Player Matchup

Medusa
Medusa
Gold I
ChizzleTips
Medusa
Gold I
Level 156
God Stats
2W - 4L
1,512 SR
Queue Stats
41W - 33L
1,726 MMR
Party 2
Geb
Geb
Gold IV
TMiIIz
Geb
Gold IV
Level 153
God Stats
0W - 1L
1,652 SR
Queue Stats
42W - 39L
1,422 MMR
Party 2
Horus
Horus
Platinum II
Vapegirl420x0x0
Horus
Platinum II
Level 158
God Stats
6W - 3L
1,713 SR
Queue Stats
58W - 42L
1,940 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,626 SR
1,696 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,685 SR
1,659 MMR
Scylla
Scylla
Gold V
AmazingKatie123
Scylla
Gold V
Level 77
God Stats
3W - 0L
1,749 SR
Queue Stats
21W - 14L
1,650 MMR
Party 1
Bacchus
Bacchus
Silver I
BrinierChlcken
Bacchus
Silver I
Level 149
God Stats
6W - 3L
1,652 SR
Queue Stats
46W - 21L
1,528 MMR
Party 1
Chiron
Chiron
Gold II
gavinf1799
Chiron
Gold II
Level 143
God Stats
3W - 0L
1,654 SR
Queue Stats
7W - 1L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 3 / 0
10,450
653
11,231
12,046
6,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
TMiIIz
Geb
13
0 / 1 / 2
9,695
606
9,628
17,418
20,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 2
9,985
624
9,791
18,815
19,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AtlasAchillesBaron SamediAh Muzen CabCabrakan

VS

Bans
Baba YagaAresHeraKhepriPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 3
10,103
631
9,432
12,742
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 5
10,283
643
10,454
16,743
23,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
gavinf1799
Chiron
17
5 / 1 / 0
11,692
731
19,059
15,510
8,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
5
5
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
0
1
5
2.5
L
Medusa
2
3
0
0.67
L
Geb
TMiIIz
Geb
0
1
2
1
L
0
1
2
1
W
Chiron
gavinf1799
Chiron
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,650
Damage
38,945
48,279
Taken
44,995
46,195
Mitigated
37,501
13,667
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,432
327
0
1,345
12,742
5,364
830
2,453
10,289
52,118
0
W
10,454
1,493
943
3,697
16,743
23,643
373
3,217
13,526
26,696
0
L
Medusa
11,231
2,984
0
250
12,046
6,232
1,458
4,931
7,115
0
64,951
L
Geb
TMiIIz
Geb
9,628
675
0
2,348
17,418
20,865
0
6,954
10,464
21,060
0
L
9,791
4,660
2,701
8,368
18,815
19,098
0
8,039
10,776
0
25,180
W
Chiron
gavinf1799
Chiron
19,059
9,996
1,862
4,922
15,510
8,494
1,656
4,400
11,110
0
74,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,130
Gold Earned
32,078
162
Minions Killed
185
0
Camps Cleared
0
905,714
Distance Traveled
930,263
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,103
631
79
5
0
305,315
1
W
Bacchus
10,283
643
24
2
0
315,832
2
L
Medusa
10,450
653
104
7
0
271,810
2
L
Geb
9,695
606
23
1
0
311,139
1
L
Horus
9,985
624
35
2
0
322,765
2
W
Chiron
11,692
731
82
5
0
309,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role