Player Matchup

Charybdis
Charybdis
GoEasyPlez
Charybdis
Level 68
God Stats
7W - 6L
1,485 SR
Queue Stats
82W - 98L
1,367 Elo+
Party 1
Nemesis
Nemesis
LudexGundyr1
Nemesis
Level 105
God Stats
3W - 1L
1,549 SR
Queue Stats
122W - 142L
1,395 Elo+
Party 1
Geb
Geb
OnlyLittleOldMe
Geb
Level 118
God Stats
6W - 5L
1,324 SR
Queue Stats
101W - 106L
1,409 Elo+
Party 1
Nox
Nox
RAGEbroTHER_T
Nox
Level 122
God Stats
2W - 2L
1,272 SR
Queue Stats
441W - 427L
1,414 Elo+
Solo
Sylvanus
Sylvanus
jormesprkl
Sylvanus
Level 120
God Stats
1W - 4L
1,233 SR
Queue Stats
17W - 19L
1,401 Elo+
Solo
Team Averages
Level 107
1,372 SR
1,397 Elo+

VS

Team Averages
Level 50
1,455 SR
1,286 Elo+
Discordia
Discordia
Dr_alfried
Discordia
Level 8
God Stats
0W - 2L
1,262 SR
Queue Stats
14W - 25L
1,314 Elo+
Party 2
Neith
Neith
Q-Maxi
Neith
Level 40
God Stats
2W - 1L
1,662 SR
Queue Stats
99W - 152L
1,253 Elo+
Party 2
Nemesis
Nemesis
einpolig-Schock
Nemesis
Level 48
God Stats
1W - 2L
1,308 SR
Queue Stats
74W - 122L
1,251 Elo+
Party 2
Athena
Athena
mulmigoberfy
Athena
Level 48
God Stats
14W - 21L
1,530 SR
Queue Stats
102W - 138L
1,322 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zChapix
Kumbhakarna
Level 107
God Stats
1W - 3L
1,512 SR
Queue Stats
200W - 252L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GoEasyPlez
Charybdis
12
5 / 2 / 2
7,753
596
10,446
12,341
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
LudexGundyr1
Nemesis
13
6 / 1 / 1
7,667
590
6,887
9,917
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 3
7,874
606
8,304
11,415
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 3
7,084
545
6,653
6,306
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
jormesprkl
Sylvanus
11
1 / 0 / 6
7,379
568
5,140
13,372
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dr_alfried
Discordia
10
1 / 3 / 0
5,861
451
3,462
6,170
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Q-Maxi
Neith
9
1 / 4 / 0
5,669
436
11,983
9,673
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,953
458
3,931
11,913
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
9
0 / 4 / 0
5,447
419
3,261
14,318
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
zChapix
Kumbhakarna
11
2 / 1 / 0
6,679
514
6,670
10,915
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
4
5
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dr_alfried
Discordia
1
3
0
0.33
W
Charybdis
GoEasyPlez
Charybdis
5
2
2
3
W
Nemesis
LudexGundyr1
Nemesis
6
1
1
6.5
W
2
1
3
3.5
L
Neith
Q-Maxi
Neith
1
4
0
0.25
W
1
1
3
2.5
L
0
3
1
0.17
W
Sylvanus
jormesprkl
Sylvanus
1
0
6
4
L
Athena
0
4
0
0
L
Kumbhakarna
zChapix
Kumbhakarna
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
29,307
53,351
Taken
52,989
32,485
Mitigated
28,637
22,021
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dr_alfried
Discordia
3,462
882
0
250
6,170
2,462
0
3,596
2,574
32,459
0
W
Charybdis
GoEasyPlez
Charybdis
10,446
5,971
0
6,480
12,341
4,780
96
2,049
10,292
0
65,891
W
Nemesis
LudexGundyr1
Nemesis
6,887
3,832
0
564
9,917
4,406
0
1,199
8,670
0
54,666
W
8,304
2,688
0
5,618
11,415
6,809
0
4,670
6,197
52,972
6,915
L
Neith
Q-Maxi
Neith
11,983
6,738
0
1,571
9,673
3,625
136
1,369
8,304
0
40,097
W
6,653
1,041
0
990
6,306
3,146
147
1,431
4,875
52,185
0
L
3,931
1,369
0
4,222
11,913
5,644
0
5,224
6,689
0
35,572
W
Sylvanus
jormesprkl
Sylvanus
5,140
1,274
2,132
6,237
13,372
13,344
162
3,392
9,924
22,874
0
L
Athena
3,261
1,534
217
1,246
14,318
9,745
0
3,134
11,184
17,479
0
L
Kumbhakarna
zChapix
Kumbhakarna
6,670
397
0
2,030
10,915
7,161
0
6,205
4,710
40,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
29,609
407
Minions Killed
273
0
Camps Cleared
0
1,250,774
Distance Traveled
1,221,542
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,861
451
52
4
0
214,614
0
W
Charybdis
7,753
596
111
9
0
213,496
2
W
Nemesis
7,667
590
89
7
0
315,438
0
W
Geb
7,874
606
94
7
0
255,661
2
L
Neith
5,669
436
48
4
0
247,145
0
W
Nox
7,084
545
86
7
0
235,968
4
L
Nemesis
5,953
458
65
5
0
245,812
0
W
Sylvanus
7,379
568
27
2
0
230,211
1
L
Athena
5,447
419
35
3
0
263,799
1
L
Kumbhakarna
6,679
514
73
6
0
250,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role