Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
ABALLARDE8
Hera
Level 147
God Stats
9W - 4L
1,600 SR
Queue Stats
91W - 88L
1,475 Elo+
Party 1
Mulan
Mulan
VisblyHiddn
Mulan
Level 126
God Stats
21W - 24L
1,498 SR
Queue Stats
315W - 358L
1,414 Elo+
Solo
Ne Zha
Ne Zha
nvalenti-15
Ne Zha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,397 Elo+
Solo
Team Averages
Level 132
1,520 SR
1,457 Elo+

VS

Team Averages
Level 106
1,546 SR
1,441 Elo+
Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Il RICO Il
Fafnir
Level 63
God Stats
6W - 10L
1,409 SR
Queue Stats
177W - 206L
1,398 Elo+
Solo
Thor
Thor
Roonh4687
Thor
Level 66
God Stats
8W - 6L
1,845 SR
Queue Stats
66W - 74L
1,451 Elo+
Solo
Bellona
Bellona
copia_eventual7
Bellona
Level 86
God Stats
24W - 32L
1,474 SR
Queue Stats
233W - 239L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 1 / 2
6,157
616
5,014
5,944
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
 
Ares
8
2 / 0 / 3
5,434
543
4,251
10,625
5,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 1 / 2
6,403
640
3,916
4,367
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,633
563
3,703
8,622
3,656
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
9
0 / 1 / 2
5,398
540
1,866
7,660
2,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 2 / 0
6,003
600
5,331
4,786
1,690
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
5
0 / 2 / 0
4,053
405
1,156
6,971
2,504
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Il RICO Il
Fafnir
8
0 / 0 / 1
4,780
478
1,522
7,026
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
7
0 / 2 / 2
4,646
465
4,526
7,667
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
0 / 1 / 1
5,764
576
4,326
7,050
5,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
4
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
2
3
W
Ares
 
Ares
2
0
3
3.5
L
Zeus
 
Zeus
4
2
0
2
L
Rama
 
Rama
0
2
0
0
W
2
1
2
3
L
Fafnir
Il RICO Il
Fafnir
0
0
1
0.5
L
Thor
0
2
2
0.5
W
0
1
1
0.5
L
0
1
1
0.5
W
Ne Zha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
16,861
37,218
Taken
33,500
16,496
Mitigated
17,184
12,607
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,014
1,968
0
3,106
5,944
2,363
18
2,270
3,674
0
42,886
W
Ares
 
Ares
4,251
494
0
3,491
10,625
5,750
0
1,570
7,931
16,362
2,293
L
Zeus
 
Zeus
5,331
346
0
1,227
4,786
1,690
0
2,426
2,360
41,129
0
L
Rama
 
Rama
1,156
1,123
0
284
6,971
2,504
0
769
6,202
0
14,501
W
3,916
854
0
1,422
4,367
1,791
388
1,780
2,587
46,327
0
L
Fafnir
Il RICO Il
Fafnir
1,522
484
0
2,006
7,026
5,198
0
1,996
5,030
8,058
0
L
Thor
4,526
1,546
0
2,204
7,667
2,554
0
2,518
5,149
0
18,925
W
3,703
636
0
3,909
8,622
3,656
0
579
8,043
0
37,077
L
4,326
2,009
0
2,611
7,050
5,238
0
112
6,938
0
39,844
W
Ne Zha
1,866
729
0
679
7,660
2,936
0
654
7,006
0
35,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
25,246
330
Minions Killed
225
0
Camps Cleared
0
971,908
Distance Traveled
929,483
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,157
616
75
8
0
173,159
0
W
Ares
5,434
543
29
3
0
205,277
1
L
Zeus
6,003
600
77
8
0
185,164
3
L
Rama
4,053
405
19
2
0
136,278
1
W
Hera
6,403
640
92
9
0
202,709
3
L
Fafnir
4,780
478
12
1
0
216,808
7
L
Thor
4,646
465
41
4
0
202,485
4
W
Mulan
5,633
563
65
7
0
168,185
2
L
Bellona
5,764
576
76
8
0
188,748
3
W
Ne Zha
5,398
540
69
7
0
222,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role