Player Matchup

Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Neof0x
Kukulkan
Level 157
God Stats
0W - 2L
1,380 SR
Queue Stats
16W - 29L
1,395 Elo+
Solo
Gilgamesh
Gilgamesh
TetroFis
Gilgamesh
Level 108
God Stats
12W - 8L
1,568 SR
Queue Stats
105W - 91L
1,579 Elo+
Solo
Team Averages
Level 129
1,490 SR
1,495 Elo+

VS

Team Averages
Level 115
1,543 SR
1,471 Elo+
Aphrodite
Aphrodite
Hope21
Aphrodite
Level 109
God Stats
7W - 3L
1,652 SR
Queue Stats
17W - 15L
1,502 Elo+
Party 2
Bellona
Bellona
VipShanks
Bellona
Level 62
God Stats
24W - 24L
1,463 SR
Queue Stats
153W - 165L
1,502 Elo+
Party 1
Thanatos
Thanatos
dáviiid
Thanatos
Level 160
God Stats
66W - 62L
1,637 SR
Queue Stats
96W - 108L
1,448 Elo+
Party 2
Apollo
Apollo
pep96
Apollo
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 63L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
simmix
Baron Samedi
Level 128
God Stats
1W - 0L
1,465 SR
Queue Stats
287W - 313L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 1 / 0
4,288
613
3,306
3,878
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
 
Thor
7
0 / 2 / 0
4,240
606
1,711
7,191
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
 
Tyr
6
0 / 2 / 0
3,671
524
1,981
4,628
2,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
Neof0x
Kukulkan
5
0 / 1 / 0
3,761
537
373
1,171
356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TetroFis
Gilgamesh
8
1 / 2 / 0
4,785
684
3,639
7,938
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hope21
Aphrodite
7
1 / 0 / 2
3,959
566
649
3,855
1,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
VipShanks
Bellona
8
1 / 1 / 1
4,355
622
4,013
6,265
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
dáviiid
Thanatos
8
5 / 0 / 1
5,084
726
7,139
5,119
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
pep96
Apollo
7
1 / 0 / 3
4,444
635
2,507
3,373
843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
simmix
Baron Samedi
9
0 / 0 / 1
4,936
705
1,735
2,813
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
8
8
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
L
Thor
 
Thor
0
2
0
0
L
Tyr
 
Tyr
0
2
0
0
W
Aphrodite
Hope21
Aphrodite
1
0
2
2
L
Kukulkan
Neof0x
Kukulkan
0
1
0
0
L
Gilgamesh
TetroFis
Gilgamesh
1
2
0
0.5
W
Bellona
VipShanks
Bellona
1
1
1
1.5
W
Thanatos
dáviiid
Thanatos
5
0
1
5.5
W
Apollo
pep96
Apollo
1
0
3
2.5
W
Baron Samedi
simmix
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,010
Damage
16,043
24,806
Taken
21,425
10,480
Mitigated
11,185
5,528
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,306
919
0
2,025
3,878
825
0
93
3,785
0
26,808
L
Thor
 
Thor
1,711
479
0
500
7,191
1,622
0
333
6,858
0
20,560
L
Tyr
 
Tyr
1,981
340
0
1,013
4,628
2,462
0
1,440
3,188
0
11,017
W
Aphrodite
Hope21
Aphrodite
649
461
694
1,591
3,855
1,685
0
0
3,855
13,655
0
L
Kukulkan
Neof0x
Kukulkan
373
0
0
0
1,171
356
0
518
653
12,427
0
L
Gilgamesh
TetroFis
Gilgamesh
3,639
1,563
0
1,990
7,938
5,215
0
0
7,938
0
26,027
W
Bellona
VipShanks
Bellona
4,013
1,800
0
2,365
6,265
5,481
0
0
6,265
0
23,849
W
Thanatos
dáviiid
Thanatos
7,139
2,669
0
5,358
5,119
2,026
0
105
5,014
0
25,676
W
Apollo
pep96
Apollo
2,507
1,714
0
1,281
3,373
843
0
0
3,373
0
25,815
W
Baron Samedi
simmix
Baron Samedi
1,735
150
33
1,012
2,813
1,150
259
268
2,545
29,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,745
Gold Earned
22,778
198
Minions Killed
212
0
Camps Cleared
0
693,244
Distance Traveled
749,456
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,288
613
54
8
0
138,901
2
L
Thor
4,240
606
52
7
0
164,981
2
L
Tyr
3,671
524
18
3
0
163,842
1
W
Aphrodite
3,959
566
24
3
0
138,676
3
L
Kukulkan
3,761
537
22
3
0
77,599
1
L
Gilgamesh
4,785
684
52
7
0
147,921
1
W
Bellona
4,355
622
36
5
0
153,653
2
W
Thanatos
5,084
726
41
6
0
176,430
3
W
Apollo
4,444
635
44
6
0
142,031
3
W
Baron Samedi
4,936
705
67
10
0
138,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role