Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Aldrig mer3150
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Maui
Maui
o3 Irish
Maui
Level 128
God Stats
6W - 10L
1,484 SR
Queue Stats
17W - 21L
1,466 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,452 Elo+

VS

Team Averages
Level 99
1,503 SR
1,446 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Claudiiuss
King Arthur
Level 127
God Stats
6W - 11L
1,383 SR
Queue Stats
211W - 226L
1,539 Elo+
Solo
Ishtar
Ishtar
Winteryukii
Ishtar
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,241 Elo+
Solo
Kuzenbo
Kuzenbo
madd0077
Kuzenbo
Level 104
God Stats
9W - 5L
1,564 SR
Queue Stats
246W - 264L
1,480 Elo+
Solo
Kukulkan
Kukulkan
robinv123
Kukulkan
Level 141
God Stats
8W - 7L
1,568 SR
Queue Stats
85W - 103L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 2 / 1
7,650
765
10,603
14,478
9,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
 
Skadi
15
1 / 0 / 2
7,617
762
7,811
6,014
2,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hera
 
Hera
13
0 / 4 / 5
6,982
698
8,745
7,653
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
Aldrig mer3150
Baba Yaga
12
0 / 6 / 0
6,367
637
2,414
9,547
4,250
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
14
2 / 1 / 4
7,686
769
3,593
9,629
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
2 / 2 / 5
7,614
761
6,944
9,219
3,249
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Claudiiuss
King Arthur
14
4 / 2 / 5
7,368
737
9,383
8,920
7,240
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
1 / 2 / 6
7,271
727
6,762
9,706
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
madd0077
Kuzenbo
13
0 / 1 / 8
7,018
702
5,338
9,153
9,522
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
robinv123
Kukulkan
16
6 / 0 / 2
8,284
828
9,071
6,981
3,192
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
13
13
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
2
1
2.25
L
Skadi
 
Skadi
1
0
2
2
L
Hera
 
Hera
0
4
5
0.63
W
Hun Batz
 
Hun Batz
2
2
5
2.25
L
Baba Yaga
Aldrig mer3150
Baba Yaga
0
6
0
0
W
King Arthur
Claudiiuss
King Arthur
4
2
5
3.25
W
Ishtar
1
2
6
2
W
Kuzenbo
madd0077
Kuzenbo
0
1
8
4
L
Maui
2
1
4
4
W
Kukulkan
robinv123
Kukulkan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
37,498
47,321
Taken
43,979
27,108
Mitigated
26,939
8,745
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,603
6,437
0
4,665
14,478
9,410
0
4,665
9,813
0
20,273
L
Skadi
 
Skadi
7,811
2,837
0
777
6,014
2,687
15
1,834
4,180
0
33,350
L
Hera
 
Hera
8,745
1,595
0
760
7,653
3,367
0
1,419
6,234
24,017
0
W
Hun Batz
 
Hun Batz
6,944
1,110
0
237
9,219
3,249
0
2,070
6,437
0
30,805
L
Baba Yaga
Aldrig mer3150
Baba Yaga
2,414
0
33
1,540
9,547
4,250
180
2,376
7,171
10,019
0
W
King Arthur
Claudiiuss
King Arthur
9,383
224
0
60
8,920
7,240
216
3,613
4,515
0
17,198
W
Ishtar
6,762
4,635
0
2,307
9,706
3,736
1,074
4,292
4,764
0
21,612
W
Kuzenbo
madd0077
Kuzenbo
5,338
2,146
494
2,662
9,153
9,522
51
2,356
6,315
14,776
0
L
Maui
3,593
246
0
970
9,629
7,394
0
4,115
5,514
11,713
0
W
Kukulkan
robinv123
Kukulkan
9,071
1,163
0
351
6,981
3,192
566
2,421
4,123
39,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,302
Gold Earned
37,555
191
Minions Killed
215
0
Camps Cleared
0
997,163
Distance Traveled
1,099,822
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,650
765
42
4
0
268,872
0
L
Skadi
7,617
762
63
6
0
201,298
0
L
Hera
6,982
698
45
5
0
185,532
1
W
Hun Batz
7,614
761
54
5
0
241,356
4
L
Baba Yaga
6,367
637
14
1
0
144,450
0
W
King Arthur
7,368
737
13
1
0
219,944
2
W
Ishtar
7,271
727
48
5
0
198,187
3
W
Kuzenbo
7,018
702
16
2
0
220,306
1
L
Maui
7,686
769
27
3
0
197,011
3
W
Kukulkan
8,284
828
84
8
0
220,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role