Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Odin
Odin
BRYAN513
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 318L
1,438 Elo+
Party 2
Zeus
Zeus
ChoiJong-In
Zeus
Level 27
God Stats
43W - 47L
1,501 SR
Queue Stats
68W - 98L
1,443 Elo+
Party 4
Bakasura
Bakasura
UzCidracks
Bakasura
Level 128
God Stats
12W - 12L
1,524 SR
Queue Stats
224W - 232L
1,461 Elo+
Party 4
Charybdis
Charybdis
isoSpxmZ
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,537 Elo+
Party 2
Team Averages
Level 88
1,505 SR
1,476 Elo+

VS

Team Averages
Level 67
1,583 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
FunkWithPunk
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 68L
1,445 Elo+
Party 1
The Morrigan
The Morrigan
HeadDance--
The Morrigan
Level 160
God Stats
8W - 2L
1,679 SR
Queue Stats
387W - 316L
1,621 Elo+
Party 3
Ganesha
Ganesha
Seehands
Ganesha
Level 66
God Stats
4W - 2L
1,587 SR
Queue Stats
73W - 92L
1,433 Elo+
Party 1
Arachne
Arachne
cjsoccer54
Arachne
Level 15
God Stats
3W - 2L
1,516 SR
Queue Stats
14W - 10L
1,542 Elo+
Party 3
Izanami
Izanami
ijustputwhatever
Izanami
Level 68
God Stats
61W - 26L
1,636 SR
Queue Stats
299W - 187L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
4 / 6 / 16
14,453
482
11,421
36,349
63,015
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Odin
20
6 / 8 / 10
14,930
498
16,568
33,557
51,541
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 11 / 5
15,032
501
24,151
23,010
10,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
UzCidracks
Bakasura
20
9 / 11 / 12
15,117
504
24,831
34,691
19,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
isoSpxmZ
Charybdis
20
1 / 10 / 8
13,947
465
13,967
28,596
11,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FunkWithPunk
Ah Muzen Cab
20
4 / 7 / 17
17,639
588
21,892
30,654
27,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
HeadDance--
The Morrigan
20
21 / 4 / 16
18,941
631
35,947
23,246
16,919
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Seehands
Ganesha
19
1 / 7 / 24
14,837
495
11,362
35,623
47,890
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
cjsoccer54
Arachne
20
10 / 8 / 16
17,259
575
24,435
41,214
21,256
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 5 / 16
17,118
571
30,449
25,589
13,324
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
134
31
Kills
45
46
Deaths
31
51
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
6
16
2
L
Odin
6
8
10
1.38
L
11
11
5
1.23
W
Ah Muzen Cab
FunkWithPunk
Ah Muzen Cab
4
7
17
1.79
W
The Morrigan
HeadDance--
The Morrigan
21
4
16
7.25
W
Ganesha
Seehands
Ganesha
1
7
24
1.86
L
Bakasura
UzCidracks
Bakasura
9
11
12
1.36
W
Arachne
cjsoccer54
Arachne
10
8
16
2.25
W
9
5
16
3.4
L
Charybdis
isoSpxmZ
Charybdis
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,938
Damage
124,085
156,203
Taken
156,326
156,697
Mitigated
126,610
22,925
Healing
47,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,421
3,131
3,402
9,261
36,349
63,015
538
7,588
28,751
48,299
0
L
Odin
16,568
3,560
0
860
33,557
51,541
360
6,480
26,907
0
94,243
L
24,151
2,298
0
1,310
23,010
10,573
1,995
8,836
14,174
96,756
0
W
Ah Muzen Cab
FunkWithPunk
Ah Muzen Cab
21,892
8,469
0
6,127
30,654
27,221
11,376
4,048
25,099
0
158,804
W
The Morrigan
HeadDance--
The Morrigan
35,947
7,003
775
8,288
23,246
16,919
763
4,900
18,068
128,657
25,771
W
Ganesha
Seehands
Ganesha
11,362
813
1,431
6,402
35,623
47,890
219
10,413
23,510
46,744
2,508
L
Bakasura
UzCidracks
Bakasura
24,831
13,720
0
3,532
34,691
19,794
970
8,568
26,123
0
121,154
W
Arachne
cjsoccer54
Arachne
24,435
17,539
0
16,512
41,214
21,256
724
14,459
25,376
0
115,156
W
30,449
19,839
0
8,335
25,589
13,324
6,460
4,884
19,967
0
181,295
L
Charybdis
isoSpxmZ
Charybdis
13,967
5,004
538
4,022
28,596
11,774
4,863
9,009
19,587
5,195
127,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,479
Gold Earned
85,794
739
Minions Killed
875
0
Camps Cleared
0
2,394,430
Distance Traveled
2,568,643
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,453
482
54
2
0
465,687
5
L
Odin
14,930
498
164
5
0
496,319
1
L
Zeus
15,032
501
139
5
0
448,677
4
W
Ah Muzen Cab
17,639
588
261
9
0
489,169
4
W
The Morrigan
18,941
631
175
6
0
518,294
1
W
Ganesha
14,837
495
21
1
0
502,643
10
L
Bakasura
15,117
504
176
6
0
562,966
3
W
Arachne
17,259
575
143
5
0
582,090
2
W
Izanami
17,118
571
275
9
0
476,447
4
L
Charybdis
13,947
465
206
7
0
420,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role