Player Matchup

Vamana
Vamana
Jemxnye
Vamana
Level 36
God Stats
6W - 5L
1,468 SR
Queue Stats
143W - 158L
1,346 Elo+
Solo
Hera
Hera
OZB Saitama
Hera
Level 68
God Stats
6W - 5L
1,405 SR
Queue Stats
32W - 48L
1,351 Elo+
Solo
Loki
Loki
Yzur
Loki
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,371 Elo+
Solo
Team Averages
Level 69
1,458 SR
1,356 Elo+

VS

Team Averages
Level 51
1,459 SR
1,256 Elo+
Mercury
Mercury
JJ-The-Lad69
Mercury
Level 48
God Stats
2W - 7L
1,490 SR
Queue Stats
72W - 118L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Sir Smoksalot5
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,188 Elo+
Party 1
Kukulkan
Kukulkan
fRFrTHoUgh
Kukulkan
Level 100
God Stats
9W - 16L
1,388 SR
Queue Stats
32W - 65L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jemxnye
Vamana
14
4 / 2 / 7
9,776
698
14,646
17,309
19,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 1 / 6
11,714
837
22,393
7,031
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Yzur
Loki
13
3 / 8 / 8
10,225
730
4,729
12,143
5,442
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JJ-The-Lad69
Mercury
14
4 / 7 / 3
9,414
672
9,356
17,678
7,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 5
9,171
655
5,154
20,269
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
fRFrTHoUgh
Kukulkan
16
5 / 2 / 2
9,992
714
8,568
12,425
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
9
11
Deaths
14
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
JJ-The-Lad69
Mercury
4
7
3
0.79
W
Vamana
Jemxnye
Vamana
4
2
7
3.75
W
7
1
6
10
L
0
5
5
0.5
W
Loki
Yzur
Loki
3
8
8
0.88
L
Kukulkan
fRFrTHoUgh
Kukulkan
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
23,078
36,483
Taken
50,372
28,509
Mitigated
32,042
9,016
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
JJ-The-Lad69
Mercury
9,356
3,795
0
0
17,678
7,043
0
7,281
9,883
0
40,975
W
Vamana
Jemxnye
Vamana
14,646
5,912
0
5,798
17,309
19,577
976
7,339
9,970
0
23,246
W
22,393
5,388
212
1,772
7,031
3,490
631
3,515
3,516
67,776
0
L
5,154
480
0
2,921
20,269
19,466
0
8,499
10,972
14,083
0
W
Loki
Yzur
Loki
4,729
2,260
398
836
12,143
5,442
479
3,134
9,009
0
10,264
L
Kukulkan
fRFrTHoUgh
Kukulkan
8,568
123
0
450
12,425
5,533
132
6,975
5,361
49,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
28,577
117
Minions Killed
142
0
Camps Cleared
0
739,283
Distance Traveled
776,367
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,414
672
56
4
0
261,489
4
W
Vamana
9,776
698
14
1
0
265,433
0
W
Hera
11,714
837
92
7
0
267,305
3
L
Cthulhu
9,171
655
9
1
0
253,657
1
W
Loki
10,225
730
11
1
0
206,545
1
L
Kukulkan
9,992
714
77
6
0
261,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role