Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
FCortez
Nike
Level 121
God Stats
1W - 1L
1,276 SR
Queue Stats
230W - 220L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
Kydile
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 13L
1,689 Elo+
Solo
Hachiman
Hachiman
Sharknador
Hachiman
Level 150
God Stats
3W - 2L
1,569 SR
Queue Stats
481W - 493L
1,502 Elo+
Party 3
Jing Wei
Jing Wei
TheCalvinator
Jing Wei
Level 129
God Stats
6W - 6L
1,521 SR
Queue Stats
399W - 380L
1,511 Elo+
Party 3
Team Averages
Level 115
1,473 SR
1,533 Elo+

VS

Team Averages
Level 91
1,384 SR
1,555 Elo+
Kali
Kali
Kazumiky
Kali
Level 82
God Stats
0W - 2L
1,312 SR
Queue Stats
39W - 44L
1,564 Elo+
Solo
Horus
Horus
LiteWieghtPotato
Horus
Level 29
God Stats
0W - 2L
1,242 SR
Queue Stats
55W - 52L
1,505 Elo+
Party 4
Vulcan
Vulcan
MikeBanning0
Vulcan
Level 27
God Stats
1W - 2L
1,492 SR
Queue Stats
45W - 53L
1,538 Elo+
Party 1
He Bo
He Bo
NealCaffrey1
He Bo
Level 158
God Stats
4W - 4L
1,750 SR
Queue Stats
414W - 387L
1,613 Elo+
Party 1
Nemesis
Nemesis
Raezait
Nemesis
Level 158
God Stats
0W - 3L
1,123 SR
Queue Stats
37W - 31L
1,555 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 2 / 18
8,399
840
9,605
14,217
10,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
FCortez
Nike
15
6 / 3 / 14
9,496
950
7,515
16,251
16,711
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Kydile
Ah Puch
17
5 / 1 / 14
9,813
981
19,922
8,468
4,341
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Sharknador
Hachiman
16
8 / 1 / 13
9,510
951
20,589
6,379
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
TheCalvinator
Jing Wei
14
1 / 4 / 14
8,298
830
9,848
12,062
6,282
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
1 / 4 / 5
7,519
752
5,398
13,964
8,830
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 8
7,292
729
3,953
18,983
20,466
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
14
2 / 5 / 5
7,528
753
11,009
11,133
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 5 / 3
8,553
855
13,300
14,744
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Raezait
Nemesis
13
1 / 4 / 4
7,347
735
8,227
15,506
12,593
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
21
Kills
10
11
Deaths
21
73
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
18
5
W
Nike
FCortez
Nike
6
3
14
4.33
L
Kali
1
4
5
0.88
W
Ah Puch
Kydile
Ah Puch
5
1
14
12
L
0
3
8
1.33
L
Vulcan
2
5
5
0.9
L
6
5
3
1.5
L
Nemesis
Raezait
Nemesis
1
4
4
0.75
W
Hachiman
Sharknador
Hachiman
8
1
13
14.5
W
Jing Wei
TheCalvinator
Jing Wei
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,479
Damage
41,887
57,377
Taken
74,330
41,719
Mitigated
53,251
29,334
Healing
34,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,605
654
9,004
5,652
14,217
10,917
1,146
5,296
8,921
22,127
0
W
Nike
FCortez
Nike
7,515
448
1,644
3,106
16,251
16,711
328
5,160
11,091
234
16,756
L
Kali
5,398
1,661
2,292
2,475
13,964
8,830
0
4,136
9,828
0
10,816
W
Ah Puch
Kydile
Ah Puch
19,922
774
275
2,262
8,468
4,341
939
4,339
4,129
37,220
0
L
3,953
1,876
8,937
8,076
18,983
20,466
0
6,558
12,425
0
9,253
L
Vulcan
11,009
2,431
853
774
11,133
4,873
0
7,131
4,002
23,529
0
L
13,300
91
1,864
3,821
14,744
6,489
0
6,785
7,959
24,733
0
L
Nemesis
Raezait
Nemesis
8,227
1,983
2,365
3,022
15,506
12,593
0
5,078
10,428
0
13,385
W
Hachiman
Sharknador
Hachiman
20,589
11,873
2,036
1,521
6,379
3,468
2,434
2,647
3,732
0
33,614
W
Jing Wei
TheCalvinator
Jing Wei
9,848
9,109
2,202
1,632
12,062
6,282
2,608
6,867
5,195
0
19,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,516
Gold Earned
38,239
128
Minions Killed
96
0
Camps Cleared
0
1,000,503
Distance Traveled
971,153
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,399
840
28
3
0
212,540
0
W
Nike
9,496
950
15
2
0
200,226
0
L
Kali
7,519
752
12
1
0
198,029
5
W
Ah Puch
9,813
981
30
3
0
197,563
0
L
Horus
7,292
729
12
1
0
189,763
5
L
Vulcan
7,528
753
25
3
0
195,243
1
L
He Bo
8,553
855
37
4
0
194,262
3
L
Nemesis
7,347
735
10
1
0
193,856
0
W
Hachiman
9,510
951
28
3
0
193,321
1
W
Jing Wei
8,298
830
27
3
0
196,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role