Player Matchup

Nemesis
Nemesis
Culolover420
Nemesis
Level 2
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Jing Wei
Jing Wei
IvvyMyke
Jing Wei
Level 5
God Stats
2W - 11L
928 SR
Queue Stats
3W - 14L
1,048 Elo+
Party 2
Agni
Agni
Lunar_Highlands
Agni
Level 43
God Stats
2W - 12L
930 SR
Queue Stats
3W - 14L
1,048 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sol Kermit
Morgan Le Fay
Level 127
God Stats
1W - 4L
1,263 SR
Queue Stats
84W - 73L
1,501 Elo+
Solo
Ymir
Ymir
Thuggesthug
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 36
1,188 SR
1,270 Elo+

VS

Team Averages
Level 85
1,456 SR
1,525 Elo+
Nemesis
Nemesis
A Deadly Use
Nemesis
Level 146
God Stats
3W - 2L
1,316 SR
Queue Stats
4W - 3L
1,525 Elo+
Party 1
Ishtar
Ishtar
EzRider123
Ishtar
Level 28
God Stats
1W - 0L
1,587 SR
Queue Stats
2W - 1L
1,682 Elo+
Party 1
Bakasura
Bakasura
GohanJr21
Bakasura
Level 86
God Stats
1W - 1L
1,312 SR
Queue Stats
21W - 13L
1,529 Elo+
Party 1
Xing Tian
Xing Tian
Itss Goose
Xing Tian
Level 80
God Stats
2W - 1L
1,565 SR
Queue Stats
13W - 8L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
TheRealMayhem_
Ah Puch
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Culolover420
Nemesis
13
0 / 9 / 0
8,165
907
4,030
16,329
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
IvvyMyke
Jing Wei
13
0 / 3 / 0
7,906
878
2,346
8,294
3,332
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 8 / 0
8,126
903
10,917
14,940
5,542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Sol Kermit
Morgan Le Fay
13
0 / 4 / 0
8,412
935
13,972
14,564
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 0
8,222
914
2,345
16,583
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

102

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A Deadly Use
Nemesis
16
11 / 0 / 12
11,784
1,309
14,246
8,910
4,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
EzRider123
Ishtar
16
3 / 0 / 20
9,948
1,105
18,654
8,693
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
GohanJr21
Bakasura
16
6 / 0 / 15
10,348
1,150
10,382
6,534
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Itss Goose
Xing Tian
16
2 / 0 / 17
10,110
1,123
10,231
12,244
13,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 13
10,443
1,160
12,705
4,486
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
105
0
Kills
28
28
Deaths
0
0
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A Deadly Use
Nemesis
11
0
12
17
L
Nemesis
Culolover420
Nemesis
0
9
0
0
W
Ishtar
EzRider123
Ishtar
3
0
20
13
W
Bakasura
GohanJr21
Bakasura
6
0
15
13.5
W
Xing Tian
Itss Goose
Xing Tian
2
0
17
10.5
L
Jing Wei
IvvyMyke
Jing Wei
0
3
0
0
L
0
8
0
0
L
Morgan Le Fay
Sol Kermit
Morgan Le Fay
0
4
0
0
W
6
0
13
12.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
66,218
70,710
Taken
40,867
41,440
Mitigated
27,360
1,627
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A Deadly Use
Nemesis
14,246
8,183
1,586
2,562
8,910
4,121
0
5,840
3,070
0
30,521
L
Nemesis
Culolover420
Nemesis
4,030
466
0
712
16,329
6,934
0
4,413
11,033
0
13,365
W
Ishtar
EzRider123
Ishtar
18,654
13,065
0
5,020
8,693
4,024
0
6,534
2,159
0
37,076
W
Bakasura
GohanJr21
Bakasura
10,382
8,070
0
2,509
6,534
3,893
0
3,017
3,261
0
19,073
W
Xing Tian
Itss Goose
Xing Tian
10,231
1,420
1,607
3,321
12,244
13,303
0
8,459
3,785
23,983
0
L
Jing Wei
IvvyMyke
Jing Wei
2,346
1,682
0
51
8,294
3,332
0
3,144
5,100
0
7,321
L
10,917
675
0
198
14,940
5,542
0
4,610
10,151
24,260
0
L
Morgan Le Fay
Sol Kermit
Morgan Le Fay
13,972
1,079
0
339
14,564
7,072
0
3,836
10,703
31,108
0
W
12,705
1,203
0
774
4,486
2,019
0
3,384
1,102
25,872
0
L
2,345
0
0
327
16,583
18,560
0
6,933
9,473
7,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,831
Gold Earned
52,633
132
Minions Killed
183
3
Camps Cleared
13
708,499
Distance Traveled
937,083
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,784
1,309
32
4
5
203,635
0
L
Nemesis
8,165
907
19
2
2
160,331
2
W
Ishtar
9,948
1,105
58
6
0
167,435
0
W
Bakasura
10,348
1,150
29
3
8
214,334
0
W
Xing Tian
10,110
1,123
22
2
0
196,229
0
L
Jing Wei
7,906
878
10
1
0
117,086
0
L
Agni
8,126
903
39
4
0
144,850
0
L
Morgan Le Fay
8,412
935
51
6
1
162,794
0
W
Ah Puch
10,443
1,160
42
5
0
155,450
0
L
Ymir
8,222
914
13
1
0
123,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role