Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BrBilada
Odin
Level 149
God Stats
2W - 1L
1,742 SR
Queue Stats
77W - 80L
1,571 Elo+
Solo
Sol
Sol
Chriselpanda
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,491 Elo+
Solo
Cernunnos
Cernunnos
MatheusReis
Cernunnos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,389 Elo+
Solo
Team Averages
Level 153
1,548 SR
1,490 Elo+

VS

Team Averages
Level 130
1,521 SR
1,508 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bnxn
Rama
Level 109
God Stats
1W - 0L
1,605 SR
Queue Stats
19W - 16L
1,481 Elo+
Solo
Hachiman
Hachiman
Didelphis
Hachiman
Level 105
God Stats
3W - 1L
1,612 SR
Queue Stats
99W - 92L
1,512 Elo+
Solo
Nemesis
Nemesis
MATAGILES95
Nemesis
Level 126
God Stats
4W - 2L
1,389 SR
Queue Stats
205W - 192L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
0 / 4 / 10
10,654
666
17,769
17,018
14,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
 
Merlin
18
2 / 2 / 7
10,400
650
20,567
12,657
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
14
0 / 4 / 8
8,985
562
6,981
19,869
26,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 4 / 4
10,188
637
14,108
18,231
9,307
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cernunnos
MatheusReis
Cernunnos
18
5 / 3 / 4
10,943
684
18,050
16,952
11,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 2 / 12
12,095
756
8,545
28,441
35,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
 
Skadi
18
5 / 1 / 6
11,303
706
17,910
10,176
7,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Bnxn
Rama
19
6 / 2 / 7
11,568
723
15,353
15,754
10,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Didelphis
Hachiman
18
1 / 2 / 9
11,347
709
22,749
17,094
11,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
MATAGILES95
Nemesis
17
2 / 3 / 12
10,657
666
13,445
21,736
23,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
10
Kills
16
17
Deaths
10
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
10
1.25
L
Merlin
 
Merlin
2
2
7
2.75
W
Khepri
 
Khepri
2
2
12
4
W
Skadi
 
Skadi
5
1
6
8
W
Rama
Bnxn
Rama
6
2
7
4.75
L
Odin
0
4
8
1
L
3
4
4
1.25
W
Hachiman
Didelphis
Hachiman
1
2
9
2.75
W
Nemesis
MATAGILES95
Nemesis
2
3
12
2.67
L
Cernunnos
MatheusReis
Cernunnos
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,475
Damage
78,002
84,727
Taken
93,201
69,794
Mitigated
88,048
30,430
Healing
37,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,769
414
2,503
5,715
17,018
14,828
202
1,641
15,377
35,827
0
L
Merlin
 
Merlin
20,567
1,257
1,596
2,013
12,657
7,643
177
2,159
10,498
41,312
0
W
Khepri
 
Khepri
8,545
264
2,307
4,099
28,441
35,631
126
14,432
13,617
14,558
0
W
Skadi
 
Skadi
17,910
3,373
2,408
2,096
10,176
7,444
2,877
7,208
2,840
0
38,160
W
Rama
Bnxn
Rama
15,353
11,437
2,341
4,655
15,754
10,708
1,705
9,878
5,739
0
33,096
L
Odin
6,981
176
2,825
1,614
19,869
26,322
0
1,161
18,708
0
9,044
L
14,108
4,279
1,380
7,342
18,231
9,307
1,100
1,618
16,613
25,725
0
W
Hachiman
Didelphis
Hachiman
22,749
8,763
2,064
4,167
17,094
11,093
2,726
9,686
7,265
0
58,002
W
Nemesis
MATAGILES95
Nemesis
13,445
3,389
7,863
5,661
21,736
23,172
722
10,198
11,296
0
25,834
L
Cernunnos
MatheusReis
Cernunnos
18,050
9,071
1,239
4,203
16,952
11,694
1,289
1,966
14,986
0
37,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,170
Gold Earned
56,970
178
Minions Killed
202
0
Camps Cleared
0
1,449,940
Distance Traveled
1,671,307
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,654
666
42
3
0
306,637
0
L
Merlin
10,400
650
40
3
0
308,620
0
W
Khepri
12,095
756
6
0
0
349,469
5
W
Skadi
11,303
706
38
2
0
312,494
4
W
Rama
11,568
723
52
3
0
329,951
0
L
Odin
8,985
562
6
0
0
254,523
3
L
Sol
10,188
637
45
3
0
277,371
2
W
Hachiman
11,347
709
93
6
0
332,843
2
W
Nemesis
10,657
666
13
1
0
346,550
5
L
Cernunnos
10,943
684
45
3
0
302,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role