Player Matchup

Serqet
Serqet
A305Gemini
Serqet
Level 145
God Stats
0W - 2L
1,301 SR
Queue Stats
123W - 136L
1,405 Elo+
Solo
Erlang Shen
Erlang Shen
JSMITH10OWNS
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,362 Elo+
Party 1
He Bo
He Bo
RonnieMac620
He Bo
Level 27
God Stats
1W - 1L
1,681 SR
Queue Stats
25W - 25L
1,342 Elo+
Party 1
Tyr
Tyr
TitanPT2616
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 128L
1,418 Elo+
Party 1
Xing Tian
Xing Tian
shizzysmith1
Xing Tian
Level 134
God Stats
1W - 1L
1,730 SR
Queue Stats
122W - 164L
1,384 Elo+
Solo
Team Averages
Level 102
1,542 SR
1,382 Elo+

VS

Team Averages
Level 102
1,592 SR
1,463 Elo+
Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DarthShlickity
Pele
Level 68
God Stats
3W - 2L
1,416 SR
Queue Stats
88W - 80L
1,523 Elo+
Solo
Discordia
Discordia
MarksMan0013
Discordia
Level 56
God Stats
5W - 3L
1,584 SR
Queue Stats
242W - 259L
1,374 Elo+
Solo
Ne Zha
Ne Zha
global-slushie
Ne Zha
Level 122
God Stats
5W - 2L
1,960 SR
Queue Stats
130W - 121L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
A305Gemini
Serqet
15
1 / 5 / 5
9,865
617
2,900
16,658
22,701
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
JSMITH10OWNS
Erlang Shen
18
4 / 7 / 4
11,143
696
8,664
25,463
24,546
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 10 / 4
9,183
574
7,025
18,476
8,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 6
10,390
649
15,545
33,428
41,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
shizzysmith1
Xing Tian
17
2 / 5 / 3
10,005
625
9,259
24,200
32,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 1 / 23
12,222
764
26,651
10,251
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
 
Amaterasu
20
9 / 2 / 19
11,517
720
13,308
13,170
17,082
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
9 / 4 / 15
11,966
748
24,734
14,980
7,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Discordia
MarksMan0013
Discordia
17
0 / 1 / 20
10,414
651
10,293
3,086
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 2 / 18
11,772
736
25,760
16,634
9,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
128
10
Kills
33
33
Deaths
10
22
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
23
17.5
W
Amaterasu
 
Amaterasu
9
2
19
9.25
L
Serqet
A305Gemini
Serqet
1
5
5
0.7
W
9
4
15
4.13
L
Erlang Shen
JSMITH10OWNS
Erlang Shen
4
7
4
0.86
W
Discordia
MarksMan0013
Discordia
0
1
20
10
L
1
10
4
0.3
L
2
6
6
0.83
W
9
2
18
9
L
Xing Tian
shizzysmith1
Xing Tian
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
100,746
118,225
Taken
58,121
130,208
Mitigated
40,298
30,210
Healing
26,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
26,651
1,014
2,872
4,629
10,251
4,980
1,117
2,812
7,439
48,811
0
W
Amaterasu
 
Amaterasu
13,308
5,084
744
2,515
13,170
17,082
908
2,332
10,838
0
21,178
L
Serqet
A305Gemini
Serqet
2,900
251
703
1,850
16,658
22,701
46
5,337
10,929
0
4,548
W
24,734
3,858
2,431
4,035
14,980
7,237
1,918
5,457
9,082
0
43,652
L
Erlang Shen
JSMITH10OWNS
Erlang Shen
8,664
2,832
2,090
5,254
25,463
24,546
0
8,202
16,978
94
22,814
W
Discordia
MarksMan0013
Discordia
10,293
493
513
244
3,086
1,487
1,502
941
2,145
21,126
0
L
7,025
1,079
10
1,533
18,476
8,678
132
8,231
10,108
22,152
0
L
15,545
2,666
720
9,832
33,428
41,670
33
8,537
24,547
0
28,204
W
25,760
7,941
2,801
5,662
16,634
9,512
550
4,836
11,450
0
43,882
L
Xing Tian
shizzysmith1
Xing Tian
9,259
864
4,353
3,865
24,200
32,613
0
6,637
17,229
25,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,586
Gold Earned
57,891
121
Minions Killed
154
0
Camps Cleared
0
1,315,504
Distance Traveled
1,427,826
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,222
764
50
3
0
316,772
1
W
Amaterasu
11,517
720
11
1
0
327,492
4
L
Serqet
9,865
617
4
0
0
286,979
0
W
Pele
11,966
748
51
3
0
286,494
2
L
Erlang Shen
11,143
696
31
2
0
285,568
0
W
Discordia
10,414
651
24
2
0
169,975
0
L
He Bo
9,183
574
33
2
0
193,808
0
L
Tyr
10,390
649
23
1
0
279,690
0
W
Ne Zha
11,772
736
18
1
0
327,093
0
L
Xing Tian
10,005
625
30
2
0
269,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role