Player Matchup

Ymir
Ymir
Platinum III
DetzGotBanned
Ymir
Platinum III
Level 58
God Stats
2W - 3L
1,524 SR
Queue Stats
126W - 139L
1,703 MMR
Party 2
Scylla
Scylla
Diamond II
Detzq
Scylla
Diamond II
Level 127
God Stats
10W - 12L
1,555 SR
Queue Stats
179W - 170L
2,412 MMR
Party 2
Set
Set
Diamond IV
temp-139483
Set
Diamond IV
Level 154
God Stats
6W - 3L
1,705 SR
Queue Stats
157W - 139L
2,374 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 113
1,594 SR
2,163 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 85
1,508 SR
1,995 MMR
Kukulkan
Kukulkan
Gold V
Gruburt
Kukulkan
Gold V
Level 146
God Stats
1W - 1L
1,635 SR
Queue Stats
9W - 10L
1,643 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
I Laugh Spam
Ne Zha
Platinum II
Level 62
God Stats
1W - 0L
1,301 SR
Queue Stats
26W - 13L
2,216 MMR
Party 1
Bacchus
Bacchus
Diamond IV
SaltThrown
Bacchus
Diamond IV
Level 48
God Stats
5W - 6L
1,587 SR
Queue Stats
153W - 198L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
11,628
684
5,569
24,014
33,216
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Detzq
Scylla
15
0 / 6 / 2
10,169
598
7,463
17,145
5,822
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 7 / 0
10,725
631
9,595
24,794
21,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AchillesAo KuangAh Muzen CabBaba YagaAres

VS

Bans
AtlasBaron SamediGuan YuPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gruburt
Kukulkan
20
8 / 1 / 8
13,309
783
22,259
4,103
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
18
8 / 1 / 9
12,505
736
28,574
23,073
14,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
SaltThrown
Bacchus
18
2 / 0 / 15
11,677
687
7,822
12,329
16,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
18
18
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Scylla
Detzq
Scylla
0
6
2
0.17
W
Kukulkan
Gruburt
Kukulkan
8
1
8
12
W
Ne Zha
8
1
9
12.5
W
Bacchus
SaltThrown
Bacchus
2
0
15
9.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,627
Damage
58,655
65,953
Taken
39,505
60,861
Mitigated
33,359
10,288
Healing
10,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,569
1,112
0
1,537
24,014
33,216
0
12,792
11,222
30,488
0
L
Scylla
Detzq
Scylla
7,463
551
0
1,444
17,145
5,822
0
4,395
12,750
54,657
0
W
Kukulkan
Gruburt
Kukulkan
22,259
1,464
0
987
4,103
2,287
1,227
880
3,223
81,374
0
W
Ne Zha
28,574
6,734
0
7,972
23,073
14,385
1,670
7,275
15,798
0
75,533
W
Bacchus
SaltThrown
Bacchus
7,822
1,088
0
1,895
12,329
16,687
332
4,985
7,344
22,470
0
L
9,595
2,742
2,063
5,244
24,794
21,823
0
12,944
11,850
0
34,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
37,491
182
Minions Killed
222
0
Camps Cleared
0
835,916
Distance Traveled
1,000,475
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,628
684
57
3
0
293,914
5
L
Scylla
10,169
598
68
4
0
266,153
2
W
Kukulkan
13,309
783
152
9
0
333,816
1
W
Ne Zha
12,505
736
45
3
0
329,611
2
W
Bacchus
11,677
687
25
1
0
337,048
4
L
Set
10,725
631
57
3
0
275,849
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role