Player Matchup

Guan Yu
Guan Yu
GemaskerdeNL
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 3
Bacchus
Bacchus
IndieLucky
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,391 Elo+
Party 2
Anubis
Anubis
Piksaus
Anubis
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,466 Elo+
Party 3
Serqet
Serqet
XarielXen
Serqet
Level 160
God Stats
0W - 7L
1,033 SR
Queue Stats
448W - 463L
1,492 Elo+
Solo
Rama
Rama
iDempy
Rama
Level 122
God Stats
1W - 2L
1,794 SR
Queue Stats
28W - 37L
1,455 Elo+
Party 2
Team Averages
Level 83
1,465 SR
1,410 Elo+

VS

Team Averages
Level 136
1,796 SR
1,820 Elo+
Cernunnos
Cernunnos
Artim515
Cernunnos
Level 41
God Stats
25W - 32L
1,463 SR
Queue Stats
25W - 32L
1,414 Elo+
Solo
Yu Huang
Yu Huang
Espеon
Yu Huang
Level 160
God Stats
26W - 8L
1,844 SR
Queue Stats
723W - 140L
1,894 Elo+
Party 1
Lancelot
Lancelot
Slowbrо
Lancelot
Level 160
God Stats
9W - 5L
1,844 SR
Queue Stats
397W - 58L
1,957 Elo+
Party 1
Nox
Nox
Snоrlax
Nox
Level 157
God Stats
6W - 3L
1,926 SR
Queue Stats
385W - 53L
2,059 Elo+
Party 1
Horus
Horus
steve2310
Horus
Level 160
God Stats
2W - 1L
1,905 SR
Queue Stats
76W - 28L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GemaskerdeNL
Guan Yu
16
0 / 12 / 5
9,750
975
4,227
21,266
26,726
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
IndieLucky
Bacchus
16
4 / 2 / 3
11,515
1,152
8,955
23,718
35,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Piksaus
Anubis
16
2 / 13 / 3
10,366
1,037
10,549
23,429
12,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
XarielXen
Serqet
16
1 / 6 / 4
10,916
1,092
8,981
15,428
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
iDempy
Rama
16
2 / 3 / 6
10,903
1,090
11,072
12,045
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

51

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Artim515
Cernunnos
18
5 / 4 / 16
10,590
1,059
15,900
12,434
5,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Espеon
Yu Huang
19
11 / 0 / 19
13,174
1,317
25,068
7,938
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Slowbrо
Lancelot
17
10 / 5 / 14
11,768
1,177
19,084
13,280
6,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 0 / 21
12,088
1,209
17,275
6,768
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
steve2310
Horus
17
3 / 0 / 22
12,101
1,210
11,221
8,380
10,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
128
9
Kills
36
36
Deaths
9
21
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Artim515
Cernunnos
5
4
16
3.25
W
Yu Huang
Espеon
Yu Huang
11
0
19
20.5
L
Guan Yu
GemaskerdeNL
Guan Yu
0
12
5
0.21
L
Bacchus
IndieLucky
Bacchus
4
2
3
2.75
L
Anubis
Piksaus
Anubis
2
13
3
0.27
W
Lancelot
Slowbrо
Lancelot
10
5
14
3.4
W
7
0
21
17.5
L
Serqet
XarielXen
Serqet
1
6
4
0.5
L
Rama
iDempy
Rama
2
3
6
1.67
W
Horus
steve2310
Horus
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,784
Damage
88,548
95,886
Taken
48,800
89,561
Mitigated
31,307
7,820
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Artim515
Cernunnos
15,900
7,299
0
1,456
12,434
5,729
0
4,365
7,394
0
34,896
W
Yu Huang
Espеon
Yu Huang
25,068
4,174
0
0
7,938
4,517
0
3,101
4,547
53,250
0
L
Guan Yu
GemaskerdeNL
Guan Yu
4,227
1,081
844
846
21,266
26,726
0
10,335
10,931
0
19,062
L
Bacchus
IndieLucky
Bacchus
8,955
968
0
1,104
23,718
35,821
0
9,554
14,164
16,643
0
L
Anubis
Piksaus
Anubis
10,549
226
0
2,254
23,429
12,160
0
9,066
14,363
30,937
0
W
Lancelot
Slowbrо
Lancelot
19,084
6,539
0
1,741
13,280
6,414
0
5,859
7,337
0
28,700
W
17,275
3,239
0
0
6,768
3,988
0
2,423
4,081
33,585
0
L
Serqet
XarielXen
Serqet
8,981
2,505
0
596
15,428
10,766
0
7,171
8,257
0
27,427
L
Rama
iDempy
Rama
11,072
8,592
0
2,176
12,045
4,088
0
6,217
5,828
0
29,344
W
Horus
steve2310
Horus
11,221
4,121
3,666
3,690
8,380
10,659
0
3,756
4,624
0
13,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,450
Gold Earned
59,721
171
Minions Killed
198
6
Camps Cleared
9
917,340
Distance Traveled
1,000,500
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,590
1,059
35
4
1
170,414
0
W
Yu Huang
13,174
1,317
82
8
3
207,471
3
L
Guan Yu
9,750
975
24
2
1
148,477
0
L
Bacchus
11,515
1,152
11
1
0
216,206
0
L
Anubis
10,366
1,037
54
5
0
153,025
0
W
Lancelot
11,768
1,177
26
3
4
181,834
1
W
Nox
12,088
1,209
49
5
1
231,100
0
L
Serqet
10,916
1,092
50
5
3
224,051
3
L
Rama
10,903
1,090
32
3
2
175,581
0
W
Horus
12,101
1,210
6
1
0
209,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role