Player Matchup

Atlas
Atlas
BlackJack900724
Atlas
Level 42
God Stats
24W - 25L
1,443 SR
Queue Stats
79W - 101L
1,298 Elo+
Solo
Freya
Freya
EMMANUEL2002
Freya
Level 60
God Stats
6W - 8L
1,440 SR
Queue Stats
89W - 129L
1,333 Elo+
Solo
Apollo
Apollo
No_mames_que_asc
Apollo
Level 68
God Stats
6W - 8L
1,474 SR
Queue Stats
124W - 118L
1,324 Elo+
Solo
Camazotz
Camazotz
PY3tti
Camazotz
Level 148
God Stats
2W - 4L
1,477 SR
Queue Stats
709W - 690L
1,393 Elo+
Solo
Achilles
Achilles
Taco_Nitrous
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,344 Elo+
Solo
Team Averages
Level 83
1,467 SR
1,338 Elo+

VS

Team Averages
Level 89
1,489 SR
1,506 Elo+
Sun Wukong
Sun Wukong
BigBallerr
Sun Wukong
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 56L
1,495 Elo+
Party 1
Serqet
Serqet
KanyeDeathCon3
Serqet
Level 158
God Stats
4W - 1L
1,597 SR
Queue Stats
20W - 2L
1,824 Elo+
Solo
Hou Yi
Hou Yi
LittyT
Hou Yi
Level 43
God Stats
4W - 1L
1,302 SR
Queue Stats
40W - 40L
1,527 Elo+
Party 1
Ra
Ra
Toad26A
Ra
Level 129
God Stats
106W - 118L
1,395 SR
Queue Stats
612W - 644L
1,299 Elo+
Solo
Awilix
Awilix
nicecaiber321
Awilix
Level 48
God Stats
3W - 0L
1,649 SR
Queue Stats
42W - 38L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,849
485
3,081
7,582
3,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 1
5,082
508
5,032
7,459
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 2 / 1
4,392
439
3,219
6,860
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
PY3tti
Camazotz
10
0 / 0 / 0
5,246
525
5,694
9,283
3,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Taco_Nitrous
Achilles
8
1 / 4 / 0
5,369
537
4,338
9,412
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBallerr
Sun Wukong
11
1 / 0 / 0
6,241
624
6,571
7,757
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 0 / 3
5,596
560
3,485
7,938
5,626
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
LittyT
Hou Yi
9
2 / 0 / 1
5,650
565
6,280
4,457
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 1 / 0
6,976
698
6,090
10,307
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 3
5,003
500
2,062
7,610
2,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
11
11
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigBallerr
Sun Wukong
1
0
0
1
L
0
1
0
0
L
0
4
1
0.13
W
1
0
3
2.5
W
Hou Yi
LittyT
Hou Yi
2
0
1
2.5
L
0
2
1
0.25
L
Camazotz
PY3tti
Camazotz
0
0
0
0
L
Achilles
Taco_Nitrous
Achilles
1
4
0
0.25
W
7
1
0
7
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
24,488
40,596
Taken
38,069
15,150
Mitigated
18,514
12,806
Healing
13,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigBallerr
Sun Wukong
6,571
1,759
0
3,955
7,757
4,544
0
0
7,015
0
45,326
L
3,081
1,462
1,055
1,433
7,582
3,087
0
0
7,582
16,541
0
L
5,032
1,886
0
2,607
7,459
3,029
0
3,025
4,225
30,627
0
W
3,485
1,130
160
2,152
7,938
5,626
0
2,249
5,650
0
16,860
W
Hou Yi
LittyT
Hou Yi
6,280
3,569
0
3,000
4,457
1,558
0
1,347
3,110
0
37,492
L
3,219
1,660
0
1,389
6,860
1,872
0
1,126
5,693
0
22,092
L
Camazotz
PY3tti
Camazotz
5,694
1,506
0
5,944
9,283
3,716
0
0
8,425
0
36,849
L
Achilles
Taco_Nitrous
Achilles
4,338
2,078
0
378
9,412
3,446
0
1,618
7,470
0
25,774
W
6,090
1,062
95
4,081
10,307
4,274
1,557
3,325
6,608
44,614
0
W
2,062
989
0
490
7,610
2,512
0
683
6,831
0
26,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,938
Gold Earned
29,466
199
Minions Killed
320
0
Camps Cleared
0
969,558
Distance Traveled
985,535
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,241
624
89
9
0
178,442
2
L
Atlas
4,849
485
13
1
0
179,046
2
L
Freya
5,082
508
49
5
0
189,078
1
W
Serqet
5,596
560
19
2
0
222,508
2
W
Hou Yi
5,650
565
67
7
0
170,145
3
L
Apollo
4,392
439
31
3
0
195,105
0
L
Camazotz
5,246
525
59
6
0
209,499
0
L
Achilles
5,369
537
47
5
0
196,830
2
W
Ra
6,976
698
88
9
0
172,310
0
W
Awilix
5,003
500
57
6
0
242,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role