Player Matchup

Baron Samedi
Baron Samedi
KentuckyElite
Baron Samedi
Level 92
God Stats
3W - 0L
1,721 SR
Queue Stats
34W - 28L
1,185 Elo+
Solo
Set
Set
LordTenebrae1666
Set
Level 137
God Stats
26W - 27L
1,424 SR
Queue Stats
418W - 432L
1,356 Elo+
Solo
Agni
Agni
Nico90castro
Agni
Level 139
God Stats
21W - 12L
1,694 SR
Queue Stats
807W - 835L
1,499 Elo+
Solo
Danzaburou
Danzaburou
SultanSunBear
Danzaburou
Level 144
God Stats
5W - 4L
1,402 SR
Queue Stats
199W - 194L
1,492 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSneakyJew22
Gilgamesh
Level 127
God Stats
21W - 27L
1,410 SR
Queue Stats
329W - 345L
1,403 Elo+
Party 2
Team Averages
Level 128
1,530 SR
1,387 Elo+

VS

Team Averages
Level 83
1,509 SR
1,444 Elo+
Janus
Janus
CapitateStalked
Janus
Level 122
God Stats
10W - 8L
1,638 SR
Queue Stats
57W - 50L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
Coretuhzee
Xbalanque
Level 127
God Stats
63W - 54L
1,493 SR
Queue Stats
114W - 112L
1,417 Elo+
Party 1
Lancelot
Lancelot
Derwood92
Lancelot
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,484 Elo+
Solo
Sylvanus
Sylvanus
KINGofTHEjoose
Sylvanus
Level 35
God Stats
70W - 66L
1,479 SR
Queue Stats
85W - 94L
1,404 Elo+
Party 1
Bellona
Bellona
zJumpy
Bellona
Level 98
God Stats
10W - 13L
1,433 SR
Queue Stats
156W - 152L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KentuckyElite
Baron Samedi
14
0 / 1 / 5
8,380
466
6,458
14,329
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 0 / 2
9,914
551
7,986
11,124
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 1
9,411
523
11,918
8,485
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SultanSunBear
Danzaburou
17
1 / 0 / 0
10,758
598
3,242
9,148
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
TheSneakyJew22
Gilgamesh
16
3 / 0 / 1
9,276
515
7,178
14,536
10,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,720
429
6,082
10,475
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Coretuhzee
Xbalanque
15
1 / 1 / 0
9,170
509
8,003
7,349
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Derwood92
Lancelot
12
1 / 2 / 1
7,559
420
7,471
15,297
7,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
12
0 / 2 / 1
6,868
382
5,466
12,724
8,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
zJumpy
Bellona
16
0 / 0 / 0
9,408
523
7,760
9,965
10,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Xbalanque
Coretuhzee
Xbalanque
1
1
0
1
L
Lancelot
Derwood92
Lancelot
1
2
1
0.75
L
Sylvanus
0
2
1
0.25
W
Baron Samedi
KentuckyElite
Baron Samedi
0
1
5
2.5
W
1
0
2
2
W
2
2
1
1.25
W
Danzaburou
SultanSunBear
Danzaburou
1
0
0
1
W
Gilgamesh
TheSneakyJew22
Gilgamesh
3
0
1
3.5
L
Bellona
zJumpy
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,782
Damage
34,782
57,622
Taken
55,810
41,234
Mitigated
34,359
20,729
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,082
482
20
1,262
10,475
4,927
0
7,051
3,424
67,543
0
L
Xbalanque
Coretuhzee
Xbalanque
8,003
3,460
0
3,667
7,349
2,878
0
480
6,869
0
90,722
L
Lancelot
Derwood92
Lancelot
7,471
1,563
0
3,140
15,297
7,473
140
5,017
9,981
0
61,116
L
Sylvanus
5,466
1,163
2,013
3,482
12,724
8,423
27
5,632
7,092
25,909
7,253
W
Baron Samedi
KentuckyElite
Baron Samedi
6,458
852
621
4,821
14,329
14,982
31
4,733
9,596
30,687
0
W
7,986
1,468
0
3,696
11,124
8,281
632
773
10,351
0
80,601
W
11,918
671
0
1,316
8,485
3,850
0
4,257
4,228
83,109
0
W
Danzaburou
SultanSunBear
Danzaburou
3,242
1,622
0
7,210
9,148
4,090
0
451
8,697
0
112,855
W
Gilgamesh
TheSneakyJew22
Gilgamesh
7,178
2,036
289
2,776
14,536
10,031
401
2,095
12,441
88
86,788
L
Bellona
zJumpy
Bellona
7,760
1,203
0
5,429
9,965
10,658
0
179
8,726
5,878
73,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,739
Gold Earned
40,725
655
Minions Killed
597
0
Camps Cleared
0
1,780,268
Distance Traveled
1,593,546
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,720
429
105
6
0
348,293
11
L
Xbalanque
9,170
509
168
9
0
252,555
2
L
Lancelot
7,559
420
93
5
0
374,473
0
L
Sylvanus
6,868
382
59
3
0
315,383
1
W
Baron Samedi
8,380
466
42
2
0
317,389
4
W
Set
9,914
551
158
9
0
368,088
6
W
Agni
9,411
523
149
8
0
361,796
8
W
Danzaburou
10,758
598
183
10
0
364,683
5
W
Gilgamesh
9,276
515
123
7
0
368,312
0
L
Bellona
9,408
523
172
10
0
302,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role