Player Matchup

Athena
Athena
 
Athena
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kqqnn
Olorun
Level 156
God Stats
2W - 3L
1,544 SR
Queue Stats
204W - 189L
1,500 Elo+
Solo
Da Ji
Da Ji
Nawmasi3
Da Ji
Level 47
God Stats
0W - 3L
1,171 SR
Queue Stats
198W - 200L
1,462 Elo+
Solo
Pele
Pele
igualquetuvieja
Pele
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,390 Elo+
Party 2
Neith
Neith
varoner
Neith
Level 25
God Stats
1W - 4L
1,308 SR
Queue Stats
13W - 15L
1,448 Elo+
Party 2
Team Averages
Level 77
1,405 SR
1,460 Elo+

VS

Team Averages
Level 65
1,513 SR
1,417 Elo+
Ah Puch
Ah Puch
ElmirAZE
Ah Puch
Level 105
God Stats
4W - 4L
1,492 SR
Queue Stats
87W - 99L
1,430 Elo+
Solo
Fafnir
Fafnir
JeSucePourUnGank
Fafnir
Level 46
God Stats
6W - 5L
1,422 SR
Queue Stats
53W - 66L
1,533 Elo+
Solo
Danzaburou
Danzaburou
NavalHakul
Danzaburou
Level 38
God Stats
11W - 7L
1,598 SR
Queue Stats
91W - 120L
1,334 Elo+
Party 1
Thor
Thor
andre1889
Thor
Level 89
God Stats
11W - 5L
1,563 SR
Queue Stats
120W - 143L
1,399 Elo+
Party 1
Jormungandr
Jormungandr
moistwarrior2
Jormungandr
Level 48
God Stats
3W - 2L
1,491 SR
Queue Stats
152W - 191L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 1 / 0
6,024
463
3,685
12,922
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Kqqnn
Olorun
13
2 / 3 / 1
7,339
565
7,194
12,662
5,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Nawmasi3
Da Ji
11
0 / 3 / 0
6,439
495
6,308
13,583
6,472
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 3 / 1
5,749
442
3,032
11,226
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
varoner
Neith
9
0 / 3 / 0
5,346
411
6,038
7,438
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElmirAZE
Ah Puch
11
0 / 4 / 2
6,485
499
8,496
11,025
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 0
8,249
635
6,877
11,430
8,027
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
NavalHakul
Danzaburou
12
4 / 0 / 1
7,385
568
7,876
8,040
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thor
12
2 / 0 / 5
6,994
538
7,787
8,212
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
moistwarrior2
Jormungandr
11
3 / 0 / 3
7,118
548
5,031
8,290
6,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
0
1
W
Ah Puch
ElmirAZE
Ah Puch
0
4
2
0.25
W
4
0
0
4
L
Olorun
Kqqnn
Olorun
2
3
1
0.83
W
Danzaburou
NavalHakul
Danzaburou
4
0
1
4.5
L
Da Ji
Nawmasi3
Da Ji
0
3
0
0
W
Thor
2
0
5
4.5
L
1
3
1
0.5
W
Jormungandr
moistwarrior2
Jormungandr
3
0
3
4.5
L
Neith
varoner
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
36,067
57,831
Taken
46,997
29,750
Mitigated
25,451
15,762
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,685
1,360
0
3,857
12,922
9,566
0
3,839
9,083
20,343
0
W
Ah Puch
ElmirAZE
Ah Puch
8,496
523
0
1,316
11,025
4,532
91
5,126
5,899
47,375
0
W
6,877
2,082
0
6,664
11,430
8,027
840
199
11,231
50,294
0
L
Olorun
Kqqnn
Olorun
7,194
4,363
0
5,789
12,662
5,843
0
7,203
5,459
61,865
0
W
Danzaburou
NavalHakul
Danzaburou
7,876
3,456
0
5,111
8,040
3,011
0
1,724
6,316
0
44,451
L
Da Ji
Nawmasi3
Da Ji
6,308
1,743
0
1,250
13,583
6,472
0
6,028
7,555
0
49,337
W
Thor
7,787
1,879
0
710
8,212
3,325
0
1,732
6,480
0
49,034
L
3,032
956
0
2,748
11,226
4,285
0
2,082
9,144
0
31,821
W
Jormungandr
moistwarrior2
Jormungandr
5,031
1,727
0
1,897
8,290
6,556
0
2,098
6,192
33,006
0
L
Neith
varoner
Neith
6,038
2,682
0
2,118
7,438
3,584
0
1,252
6,186
0
35,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
36,231
341
Minions Killed
378
0
Camps Cleared
0
1,146,539
Distance Traveled
1,250,815
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,024
463
19
1
0
251,490
1
W
Ah Puch
6,485
499
80
6
0
233,017
1
W
Fafnir
8,249
635
100
8
0
236,658
3
L
Olorun
7,339
565
112
9
0
228,347
2
W
Danzaburou
7,385
568
61
5
0
227,460
2
L
Da Ji
6,439
495
93
7
0
241,600
4
W
Thor
6,994
538
81
6
0
300,025
1
L
Pele
5,749
442
58
4
0
230,061
4
W
Jormungandr
7,118
548
56
4
0
253,655
8
L
Neith
5,346
411
59
5
0
195,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role