Player Matchup

Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
CaesarAugustus03
Bacchus
Level 123
God Stats
1W - 7L
1,387 SR
Queue Stats
53W - 95L
1,403 Elo+
Party 2
Kali
Kali
NutridoAgus
Kali
Level 48
God Stats
13W - 8L
1,633 SR
Queue Stats
16W - 9L
1,570 Elo+
Solo
Sol
Sol
RomAInvictA69
Sol
Level 160
God Stats
3W - 6L
1,486 SR
Queue Stats
215W - 265L
1,550 Elo+
Party 2
Zhong Kui
Zhong Kui
dawesomef
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 170L
1,434 Elo+
Party 2
Team Averages
Level 116
1,501 SR
1,491 Elo+

VS

Team Averages
Level 110
1,577 SR
1,592 Elo+
Vamana
Vamana
 
Vamana
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ILPAPAFRITA
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 8L
1,801 Elo+
Party 1
Ganesha
Ganesha
Slaposaurus
Ganesha
Level 146
God Stats
12W - 9L
1,658 SR
Queue Stats
445W - 485L
1,444 Elo+
Solo
Ra
Ra
gatocanx
Ra
Level 157
God Stats
6W - 2L
1,592 SR
Queue Stats
69W - 57L
1,598 Elo+
Party 1
Chronos
Chronos
manuelorantes
Chronos
Level 158
God Stats
13W - 6L
1,636 SR
Queue Stats
126W - 96L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 1 / 1
7,272
606
4,114
6,124
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 5 / 0
5,142
429
3,375
11,212
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 0
5,856
488
3,110
11,036
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 3 / 0
6,918
577
4,327
9,968
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
dawesomef
Zhong Kui
10
0 / 4 / 0
5,611
468
2,685
9,651
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
3 / 1 / 1
7,350
613
3,669
7,362
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 1 / 4
8,300
692
9,734
7,939
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Slaposaurus
Ganesha
12
0 / 0 / 10
7,743
645
3,828
7,663
6,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
6 / 0 / 1
7,694
641
7,061
4,785
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos
12
2 / 0 / 7
7,209
601
6,977
10,833
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
16
16
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
1
0.5
W
Vamana
 
Vamana
3
1
1
3.5
L
0
5
0
0
W
5
1
4
7
L
1
3
0
0.33
L
1
3
0
0.33
W
Ganesha
Slaposaurus
Ganesha
0
0
10
5
L
Zhong Kui
dawesomef
Zhong Kui
0
4
0
0
W
6
0
1
6.5
W
Chronos
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,611
Damage
31,269
47,991
Taken
38,582
27,466
Mitigated
19,347
12,017
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,114
852
0
2,224
6,124
2,333
405
881
5,243
57,733
0
W
Vamana
 
Vamana
3,669
1,006
0
4,036
7,362
3,398
390
4,061
3,301
0
43,304
L
3,375
602
242
1,395
11,212
9,844
0
5,522
5,690
10,041
3,094
W
9,734
4,138
0
3,370
7,939
3,077
795
3,979
3,960
0
58,832
L
3,110
1,480
0
1,674
11,036
4,554
1,227
3,630
7,406
0
35,481
L
4,327
2,048
0
3,728
9,968
4,061
0
1,404
8,564
44,529
5,573
W
Ganesha
Slaposaurus
Ganesha
3,828
296
359
2,156
7,663
6,856
0
2,786
4,877
21,602
1,912
L
Zhong Kui
dawesomef
Zhong Kui
2,685
416
126
2,628
9,651
6,674
408
6,255
3,396
36,671
0
W
7,061
1,512
1,462
2,738
4,785
1,928
78
1,872
2,913
60,000
0
W
Chronos
6,977
2,898
0
1,995
10,833
4,088
168
1,778
9,055
69,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
38,296
358
Minions Killed
402
0
Camps Cleared
0
1,152,458
Distance Traveled
1,224,277
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,272
606
120
10
0
247,205
1
W
Vamana
7,350
613
74
6
0
248,987
3
L
Bacchus
5,142
429
16
1
0
235,670
1
W
Neith
8,300
692
127
11
0
232,795
5
L
Kali
5,856
488
65
5
0
245,935
0
L
Sol
6,918
577
102
9
0
223,074
2
W
Ganesha
7,743
645
0
0
0
228,947
7
L
Zhong Kui
5,611
468
55
5
0
200,574
3
W
Ra
7,694
641
98
8
0
254,844
2
W
Chronos
7,209
601
103
9
0
258,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role