Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Maknutz
Da Ji
Level 46
God Stats
18W - 18L
1,529 SR
Queue Stats
39W - 50L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
Oiinkie
Kukulkan
Level 16
God Stats
3W - 6L
1,486 SR
Queue Stats
5W - 8L
1,466 Elo+
Party 2
Hachiman
Hachiman
furuk1
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 54L
1,361 Elo+
Solo
Team Averages
Level 48
1,503 SR
1,457 Elo+

VS

Team Averages
Level 70
1,497 SR
1,445 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DeathBlade300
Chaac
Level 129
God Stats
15W - 10L
1,643 SR
Queue Stats
227W - 208L
1,378 Elo+
Solo
Neith
Neith
Httep
Neith
Level 85
God Stats
2W - 0L
1,574 SR
Queue Stats
108W - 128L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
asjkhfgaskjga
Kukulkan
Level 60
God Stats
1W - 1L
1,269 SR
Queue Stats
110W - 121L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 4 / 1
5,646
565
4,272
8,876
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
 
Nike
8
1 / 1 / 2
5,434
543
2,536
9,545
5,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Maknutz
Da Ji
9
3 / 3 / 0
5,481
548
3,232
9,447
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Oiinkie
Kukulkan
9
0 / 2 / 1
5,111
511
2,872
3,401
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
furuk1
Hachiman
7
0 / 8 / 2
4,604
460
2,826
11,256
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 2 / 1
6,405
641
5,864
9,506
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
 
Aphrodite
10
0 / 1 / 8
6,228
623
2,407
4,162
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 2 / 3
6,335
634
6,058
8,627
7,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Httep
Neith
11
8 / 2 / 2
6,837
684
9,029
6,592
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kukulkan
asjkhfgaskjga
Kukulkan
11
2 / 0 / 1
6,567
657
4,065
3,749
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
18
18
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
1
0.38
L
Nike
 
Nike
1
1
2
2
W
Thanatos
 
Thanatos
6
2
1
3.25
W
Aphrodite
 
Aphrodite
0
1
8
4
W
2
2
3
1.75
W
Neith
Httep
Neith
8
2
2
4.5
L
Da Ji
Maknutz
Da Ji
3
3
0
1
L
Kukulkan
Oiinkie
Kukulkan
0
2
1
0.25
W
Kukulkan
asjkhfgaskjga
Kukulkan
2
0
1
2.5
L
Hachiman
furuk1
Hachiman
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,738
Damage
27,423
42,525
Taken
32,636
17,851
Mitigated
19,499
9,240
Healing
16,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,272
886
0
2,648
8,876
5,273
0
0
8,876
0
29,694
L
Nike
 
Nike
2,536
278
0
1,745
9,545
5,044
0
3,267
6,278
0
17,423
W
Thanatos
 
Thanatos
5,864
1,257
0
8,018
9,506
4,343
0
0
9,422
0
35,903
W
Aphrodite
 
Aphrodite
2,407
677
1,650
2,046
4,162
3,264
524
1,180
2,982
19,852
0
W
6,058
1,940
130
2,845
8,627
7,546
0
0
8,026
0
38,857
W
Neith
Httep
Neith
9,029
4,627
0
1,247
6,592
2,749
920
605
5,987
0
43,402
L
Da Ji
Maknutz
Da Ji
3,232
459
0
3,216
9,447
3,240
0
1,219
8,228
0
21,494
L
Kukulkan
Oiinkie
Kukulkan
2,872
94
0
0
3,401
1,250
0
1,317
2,084
26,958
0
W
Kukulkan
asjkhfgaskjga
Kukulkan
4,065
269
0
250
3,749
1,597
0
1,087
2,662
47,799
0
L
Hachiman
furuk1
Hachiman
2,826
2,151
0
1,631
11,256
3,044
0
669
10,587
0
14,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
32,372
214
Minions Killed
341
0
Camps Cleared
0
986,870
Distance Traveled
1,015,064
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,646
565
63
6
0
213,318
2
L
Nike
5,434
543
28
3
0
205,600
4
W
Thanatos
6,405
641
66
7
0
205,890
2
W
Aphrodite
6,228
623
29
3
0
197,323
1
W
Chaac
6,335
634
70
7
0
191,389
0
W
Neith
6,837
684
80
8
0
196,376
0
L
Da Ji
5,481
548
42
4
0
212,213
0
L
Kukulkan
5,111
511
59
6
0
187,111
3
W
Kukulkan
6,567
657
96
10
0
224,086
5
L
Hachiman
4,604
460
22
2
0
168,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role