Player Matchup

Morgan Le Fay
Morgan Le Fay
MythTeLegend
Morgan Le Fay
Level 153
God Stats
16W - 11L
1,620 SR
Queue Stats
1,267W - 555L
1,813 Elo+
Party 3
Cabrakan
Cabrakan
Papa Voltz2032
Cabrakan
Level 160
God Stats
6W - 3L
1,645 SR
Queue Stats
154W - 149L
1,568 Elo+
Solo
Jormungandr
Jormungandr
Rykerrrrrrrr
Jormungandr
Level 9
God Stats
3W - 3L
1,526 SR
Queue Stats
11W - 11L
1,550 Elo+
Party 1
Da Ji
Da Ji
Teiyana
Da Ji
Level 159
God Stats
59W - 16L
1,863 SR
Queue Stats
905W - 558L
1,854 Elo+
Party 3
Chiron
Chiron
j3rhino
Chiron
Level 60
God Stats
1W - 2L
1,245 SR
Queue Stats
267W - 270L
1,468 Elo+
Party 1
Team Averages
Level 108
1,580 SR
1,650 Elo+

VS

Team Averages
Level 68
1,497 SR
1,426 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BoolTeamLeader
Thanatos
Level 45
God Stats
2W - 2L
1,734 SR
Queue Stats
96W - 77L
1,491 Elo+
Party 2
Bellona
Bellona
ElFunkyMango
Bellona
Level 25
God Stats
3W - 5L
1,521 SR
Queue Stats
17W - 34L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
Mr Prototype 54
Nu Wa
Level 60
God Stats
6W - 4L
1,251 SR
Queue Stats
119W - 148L
1,402 Elo+
Party 2
Medusa
Medusa
xIBREAKCAMS
Medusa
Level 60
God Stats
3W - 3L
1,479 SR
Queue Stats
144W - 160L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MythTeLegend
Morgan Le Fay
17
9 / 0 / 5
12,276
1,228
20,026
4,423
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
16
0 / 1 / 9
10,414
1,041
7,210
10,866
13,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Rykerrrrrrrr
Jormungandr
16
0 / 0 / 13
10,886
1,089
6,800
7,566
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Teiyana
Da Ji
16
6 / 0 / 5
10,602
1,060
11,794
7,728
3,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
j3rhino
Chiron
16
0 / 0 / 8
9,569
957
5,572
3,388
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

281

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 0 / 1
9,942
994
3,243
6,828
7,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
14
1 / 8 / 0
8,970
897
6,861
16,908
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
ElFunkyMango
Bellona
15
0 / 1 / 1
9,766
977
2,843
11,374
11,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
8,899
890
10,585
9,898
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
0 / 2 / 1
9,063
906
7,850
8,600
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
15
Kills
1
1
Deaths
15
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
1
0.5
L
Thanatos
1
8
0
0.13
L
Bellona
ElFunkyMango
Bellona
0
1
1
0.5
L
0
4
1
0.13
W
Morgan Le Fay
MythTeLegend
Morgan Le Fay
9
0
5
11.5
W
Cabrakan
0
1
9
4.5
W
Jormungandr
Rykerrrrrrrr
Jormungandr
0
0
13
6.5
W
Da Ji
Teiyana
Da Ji
6
0
5
8.5
W
Chiron
j3rhino
Chiron
0
0
8
4
L
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,402
Damage
31,382
33,971
Taken
53,608
32,585
Mitigated
34,576
7,477
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,243
65
0
1,828
6,828
7,285
0
3,441
3,387
11,821
0
L
Thanatos
6,861
932
0
3,403
16,908
7,412
0
11,021
5,887
0
14,828
L
Bellona
ElFunkyMango
Bellona
2,843
496
1,772
1,981
11,374
11,396
0
6,925
4,449
0
21,030
L
10,585
3,130
0
159
9,898
4,212
0
6,699
3,199
32,391
0
W
Morgan Le Fay
MythTeLegend
Morgan Le Fay
20,026
1,283
0
229
4,423
2,083
0
2,721
1,702
61,207
0
W
Cabrakan
7,210
776
135
2,272
10,866
13,853
0
4,264
6,602
12,775
0
W
Jormungandr
Rykerrrrrrrr
Jormungandr
6,800
2,149
0
1,537
7,566
11,164
0
2,869
4,697
27,640
0
W
Da Ji
Teiyana
Da Ji
11,794
2,851
0
0
7,728
3,997
0
2,444
5,284
0
28,310
W
Chiron
j3rhino
Chiron
5,572
1,683
1,930
1,374
3,388
1,488
0
1,530
1,858
20
26,313
L
Medusa
7,850
5,007
0
1,641
8,600
4,271
0
5,970
2,630
0
35,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,747
Gold Earned
46,640
235
Minions Killed
192
13
Camps Cleared
4
882,591
Distance Traveled
941,271
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,942
994
13
1
0
170,315
0
L
Thanatos
8,970
897
21
2
1
199,767
0
L
Bellona
9,766
977
48
5
1
197,757
0
L
Nu Wa
8,899
890
56
6
2
183,673
1
W
Morgan Le Fay
12,276
1,228
116
12
1
183,446
3
W
Cabrakan
10,414
1,041
11
1
0
173,029
0
W
Jormungandr
10,886
1,089
28
3
1
184,443
0
W
Da Ji
10,602
1,060
32
3
6
159,046
1
W
Chiron
9,569
957
48
5
5
182,627
0
L
Medusa
9,063
906
54
5
0
189,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role