Player Matchup

Baron Samedi
Baron Samedi
Brok3ntok3n
Baron Samedi
Level 123
God Stats
3W - 6L
1,486 SR
Queue Stats
103W - 118L
1,387 Elo+
Solo
Hades
Hades
Daneel0
Hades
Level 157
God Stats
232W - 199L
1,521 SR
Queue Stats
352W - 374L
1,475 Elo+
Solo
Horus
Horus
HavocMan94
Horus
Level 109
God Stats
2W - 4L
1,668 SR
Queue Stats
145W - 148L
1,484 Elo+
Solo
Arachne
Arachne
Macsix74
Arachne
Level 146
God Stats
4W - 2L
1,768 SR
Queue Stats
191W - 177L
1,520 Elo+
Solo
Ishtar
Ishtar
SirTrevaSki
Ishtar
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,516 Elo+
Solo
Team Averages
Level 128
1,588 SR
1,476 Elo+

VS

Team Averages
Level 133
1,505 SR
1,490 Elo+
Ganesha
Ganesha
DruxyDeam
Ganesha
Level 132
God Stats
15W - 17L
1,422 SR
Queue Stats
143W - 140L
1,502 Elo+
Party 2
Discordia
Discordia
Kaka ultimate2
Discordia
Level 123
God Stats
1W - 0L
1,776 SR
Queue Stats
123W - 128L
1,438 Elo+
Party 1
Neith
Neith
Kunekai
Neith
Level 132
God Stats
3W - 0L
1,480 SR
Queue Stats
217W - 203L
1,471 Elo+
Party 2
Pele
Pele
NFreakForAll
Pele
Level 129
God Stats
1W - 2L
1,289 SR
Queue Stats
241W - 205L
1,550 Elo+
Party 1
Vamana
Vamana
zCrazy16
Vamana
Level 147
God Stats
3W - 1L
1,556 SR
Queue Stats
245W - 204L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brok3ntok3n
Baron Samedi
11
1 / 2 / 2
6,799
486
7,563
8,520
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Daneel0
Hades
12
2 / 4 / 0
7,390
528
6,488
14,205
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
10
0 / 2 / 1
6,357
454
3,588
12,439
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
Macsix74
Arachne
10
0 / 2 / 0
6,102
436
5,135
10,191
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
11
0 / 2 / 0
6,315
451
5,660
7,853
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DruxyDeam
Ganesha
11
0 / 0 / 5
7,011
501
4,066
10,061
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Kaka ultimate2
Discordia
11
1 / 2 / 3
6,519
466
5,518
4,908
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Kunekai
Neith
13
2 / 0 / 0
7,339
524
7,287
8,285
2,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 3
7,607
543
9,724
11,314
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
zCrazy16
Vamana
14
4 / 0 / 3
8,164
583
10,096
13,984
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
12
12
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brok3ntok3n
Baron Samedi
1
2
2
1
L
Hades
Daneel0
Hades
2
4
0
0.5
W
Ganesha
DruxyDeam
Ganesha
0
0
5
2.5
L
Horus
0
2
1
0.25
W
Discordia
Kaka ultimate2
Discordia
1
2
3
1.25
W
Neith
Kunekai
Neith
2
0
0
2
L
Arachne
Macsix74
Arachne
0
2
0
0
W
5
1
3
6.5
L
Ishtar
0
2
0
0
W
Vamana
zCrazy16
Vamana
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
36,691
53,208
Taken
48,552
27,706
Mitigated
30,061
20,680
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brok3ntok3n
Baron Samedi
7,563
661
1,087
2,721
8,520
4,020
0
3,350
5,170
45,143
0
L
Hades
Daneel0
Hades
6,488
345
0
3,927
14,205
7,257
1,145
817
12,598
53,418
0
W
Ganesha
DruxyDeam
Ganesha
4,066
951
0
3,434
10,061
9,614
0
2,255
7,806
28,806
0
L
Horus
3,588
1,745
1,354
4,757
12,439
9,625
0
2,869
9,521
0
18,616
W
Discordia
Kaka ultimate2
Discordia
5,518
166
0
500
4,908
2,049
0
2,802
2,106
44,391
0
W
Neith
Kunekai
Neith
7,287
3,269
0
2,933
8,285
2,886
382
0
8,285
0
66,899
L
Arachne
Macsix74
Arachne
5,135
3,258
0
3,394
10,191
4,366
0
1,856
8,198
0
43,583
W
9,724
2,491
0
1,852
11,314
4,763
0
2,850
8,464
0
64,990
L
Ishtar
5,660
2,474
0
3,440
7,853
2,438
0
692
7,161
0
45,566
W
Vamana
zCrazy16
Vamana
10,096
4,921
0
5,558
13,984
10,749
677
6,144
7,840
0
61,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
36,640
349
Minions Killed
434
0
Camps Cleared
0
1,312,265
Distance Traveled
1,372,866
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,799
486
81
6
0
253,497
2
L
Hades
7,390
528
104
7
0
241,187
0
W
Ganesha
7,011
501
10
1
0
271,166
5
L
Horus
6,357
454
26
2
0
278,555
7
W
Discordia
6,519
466
83
6
0
273,264
4
W
Neith
7,339
524
137
10
0
240,362
5
L
Arachne
6,102
436
65
5
0
293,287
4
W
Pele
7,607
543
113
8
0
313,331
2
L
Ishtar
6,315
451
73
5
0
245,739
5
W
Vamana
8,164
583
91
7
0
274,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role