Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Darkmasus
Guan Yu
Level 126
God Stats
8W - 7L
1,552 SR
Queue Stats
33W - 37L
1,540 Elo+
Party 1
Mercury
Mercury
ElVelocista
Mercury
Level 145
God Stats
9W - 8L
1,620 SR
Queue Stats
36W - 44L
1,538 Elo+
Party 1
Atlas
Atlas
Hovabear
Atlas
Level 143
God Stats
8W - 10L
1,472 SR
Queue Stats
41W - 43L
1,477 Elo+
Party 3
Freya
Freya
TravlerBlue
Freya
Level 143
God Stats
7W - 5L
1,923 SR
Queue Stats
132W - 125L
1,497 Elo+
Party 3
Team Averages
Level 140
1,613 SR
1,510 Elo+

VS

Team Averages
Level 111
1,465 SR
1,506 Elo+
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AkaMrFamous
Maui
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ishtar
Ishtar
ChargedFuze
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
HECTOR17261
King Arthur
Level 144
God Stats
0W - 2L
1,323 SR
Queue Stats
101W - 110L
1,528 Elo+
Solo
Lancelot
Lancelot
probloodseeker
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
7 / 1 / 0
8,839
680
8,600
7,103
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Darkmasus
Guan Yu
13
1 / 0 / 0
7,556
581
5,353
8,985
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mercury
ElVelocista
Mercury
12
1 / 0 / 5
7,113
547
3,126
8,834
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Hovabear
Atlas
11
1 / 0 / 4
7,374
567
5,743
8,714
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 2 / 2
7,396
569
8,595
6,679
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 4 / 0
7,288
561
4,230
7,784
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 1
6,103
469
2,917
9,598
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
9
0 / 4 / 2
5,369
413
5,170
10,120
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
HECTOR17261
King Arthur
13
0 / 2 / 0
7,349
565
5,618
10,835
7,043
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
9
1 / 2 / 0
6,084
468
2,137
8,828
3,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
3
3
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
0
7
L
Vulcan
 
Vulcan
1
4
0
0.25
L
1
3
1
0.5
L
Ishtar
0
4
2
0.25
W
Guan Yu
Darkmasus
Guan Yu
1
0
0
1
W
Mercury
ElVelocista
Mercury
1
0
5
3.5
L
King Arthur
HECTOR17261
King Arthur
0
2
0
0
W
Atlas
Hovabear
Atlas
1
0
4
3
W
5
2
2
3
L
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,417
Damage
20,072
40,315
Taken
47,165
30,861
Mitigated
23,909
13,598
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,600
1,036
0
2,712
7,103
5,830
372
3,401
3,702
67,984
0
L
Vulcan
 
Vulcan
4,230
1,326
0
1,483
7,784
3,203
0
5,157
2,627
52,282
0
L
2,917
1,670
0
1,833
9,598
6,344
0
5,746
3,494
19,997
0
L
Ishtar
5,170
2,974
0
2,591
10,120
4,070
176
7,488
2,388
0
28,274
W
Guan Yu
Darkmasus
Guan Yu
5,353
560
122
4,178
8,985
12,167
0
0
8,985
0
58,654
W
Mercury
ElVelocista
Mercury
3,126
1,632
0
393
8,834
3,108
0
1,072
7,762
0
53,861
L
King Arthur
HECTOR17261
King Arthur
5,618
674
0
1,858
10,835
7,043
0
1,154
9,106
0
66,730
W
Atlas
Hovabear
Atlas
5,743
2,437
0
3,107
8,714
7,132
669
1,497
7,217
23,210
0
W
8,595
2,626
0
3,086
6,679
2,624
1,200
1,177
5,502
46,772
2,890
L
Lancelot
2,137
537
0
3,262
8,828
3,249
0
2,437
6,315
0
32,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,278
Gold Earned
32,193
441
Minions Killed
350
0
Camps Cleared
0
1,360,164
Distance Traveled
1,283,558
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,839
680
129
10
0
248,899
4
L
Vulcan
7,288
561
92
7
0
238,331
2
L
Maui
6,103
469
22
2
0
244,478
5
L
Ishtar
5,369
413
46
4
0
219,740
1
W
Guan Yu
7,556
581
114
9
0
271,691
3
W
Mercury
7,113
547
86
7
0
329,121
5
L
King Arthur
7,349
565
128
10
0
268,102
5
W
Atlas
7,374
567
22
2
0
266,426
5
W
Freya
7,396
569
90
7
0
244,027
0
L
Lancelot
6,084
468
62
5
0
312,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role