Player Matchup

Danzaburou
Danzaburou
Crack2Hot
Danzaburou
Level 59
God Stats
15W - 24L
1,276 SR
Queue Stats
84W - 154L
1,230 Elo+
Party 2
Anubis
Anubis
IttyBittyRity
Anubis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 112L
1,242 Elo+
Solo
Vamana
Vamana
OohKillem4795
Vamana
Level 59
God Stats
13W - 9L
1,452 SR
Queue Stats
98W - 181L
1,230 Elo+
Party 2
Team Averages
Level 62
1,409 SR
1,234 Elo+

VS

Team Averages
Level 93
1,278 SR
1,192 Elo+
Danzaburou
Danzaburou
DeadAlive66
Danzaburou
Level 156
God Stats
10W - 8L
1,466 SR
Queue Stats
186W - 298L
1,245 Elo+
Solo
Discordia
Discordia
KonuketaruKashi
Discordia
Level 62
God Stats
0W - 3L
1,005 SR
Queue Stats
57W - 141L
1,171 Elo+
Party 1
Athena
Athena
Toxic_Zombae
Athena
Level 60
God Stats
7W - 12L
1,362 SR
Queue Stats
54W - 136L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crack2Hot
Danzaburou
15
6 / 4 / 3
10,390
799
10,968
11,646
5,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 4 / 6
9,328
718
6,174
14,594
7,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 3 / 6
11,967
921
16,505
18,827
16,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadAlive66
Danzaburou
15
8 / 2 / 3
10,684
822
16,201
10,865
5,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
KonuketaruKashi
Discordia
14
2 / 6 / 4
9,418
724
11,845
11,599
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
12
1 / 6 / 4
8,932
687
4,830
20,820
25,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
14
Kills
11
11
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crack2Hot
Danzaburou
6
4
3
1.88
L
Danzaburou
DeadAlive66
Danzaburou
8
2
3
4.75
W
2
4
6
1.25
L
Discordia
KonuketaruKashi
Discordia
2
6
4
0.67
W
6
3
6
3
L
Athena
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,647
Damage
32,876
45,067
Taken
43,284
29,395
Mitigated
35,711
12,296
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crack2Hot
Danzaburou
10,968
5,089
0
2,479
11,646
5,450
1,104
2,948
8,698
0
45,624
L
Danzaburou
DeadAlive66
Danzaburou
16,201
7,079
0
1,147
10,865
5,193
1,511
1,359
9,506
0
43,752
W
6,174
1,039
395
1,851
14,594
7,890
0
5,484
9,110
31,098
0
L
Discordia
KonuketaruKashi
Discordia
11,845
1,201
0
233
11,599
4,667
312
2,552
9,047
31,182
0
W
16,505
8,654
1,932
5,639
18,827
16,055
2,459
8,297
10,530
0
39,682
L
Athena
4,830
1,557
0
924
20,820
25,851
775
2,295
18,525
12,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,685
Gold Earned
29,034
141
Minions Killed
131
0
Camps Cleared
0
645,966
Distance Traveled
654,814
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,390
799
66
5
0
222,900
1
L
Danzaburou
10,684
822
73
6
0
210,102
3
W
Anubis
9,328
718
43
3
0
179,881
0
L
Discordia
9,418
724
47
4
0
214,773
3
W
Vamana
11,967
921
32
2
0
243,185
1
L
Athena
8,932
687
11
1
0
229,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role