Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
TlGERSBLOOD
Jing Wei
Level 89
God Stats
0W - 2L
1,221 SR
Queue Stats
29W - 34L
1,426 Elo+
Solo
He Bo
He Bo
aSourSnatch
He Bo
Level 109
God Stats
2W - 1L
1,674 SR
Queue Stats
108W - 122L
1,467 Elo+
Solo
Charybdis
Charybdis
dankestcow
Charybdis
Level 88
God Stats
1W - 1L
1,397 SR
Queue Stats
55W - 66L
1,388 Elo+
Party 1
Bacchus
Bacchus
eLucifelle
Bacchus
Level 122
God Stats
2W - 3L
1,670 SR
Queue Stats
250W - 273L
1,412 Elo+
Solo
Team Averages
Level 107
1,492 SR
1,439 Elo+

VS

Team Averages
Level 121
1,527 SR
1,447 Elo+
Hercules
Hercules
Bahamut___89
Hercules
Level 114
God Stats
3W - 1L
1,625 SR
Queue Stats
119W - 109L
1,492 Elo+
Solo
Baba Yaga
Baba Yaga
Bobbo 836
Baba Yaga
Level 100
God Stats
4W - 2L
1,605 SR
Queue Stats
181W - 194L
1,394 Elo+
Solo
Sylvanus
Sylvanus
Lumpy805
Sylvanus
Level 142
God Stats
4W - 4L
1,394 SR
Queue Stats
205W - 231L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Ragnos667
Cthulhu
Level 100
God Stats
5W - 2L
1,581 SR
Queue Stats
217W - 186L
1,462 Elo+
Solo
Arachne
Arachne
THOXAS
Arachne
Level 147
God Stats
4W - 2L
1,430 SR
Queue Stats
258W - 268L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
2 / 4 / 14
14,123
785
21,971
26,038
50,380
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
TlGERSBLOOD
Jing Wei
20
7 / 8 / 5
13,544
752
20,146
23,075
9,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 7 / 9
10,622
590
14,587
19,483
7,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
dankestcow
Charybdis
18
3 / 9 / 9
12,108
673
18,811
24,427
10,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
eLucifelle
Bacchus
16
3 / 9 / 4
10,778
599
17,831
21,219
16,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bahamut___89
Hercules
20
6 / 3 / 22
12,623
701
18,465
24,524
32,934
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Baba Yaga
Bobbo 836
Baba Yaga
20
10 / 2 / 18
14,376
799
26,563
22,285
17,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Lumpy805
Sylvanus
20
12 / 3 / 22
14,682
816
23,434
30,775
44,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Ragnos667
Cthulhu
19
2 / 4 / 25
12,899
717
20,191
23,419
33,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
THOXAS
Arachne
19
7 / 5 / 18
12,635
702
10,574
23,617
18,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
142
16
Kills
37
37
Deaths
17
41
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
4
14
2.25
W
Hercules
Bahamut___89
Hercules
6
3
22
5.67
W
Baba Yaga
Bobbo 836
Baba Yaga
10
2
18
9.5
W
Sylvanus
Lumpy805
Sylvanus
12
3
22
7.67
W
Cthulhu
Ragnos667
Cthulhu
2
4
25
3.63
W
Arachne
THOXAS
Arachne
7
5
18
3.2
L
Jing Wei
TlGERSBLOOD
Jing Wei
7
8
5
1.19
L
1
7
9
0.79
L
Charybdis
dankestcow
Charybdis
3
9
9
0.83
L
Bacchus
eLucifelle
Bacchus
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,346
Damage
99,227
114,242
Taken
124,620
95,555
Mitigated
147,855
39,883
Healing
64,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
21,971
1,995
6,886
8,922
26,038
50,380
280
14,809
11,229
41,405
0
W
Hercules
Bahamut___89
Hercules
18,465
3,969
2,576
5,581
24,524
32,934
1,499
10,472
14,052
0
28,097
W
Baba Yaga
Bobbo 836
Baba Yaga
26,563
3,700
4,502
7,704
22,285
17,609
1,505
11,133
11,152
61,264
0
W
Sylvanus
Lumpy805
Sylvanus
23,434
6,742
15,633
11,610
30,775
44,809
2,529
12,182
18,593
41,058
0
W
Cthulhu
Ragnos667
Cthulhu
20,191
651
6,111
4,887
23,419
33,817
744
8,054
15,365
37,875
0
W
Arachne
THOXAS
Arachne
10,574
7,232
1,161
4,844
23,617
18,686
3,486
12,548
11,069
0
23,809
L
Jing Wei
TlGERSBLOOD
Jing Wei
20,146
12,449
1,078
5,131
23,075
9,947
2,226
13,906
9,169
0
44,812
L
14,587
1,381
1,116
3,959
19,483
7,693
524
14,037
5,446
23,812
0
L
Charybdis
dankestcow
Charybdis
18,811
10,969
2,275
4,614
24,427
10,785
1,399
14,523
9,904
0
35,569
L
Bacchus
eLucifelle
Bacchus
17,831
1,336
3,596
2,306
21,219
16,750
594
12,913
8,306
32,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,175
Gold Earned
67,215
222
Minions Killed
192
0
Camps Cleared
0
1,526,535
Distance Traveled
1,618,595
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
14,123
785
48
3
0
368,756
3
W
Hercules
12,623
701
27
2
0
373,712
7
W
Baba Yaga
14,376
799
83
5
0
300,061
0
W
Sylvanus
14,682
816
31
2
0
268,275
0
W
Cthulhu
12,899
717
30
2
0
354,224
1
W
Arachne
12,635
702
21
1
0
322,323
4
L
Jing Wei
13,544
752
63
4
0
311,992
0
L
He Bo
10,622
590
26
1
0
315,922
4
L
Charybdis
12,108
673
53
3
0
261,498
0
L
Bacchus
10,778
599
32
2
0
268,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role