Player Matchup

Thor
Thor
Black Services
Thor
Level 126
God Stats
10W - 6L
1,735 SR
Queue Stats
164W - 142L
1,556 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FilthyCasual778
Ah Muzen Cab
Level 119
God Stats
4W - 5L
1,446 SR
Queue Stats
236W - 238L
1,524 Elo+
Solo
Agni
Agni
Ludophobia
Agni
Level 128
God Stats
1W - 1L
1,556 SR
Queue Stats
91W - 69L
1,661 Elo+
Solo
Achilles
Achilles
Revmi
Achilles
Level 122
God Stats
3W - 3L
1,548 SR
Queue Stats
156W - 142L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
v4ni114gori114
Cthulhu
Level 160
God Stats
1W - 1L
1,898 SR
Queue Stats
48W - 51L
1,649 Elo+
Solo
Team Averages
Level 131
1,637 SR
1,577 Elo+

VS

Team Averages
Level 124
1,472 SR
1,534 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Encryptify V
Ares
Level 122
God Stats
1W - 0L
1,614 SR
Queue Stats
169W - 143L
1,502 Elo+
Solo
Hades
Hades
Gransalami
Hades
Level 91
God Stats
22W - 13L
1,649 SR
Queue Stats
243W - 195L
1,663 Elo+
Party 1
Neith
Neith
moabDiabetic
Neith
Level 104
God Stats
1W - 2L
1,275 SR
Queue Stats
92W - 108L
1,339 Elo+
Solo
Ravana
Ravana
mrcheldon
Ravana
Level 156
God Stats
2W - 6L
1,322 SR
Queue Stats
223W - 185L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,645
511
6,060
10,129
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
FilthyCasual778
Ah Muzen Cab
11
0 / 1 / 1
6,313
486
4,095
7,308
2,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 3 / 1
7,077
544
5,567
6,880
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Revmi
Achilles
6
0 / 3 / 1
4,939
380
1,372
8,514
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 0
6,535
503
8,101
12,613
8,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 1 / 4
7,665
590
6,460
6,940
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 6
7,644
588
5,229
9,408
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
14
2 / 1 / 1
8,122
625
7,387
11,936
6,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 3
6,865
528
3,672
6,184
2,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
mrcheldon
Ravana
13
6 / 1 / 4
7,865
605
6,442
8,239
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
11
11
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
4
3
L
2
3
2
1
W
1
0
6
4
L
Ah Muzen Cab
FilthyCasual778
Ah Muzen Cab
0
1
1
0.5
W
Hades
2
1
1
2.5
L
3
3
1
1.17
L
Achilles
Revmi
Achilles
0
3
1
0.17
W
1
3
3
0.83
W
Ravana
mrcheldon
Ravana
6
1
4
8
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,195
Damage
29,190
45,444
Taken
42,707
21,724
Mitigated
23,691
16,610
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,460
3,524
0
3,965
6,940
2,119
1,194
0
6,940
59,058
2,465
L
6,060
2,021
0
3,799
10,129
3,820
0
1,000
9,129
0
42,895
W
5,229
166
157
3,348
9,408
7,905
204
939
8,422
30,587
7,250
L
Ah Muzen Cab
FilthyCasual778
Ah Muzen Cab
4,095
1,915
0
2,890
7,308
2,292
0
3,571
3,737
0
50,562
W
Hades
7,387
2,059
292
7,488
11,936
6,969
103
6,690
4,098
62,717
0
L
5,567
428
0
442
6,880
2,322
0
852
6,028
46,624
0
L
Achilles
Revmi
Achilles
1,372
388
31
2,895
8,514
4,646
0
5,507
3,007
0
11,165
W
3,672
1,544
0
1,170
6,184
2,937
533
2,604
3,580
0
38,828
W
Ravana
mrcheldon
Ravana
6,442
2,048
0
1,457
8,239
3,761
95
2,240
5,999
0
54,159
L
8,101
1,042
0
6,553
12,613
8,644
0
7,444
5,169
53,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
38,161
362
Minions Killed
471
0
Camps Cleared
0
1,166,046
Distance Traveled
1,219,665
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,665
590
139
11
0
233,262
0
L
Thor
6,645
511
80
6
0
251,681
1
W
Ares
7,644
588
45
3
0
251,336
1
L
Ah Muzen Cab
6,313
486
83
6
0
255,804
1
W
Hades
8,122
625
114
9
0
223,584
0
L
Agni
7,077
544
90
7
0
258,827
7
L
Achilles
4,939
380
20
2
0
145,387
1
W
Neith
6,865
528
79
6
0
216,366
1
W
Ravana
7,865
605
94
7
0
295,117
4
L
Cthulhu
6,535
503
89
7
0
254,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role