Player Matchup

Skadi
Skadi
AniketosZeSwift
Skadi
Level 147
God Stats
1W - 2L
1,420 SR
Queue Stats
94W - 91L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
Beastbear53
Jormungandr
Level 141
God Stats
12W - 7L
1,635 SR
Queue Stats
44W - 33L
1,579 Elo+
Solo
Yu Huang
Yu Huang
Bengydude
Yu Huang
Level 139
God Stats
3W - 7L
1,516 SR
Queue Stats
229W - 251L
1,584 Elo+
Party 1
Chaac
Chaac
Big D9The3Champ
Chaac
Level 140
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Lancelot
Lancelot
NotAGopher
Lancelot
Level 157
God Stats
0W - 1L
1,496 SR
Queue Stats
133W - 136L
1,574 Elo+
Solo
Team Averages
Level 145
1,497 SR
1,570 Elo+

VS

Team Averages
Level 132
1,510 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Capetown
Nu Wa
Level 128
God Stats
17W - 28L
1,478 SR
Queue Stats
170W - 181L
1,525 Elo+
Solo
Ne Zha
Ne Zha
MrAmbriz
Ne Zha
Level 124
God Stats
3W - 2L
1,520 SR
Queue Stats
48W - 61L
1,517 Elo+
Solo
Vamana
Vamana
azcowgirl81
Vamana
Level 125
God Stats
30W - 37L
1,552 SR
Queue Stats
707W - 681L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,621
511
3,587
4,466
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Beastbear53
Jormungandr
8
0 / 2 / 0
4,712
428
3,692
7,063
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Bengydude
Yu Huang
11
0 / 1 / 0
6,104
555
2,784
3,781
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 3 / 0
5,809
528
5,038
10,335
5,957
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
NotAGopher
Lancelot
10
2 / 2 / 0
5,864
533
2,506
9,339
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 0
6,271
570
3,301
4,665
1,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
 
Ymir
9
1 / 0 / 3
6,133
558
1,997
6,203
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Capetown
Nu Wa
11
2 / 0 / 2
6,445
586
3,680
2,479
1,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
MrAmbriz
Ne Zha
10
1 / 1 / 2
5,946
541
3,267
8,944
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
12
3 / 1 / 1
7,110
646
8,127
7,919
5,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Ymir
 
Ymir
1
0
3
2.5
L
0
0
0
0
L
Jormungandr
Beastbear53
Jormungandr
0
2
0
0
L
Yu Huang
Bengydude
Yu Huang
0
1
0
0
L
0
3
0
0
W
Nu Wa
Capetown
Nu Wa
2
0
2
3
W
Ne Zha
MrAmbriz
Ne Zha
1
1
2
2
L
Lancelot
NotAGopher
Lancelot
2
2
0
1
W
Vamana
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
20,372
34,984
Taken
30,210
16,434
Mitigated
15,027
10,186
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,301
1,715
0
1,475
4,665
1,663
0
453
4,212
0
49,489
W
Ymir
 
Ymir
1,997
891
0
2,449
6,203
3,686
0
2,440
3,763
21,355
1,068
L
3,587
1,909
0
2,740
4,466
1,323
0
922
3,544
0
40,013
L
Jormungandr
Beastbear53
Jormungandr
3,692
1,963
0
375
7,063
4,223
0
1,551
5,512
24,981
1,238
L
Yu Huang
Bengydude
Yu Huang
2,784
0
0
304
3,781
1,534
0
1,219
2,562
49,014
0
L
5,038
1,072
0
3,233
10,335
5,957
0
201
10,134
0
41,633
W
Nu Wa
Capetown
Nu Wa
3,680
1,058
0
775
2,479
1,349
0
1,798
681
48,098
0
W
Ne Zha
MrAmbriz
Ne Zha
3,267
1,158
0
1,226
8,944
3,002
0
1,601
7,343
0
37,557
L
Lancelot
NotAGopher
Lancelot
2,506
700
0
3,534
9,339
3,397
0
1,694
7,645
0
36,212
W
Vamana
8,127
4,036
0
4,372
7,919
5,327
0
0
7,919
0
53,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,110
Gold Earned
31,905
384
Minions Killed
403
0
Camps Cleared
0
1,033,040
Distance Traveled
1,069,949
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,271
570
102
9
0
192,715
2
W
Ymir
6,133
558
32
3
0
225,502
3
L
Skadi
5,621
511
76
7
0
186,601
3
L
Jormungandr
4,712
428
50
5
0
208,837
6
L
Yu Huang
6,104
555
108
10
0
201,732
2
L
Chaac
5,809
528
76
7
0
203,511
5
W
Nu Wa
6,445
586
94
9
0
206,317
4
W
Ne Zha
5,946
541
66
6
0
244,507
2
L
Lancelot
5,864
533
74
7
0
232,359
3
W
Vamana
7,110
646
109
10
0
200,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role