,668
567
76
8
0
223,492
0
L
Ymir
5,126
513
69
7
0
181,332
0
L
Atlas
4,104
410
11
1
0
195,742
3
W
Mercury
5,816
582
59
6
0
249,744
0
L
Neith
4,269
427
26
3
0
151,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role