Player Matchup

Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KevNinetyTwo
Cernunnos
Level 25
God Stats
2W - 2L
1,575 SR
Queue Stats
39W - 31L
1,516 Elo+
Party 2
Da Ji
Da Ji
SmallNitro_
Da Ji
Level 147
God Stats
4W - 8L
1,301 SR
Queue Stats
322W - 418L
1,415 Elo+
Solo
Zeus
Zeus
behemot011
Zeus
Level 100
God Stats
3W - 5L
1,593 SR
Queue Stats
18W - 19L
1,499 Elo+
Party 2
Team Averages
Level 96
1,494 SR
1,486 Elo+

VS

Team Averages
Level 49
1,408 SR
1,419 Elo+
Cerberus
Cerberus
BushLite415
Cerberus
Level 17
God Stats
14W - 12L
1,475 SR
Queue Stats
49W - 73L
1,337 Elo+
Party 1
Rama
Rama
HeyJude9331
Rama
Level 36
God Stats
16W - 22L
1,443 SR
Queue Stats
35W - 56L
1,346 Elo+
Solo
Artemis
Artemis
Lemon2148
Artemis
Level 28
God Stats
2W - 1L
1,318 SR
Queue Stats
45W - 55L
1,451 Elo+
Solo
Lancelot
Lancelot
XIVer217
Lancelot
Level 17
God Stats
7W - 5L
1,492 SR
Queue Stats
21W - 35L
1,425 Elo+
Solo
Sol
Sol
xCacti
Sol
Level 147
God Stats
2W - 2L
1,311 SR
Queue Stats
180W - 183L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 2 / 0
7,877
716
6,235
8,207
3,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
13
0 / 3 / 1
7,437
676
6,553
14,546
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
KevNinetyTwo
Cernunnos
13
0 / 1 / 2
7,238
658
5,629
9,589
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 0
7,303
664
9,427
9,279
4,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 2
7,482
680
8,585
4,039
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BushLite415
Cerberus
13
0 / 1 / 5
7,572
688
2,495
12,425
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 1 / 3
7,214
656
5,272
9,075
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Lemon2148
Artemis
16
3 / 0 / 0
8,428
766
6,277
6,904
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lancelot
XIVer217
Lancelot
15
4 / 0 / 2
8,572
779
8,555
10,564
7,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
xCacti
Sol
15
3 / 0 / 1
8,312
756
13,434
8,148
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
10
10
Deaths
2
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Cerberus
BushLite415
Cerberus
0
1
5
2.5
W
0
1
3
1.5
L
Cernunnos
KevNinetyTwo
Cernunnos
0
1
2
1
W
Artemis
Lemon2148
Artemis
3
0
0
3
L
2
3
0
0.67
W
Lancelot
XIVer217
Lancelot
4
0
2
5
L
0
1
2
1
W
Sol
xCacti
Sol
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
36,033
45,660
Taken
47,116
30,862
Mitigated
29,369
6,365
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,235
574
479
413
8,207
3,841
362
1,652
6,555
35,061
0
L
Bacchus
 
Bacchus
6,553
541
0
3,187
14,546
16,472
0
6,386
8,160
15,393
0
W
Cerberus
BushLite415
Cerberus
2,495
65
0
1,155
12,425
10,588
0
4,813
7,612
9,575
0
W
5,272
3,159
0
2,035
9,075
4,403
748
4,897
4,178
0
18,322
L
Cernunnos
KevNinetyTwo
Cernunnos
5,629
2,761
0
1,663
9,589
4,264
52
2,647
6,942
0
30,457
W
Artemis
Lemon2148
Artemis
6,277
3,619
0
4,187
6,904
3,471
530
4,222
2,682
0
30,846
L
9,427
1,105
0
0
9,279
4,630
0
3,398
5,881
0
19,898
W
Lancelot
XIVer217
Lancelot
8,555
2,099
0
2,088
10,564
7,177
413
3,831
6,733
0
38,272
L
8,585
72
0
623
4,039
1,655
369
1,260
2,779
33,375
0
W
Sol
xCacti
Sol
13,434
7,465
0
4,498
8,148
3,730
1,109
3,610
4,538
38,455
2,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
40,098
219
Minions Killed
252
0
Camps Cleared
0
1,091,637
Distance Traveled
1,089,442
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,877
716
80
7
0
216,322
4
L
Bacchus
7,437
676
15
1
0
231,006
1
W
Cerberus
7,572
688
31
3
0
224,118
0
W
Rama
7,214
656
34
3
0
204,062
0
L
Cernunnos
7,238
658
37
3
0
203,579
5
W
Artemis
8,428
766
67
6
0
205,695
2
L
Da Ji
7,303
664
22
2
0
218,953
0
W
Lancelot
8,572
779
60
5
0
249,666
1
L
Zeus
7,482
680
65
6
0
221,777
5
W
Sol
8,312
756
60
5
0
205,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role