Player Matchup

Ah Puch
Ah Puch
Bronze V
A blind man7888
Ah Puch
Bronze V
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,511 MMR
Party 2
Ares
Ares
Bronze V
Acillax
Ares
Bronze V
Level 108
God Stats
0W - 1L
1,411 SR
Queue Stats
3W - 2L
1,562 MMR
Party 2
Horus
Horus
Bronze V
XxSGT SEMTExX
Horus
Bronze V
Level 125
God Stats
1W - 1L
1,792 SR
Queue Stats
3W - 2L
1,562 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 128
1,567 SR
1,545 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,560 SR
1,511 MMR
Baron Samedi
Baron Samedi
Bronze III
Beanie316
Baron Samedi
Bronze III
Level 157
God Stats
1W - 0L
1,471 SR
Queue Stats
4W - 0L
1,530 MMR
Party 1
Ganesha
Ganesha
Silver II
xSSx J I IVI
Ganesha
Silver II
Level 119
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 1L
1,501 MMR
Party 1
Medusa
Medusa
Silver II
xT4s
Medusa
Silver II
Level 100
God Stats
1W - 0L
1,505 SR
Queue Stats
4W - 1L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
9,789
612
14,416
12,013
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Acillax
Ares
16
0 / 2 / 1
10,384
649
7,688
18,636
24,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 2 / 1
9,549
597
7,597
15,595
15,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
KaliThorAtlasAphroditeMulan

VS

Bans
GilgameshXbalanqueZeusAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beanie316
Baron Samedi
17
2 / 1 / 6
11,039
690
14,780
12,037
6,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
xSSx J I IVI
Ganesha
17
0 / 1 / 8
11,704
732
10,235
19,046
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
xT4s
Medusa
18
6 / 0 / 2
11,824
739
15,278
9,515
5,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Ares
Acillax
Ares
0
2
1
0.25
W
Baron Samedi
Beanie316
Baron Samedi
2
1
6
5
L
1
2
1
0.75
W
Ganesha
xSSx J I IVI
Ganesha
0
1
8
4
W
Medusa
xT4s
Medusa
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,701
Damage
40,293
46,244
Taken
40,598
47,014
Mitigated
33,389
9,573
Healing
16,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,416
368
0
2,217
12,013
6,937
0
7,228
4,785
55,172
0
L
Ares
Acillax
Ares
7,688
554
0
1,444
18,636
24,096
0
10,162
8,474
27,798
0
W
Baron Samedi
Beanie316
Baron Samedi
14,780
854
2,918
5,441
12,037
6,930
812
7,420
4,426
55,580
0
L
7,597
2,947
1,694
4,218
15,595
15,981
0
7,695
7,900
881
28,753
W
Ganesha
xSSx J I IVI
Ganesha
10,235
970
944
6,675
19,046
21,406
155
10,190
8,278
40,542
0
W
Medusa
xT4s
Medusa
15,278
5,681
0
805
9,515
5,053
2,430
4,721
4,655
0
74,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
34,567
170
Minions Killed
244
0
Camps Cleared
0
868,738
Distance Traveled
906,102
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,789
612
77
5
0
263,367
4
L
Ares
10,384
649
51
3
0
308,720
3
W
Baron Samedi
11,039
690
104
7
0
284,482
3
L
Horus
9,549
597
42
3
0
296,651
4
W
Ganesha
11,704
732
10
1
0
309,875
0
W
Medusa
11,824
739
130
8
0
311,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role